Account Details
SteamID64 76561198208622111
SteamID3 [U:1:248356383]
SteamID32 STEAM_0:1:124178191
Country Rainbow Nation
Signed Up March 13, 2017
Last Posted June 29, 2020 at 11:18 PM
Posts 663 (0.5 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity
Raw Input 1
Refresh Rate
Hardware Peripherals
Mouse Logitech G403
Keyboard Logitech G910
Headphones ATH-M50x
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#55 new dm servers in Projects
det-so what's the point of the 500 tickrate servers? all it does is make pills bounce around like crazy and no one plays on 500 tick servers in matches so it's a little useless

just for fun, honestly

in other news: fixed all dm servers, should hopefully stop getting stuck on the same maps now (added randomcycle and mapchooser with disabled voting)

i'll get around to adding newer versions of maps ( koth_clearcut_b15c, cp_reckoner_rc6, maybe a version of cp_villa ) @ some point, i have to write the spawn files for them

posted 1 week ago
#53 new dm servers in Projects

map voting is gone :crab:

posted 1 week ago
#2 The scout should have a deagle in The Dumpster

the sniper should have an awp

posted 1 week ago
#124 ChillyMGE: New MGE Map in TF2 General Discussion

^ fixed it myself - major shoutouts to geel for the help with this bug

download -> <-

changes if you want to look -> <-

posted 2 weeks ago
#52 new dm servers in Projects


vote for or against map voting here

small update: added soap balancer by easy e and jaguar to dm 4 to see how things go 
posted 2 weeks ago
#10 pegging in Off Topic

based lange

posted 3 weeks ago
#48 new dm servers in Projects

^ ignore that

  • renamed alternate / exp dm servers
  • properly added ffa server
  • added 2 more "normal" dm servers at the request of jaguar

current servers: - DM #1 - DM #2 - DM #3 [new] - DM #4 [new] - ALT DM #1 - sniper server - EXP DM #1 - 500 tick (also sniper enabled) - EXP DM #2 - free for all (also sniper enabled) [new]
posted 3 weeks ago
#14 server request in Requests

new servers: -> experimental free for all dm -> dm server 3 -> dm server 4

posted 3 weeks ago
#123 ChillyMGE: New MGE Map in TF2 General Discussion

have been getting this error CONSTANTLY and i have no idea what triggers it or how to fix it:

L 06/10/2020 - 14:04:46: [chillymge.smx] Query failed: Column count doesn't match value count at row 1
L 06/10/2020 - 14:04:46: [chillymge.smx] Lost connection to database, attempting reconnect in 5 minutes.

This only happens with chillypunch, not stock mgemod

mr pepperkick pls respond

posted 4 weeks ago
#23 What is your opinion? in TF2 General Discussion

unsuprising that tftv would fall for channers trying to smear a brony as a pedo

posted 4 weeks ago
#4 [StAC] - anticheat plugin in Projects
Gabinono it ban me for interp abuse and kick me often for it

the first issue here was fixed like 2 months ago and the second issue youre talking about was fixed in 3.1.0

_KermitWhat would it matter if someone masks their ping? Surely it has literally 0 effect on gameplay if the actual rate they're sending packets to the server is the same.

honestly it's a holdover from rgl, which at least when i was there, banned pingmasking

i'll add a cvar for it and default it to off in the next commit though

posted 1 month ago
#95 RGL Division Restructure in TF2 General Discussion
mustardoverlordalfaOk why can't we just make polls for massive changes and see if the community agrees to it? That way you could at least gauge if it's a decent idea (ex: if it gets over 40% votes clearly it has potential and should be considered since almost half the community is interested)
because daffodil believes its his job to save the community from itself and to "right the wrongs" of esea

see: forced invite moveups, forced changes to map pool, etc.

bold of you to assume its just daf and not essentially every single person involved internally in rgl

posted 1 month ago
#4 b4nny in The Dumpster

posted 1 month ago
#1 [StAC] - anticheat plugin in Projects


I've been pretty good at catching cheaters for a long while now. I originally started learning about how to spot cheaters and exploiters and whatever else in tf2 a couple weeks after i played on my first steel highlander team with Miggy, god bless him. He at the time was developing an anticheat plugin called "IntegriTF2", which he claimed (correctly!) would catch some cheaters.

Fast forward to a few months ago, I began to write a small sourcemod plugin that checked players' interp and other basic net settings, forked off IntegriTF2, to make sure that they weren't exploiting or cheating for RGL, as I was at that time a part of their anticheat team. As I went on, eventually splitting with RGL, it began to become more of a full blown anticheat as opposed to a smallish one-off sorta deal.

i feel like it is now stable enough to release to the public, seeing as how it runs on my servers (which are mildly active) as well as other server networks which i help develop for.

Meet StAC- Steph AntiCheat - because i am uncreative and slightly egotistical enough to name it after myself

So far on my servers alone, it has banned >30 people, of which I randomly look through demos of, and further conclude to be cheating.

False positives are always a possibility, though I've tried my best to make them as rare as i possibly can.

List of features (keep in mind some of these aren't necessarily just for cheating, for example, the turn bind test was written to help enforce rgl's bans on turn binds, but it defaults to disabled):

Most notable of these is the Silent Aim detection, which 99% of people who are cheating use to aimbot, and it has caught the most people out of all the detection methods.

This plugin is still in development, and new detection methods are added as I figure out ways to write them.

Check it out here

report bugs here


posted 1 month ago
#21 ETF2L Season 36 announced in News
BumFreezeplease add a gg/forfeit plugin too!! trash time is stupid!!

u write it then o_O

posted 1 month ago
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