Account Details | |
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SteamID64 | 76561198065169685 |
SteamID3 | [U:1:104903957] |
SteamID32 | STEAM_0:1:52451978 |
Country | Australia |
Signed Up | February 15, 2014 |
Last Posted | June 10, 2025 at 12:03 AM |
Posts | 1637 (0.4 per day) |
Game Settings | |
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In-game Sensitivity | 2.2 |
Windows Sensitivity | Default |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 (16:9) |
Refresh Rate |
240 Hz |
Hardware Peripherals | |
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Mouse | Logitech G Pro Wireless Gaming Mouse |
Keyboard | HyperX Alloy Origins Core TKL Reds |
Mousepad | ARTISAN NINJA FX HIEN XL MID |
Headphones | HyperX Cloud II Wireless |
Monitor | MSI Optix MAG251RX |
the last time NA won a cs major was 12 years ago
SearchlightHuge props to C9, it didn't even look close by the end. I don't think they can take down Faze, but then again I'd have said the same about this series. Good stuff.
And now for a list of meaningless and inappropriate excuses for SK:
- standin
- had to play a 5 hr series earlier that day
- got their plays called out by the crowd
- 100T attended the major undercover and trapped SK in a week-long drug-fueled bacchanal
- had to play a 5 hr series earlier that day
- got their plays called out by the crowd
are fair "excuses", a team should never have to play 2 bo3 major playoff series in one day. It would be better to do 2 quarter finals per day, 2 semis in one day, third place decider and grand final on the last day. Not only removes the stamina problem but also the lack of preparation.
pause is such a nice boye
tonywouldnt it also make it so the team thats holding last must push out into a sort of second point without a point before getting to the actual point similar to how teams pushing into second had to do?
to be fair badlands, snakewater, gullywash, sunshine all have the same dynamic in having to clear lobby before being able to push into a control point, and in fact all these lasts are notoriously difficult, but not impossible, to push out of last. If you successfully defend last then theoretically it should be as likely to retake 2nd on this map than you are on any other map. I can't say so for certain though as this map hasn't even been pugged on yet, but to me these changes look promising.
One change I think you should consider is making it possible to stand on top of drop down so that there is some form of height control which can influence the fight more than an uber trade standoff/ammomod simulator
custa aka custardo old au tf2 player for crack clan now with dallas fuel
I'm getting the same problem. I wasnt able to associate it with the amount of time i was tabbed out for but there was definitely a connection to being tabbed out. It also fixed itself after i tabbed out and back in several times. It feels like it goes down to 30 fps but net graph says 250 for me. I assume it's something to do with dx8.
rivetsTEEJAY OHAIYO
technically they expanded to asia as well
http://i0.kym-cdn.com/photos/images/original/001/260/363/931.jpg
http://steamcommunity.com/groups/Svift-Au
scout: hertz
scout: teejay
roamer: pause
pocket: lock
demoman: deft
medic: iven