i hope they let us pick maps like in csgo
Account Details | |
---|---|
SteamID64 | 76561198011988825 |
SteamID3 | [U:1:51723097] |
SteamID32 | STEAM_0:1:25861548 |
Country | Spain |
Signed Up | August 12, 2014 |
Last Posted | August 16, 2025 at 4:42 PM |
Posts | 1173 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.6 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Steelseries Rival 100 |
Keyboard | |
Mousepad | Zowie P-RF |
Headphones | |
Monitor | Gigabyte G27 144Hz |
http://i.imgur.com/058mtOB.png
thoughts?
theres some bugs with stickies related to the moving platforms in mid
edit: in case its not obvious, its floating
yttriumlet's be honest, DOOM was universally hated before it launched because the multiplayer had a lot of signs that the game might not be going the right direction, and yet it turned out amazing. let's wait and see. i just hope they learned from it.
the thing that pisses me off is Bethesda calling a slow-ass multiplayer game with loadouts and limited amount of weapons you can carry "arena shooter"
The singleplayer in doom is great but multiplayer is just... wrong
by their definition of arena shooter its very uncertain what they actually release when quake champions comes out
✓ Removed Quake Live Linux support
✓ Didn't make a single well-received update for it
✓ Killed the already decreasing playerbase by making it 10€ (was F2P)
✓ Call the Halo-ish Doom multiplayer "arena-action" (made by Halo 4 mp devs)
? Just jumped in the OW bandwagon
Edit: they just confirmed that they are working with a different halo dev for Quake Champions
wow i had no idea
if this is correct the original is a straight update id say
mousiopei can´t stand watching popular tf2 youtubers like muselk or strife or star, i can´t comprehend the reason for their fanbases.
I also can´t comprehend people who devote their time and money buying/trading pixels in a videogame.
When i see someone displaying on their profiles a ton of gold weapons and a bunch of unusuals i honestly feel he must be an idiot.
people that actively watch case/crate openings and give hundreds of thousand of views to obnoxious idiots make me sick
newbie mixes and tf2lobby
doesnt AMD has a supersampling thing in the driver? you could try adding the resolution you want with CRU
edit: nvm didnt notice it was linux
EoNBlack box and the rocket/sticky jump flying sound
the charging stickies sound is also pretty annoying when you switch weapons and it gets glitched and keeps playing until the loud end
What do you think is the worst sound design in TF2?
I personally think that the original could use a much better firing sound instead of that echoed base sound that it has. sounds like a bass amplified version of the quake rocket launcher but in quake it sounded more clear i think
https://youtu.be/cTYLEqBwIPw?t=2m4s
cooleverestIf I recall correctly, a while back somebody offered to make a tf2 comp history documentary. I haven't heard about it for sometime, does anybody know what happened to it?
edit: It's called "beyond the hats" but im not quite sure on its current status, still pretty hyped though
this presentation on the history of comp tf2 by thefragile is pretty cool too if you haven't seen it
https://www.youtube.com/watch?v=CLRhmad9Jq4 id like to see more stuff like this