bearodactyl I feel like the DM gap would make this pretty uninteresting (glorified open pugs).
I’d say using “glorified open pugs” as a way to describe this tournament is completely false. Sure there are aspects that are similar with open pugs like the skill range of the players; however this is a tournament, where the players will be trying their best to come out to the top in order to prove themselves and (hopefully) win the prize. You can think of it like an AAU tournament where young players get coached and compete for their name to be recognized and open up opportunities.
bearodactyl
What about doing this but only for invite / top advanced, to get people playing together and encourage new teams to form (mentoring lower level players is important but inv had 4 teams at the end of this past season and has no current teams scrimming)
Not likely to turn into real teams but it'd still be good to get people playing (imo). The main through adv range already plays together in pugs, what's lacking is proper invite pugs and invite teams. That said, a regular format cup or someone running dedicated invite pugs would accomplish similar goals.
I think doing this for only Invite and high Advanced would be like putting a bandaid over a cut artery. It might temporarily fix our current problem of not having enough invite teams but the scale would be too small to help accelerate the growth of this gamemode. The problem with the community’s growth is a foundational one, and the lower we go to fix that foundation the more it will help us on the long run. Though it is true that the skill gap might be too big for main players to adapt to, some people have brought up the idea that they could be used as benchwarmers, which I think is also a good idea because they can still improve by being part of their team but they won’t be guaranteed any playing time. You could think of them as highschool students taking a tour of a college.