This is a spinoff of the other thread since I'd like to read more opinions without getting in the way of the specific discussion. What do you guys think about sniping in 6s? It gets used in holds and pushes on all sorts of maps and points from lobbies to invite, so obviously it's effective. However, people like to play the class even when it isn't appropriate.
My personal opinion of it is that it's not fun to fight against, ESPECIALLY when it's run full-time. Non-falloff hitscan damage just doesn't fit with the flow of competitive tf2. Balancing maps around sniper sightlines is a pain in the butt, too.
It's biggest benefit to 6s is that it breaks last holds, but I think removing some of the other offclasses like Heavy and Pyro would counteract that, and I don't think people really enjoy playing against any of those 3 classes.