mustardoverlord
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SteamID64 76561198013620065
SteamID3 [U:1:53354337]
SteamID32 STEAM_0:1:26677168
Country Bhutan
Signed Up July 18, 2012
Last Posted April 30, 2024 at 4:58 PM
Posts 5479 (1.3 per day)
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#5 The Direct Hit in TF2 General Discussion

I don't think there's a single soldier good enough with the direct hit to justify running it full-time

in a situation where airshots are not just likely, but hugely beneficial (holding the pt on viaduct, trying to take the roof on gpit as blu), it is useful, but other than that EVERY soldier in the game NEEDS to rely on splash rockets at some point or another

posted about 11 years ago
#63 ugc highlander rule in TF2 General Discussion

I just thought of another point to add to this

infinite tried to defend the AC team's legitimacy by pointing to the fact that bans are so rare despite all the people they could target if they were corrupt

doesn't that support the idea of publicly releasing demos? if bans are so rare then either a) there aren't a lot of cheaters to begin with or b) the team is not very effective, so either way showing the public the demos seems fine

adding to that, I just feel like, when hacking is so scarce, it's a lot more important to avoid erring on the side of banning the innocent than to err on the side of not banning hackers

posted about 11 years ago
#237 I am Platinum, AMA in TF2 General Discussion

what are some good plays/strats that european teams have done/do that you think na teams should adopt

posted about 11 years ago
#236 I am Platinum, AMA in TF2 General Discussion

now that you are playing demo, what dyou think about getting a bind that says "RolLeRbEArS"

posted about 11 years ago
#61 ugc highlander rule in TF2 General Discussion

my posts: "infinite, you are wrong for reasons x y and z"

infinite's posts: "mustard, you are wrong. fin."

posted about 11 years ago
#6 dallas mge server in TF2 General Discussion

the reddit mge server is in atlanta which is as good as chicago for most west coast/midwest players, I say move mgeit to dallas, no real loss

cept for the canadians but fuck them :>

posted about 11 years ago
#54 ugc highlander rule in TF2 General Discussion

I just don't see an actual argument for why the anti-cheat team is run the way it is. what are the ACTUAL advantages of it?

let's break it down:

pros of not releasing the demos/ticks publicly and of keeping the AC team's identity a secret:
-prevents the admin team from being harassed (not really that big a deal, if it's true that there's just a handful of disgruntled people- you'd have to live with maybe 5 annoying forum posts, it's not like anyone is gonna give out your social security number or anything)
-"the way we've been doing it for 10 years" (not a true benefit to the system, doesn't really matter either way that it's been going on for that long)
-"if we release the hacks publicly then hackers in the future will know what to avoid" (brownymaster already handled this point well, but I'll also add that even if this were a good argument, it wouldn't go to the question of a private AC team)

cons of not releasing the demos/ticks publicly and of keeping the AC team's identity a secret:
-no way of knowing whether the team is qualified or not
-no way of knowing whether the team is biased or not- based on their opinions of the accused/accuser, which team they prefer, etc.
-no way of knowing whether the system of examining demos is flawed or not (as in, if the opinions of some admins are allowed to influence the opinions of other admins or not)
-no way of knowing whether the hacks were blatant, murky, or blatantly NOT there
-marginalizes the opinion of others in the community- if there are people who are really good at spotting cheating who AREN'T on the AC team, their opinion is entirely meaningless if the entire system is hidden, despite the fact that their input can be valuable

you can assure people you're unbiased all you want, but if you just break down what actually happened, the following points are clear:
-the individual banned was not popular in the community
-the person banned was running a team stacked with invite players that was beating a lot of the traditional better teams in hl
-the team they beat is well known as an "admin team", and the team leader who complained about it is an admin themself
-many of the admins are extremely close-knit and have known each other for like 10 years, and were good friends with the leader of said team
-no ticks/demos were publicly released
-in no other league, including etf2l which also contains a human AC team that does demo reviews, was marisa ever banned for hacking, even when her demos were examined

after all that, you can't possibly believe that the people who are suspicious of the whole ordeal are out of line, overly cynical, or anything like that

I know you think I really dislike you so my opinion is biased, but this was actually the initial event that MADE me dislike the admin team, combined with seeing you overreact at any and every piece of constructive criticism ever given to you.

posted about 11 years ago
#45 ugc highlander rule in TF2 General Discussion

at the risk of sounding a little trollish/inflammatory, if the admins don't make themselves, their qualifications for catching cheaters, and the actual evidence of hacking clear, they could be as incompetent as this, for all we know:

http://www.youtube.com/watch?v=CyFXR9qE-kM

posted about 11 years ago
#14 eXtv MGEMod Tourney in TF2 General Discussion

im sponsoring s on my chest in the scout tourney

:>

posted about 11 years ago
#43 ugc highlander rule in TF2 General Discussion

but yeah what the ugc highlander admins are clearly missing is that, even IF you buy the idea that transparancy is impossible for an AC team (because it would alert hackers to what cheats were no longer viable to use etc.), it's just ridiculous to not even be up front about who is on the AC TEAM, what experience they have looking at hacks, etc.

as Hildreth pointed out regarding the Beavern fiasco in ETF2L, many of the AC admins at the time were not actually particularly experienced players and should not have held such a position. in fact, later a new AC team was brought in, and the first thing they did was reverse Beavern's ban and write a damning letter to the previous admin team. it reads as follows:

" Let us start by apologising for how long this has taken. It is utterly indefensible that an innocent player and his team have been hung out to dry for two seasons having been convicted of an act that he did not perform. We are utterly disgusted by the conduct that we have seen from some members of the previous AC team, and we will not justify it for one second. This was a mistake, a big mistake, and there are no excuses for what happened, but the best that we can do is learn from it, and make things right again.

You might say that it is very easy for us to criticise our predecessors, as we weren’t part of the team at the time, but we intend to make good on our promises of improvement. We are very committed to making sure that the process is much fairer and consistent for everyone that chooses to make ETF2L the place that they play TF2, for example, we are currently rewriting anti-cheat protocol, and we intend to shortly set up a documented system for reviews of existing bans.

A human-patrolled anti-cheat system can never be flawless, but we can certainly strive to be better."

when you have a team of human beings working as the AC team, it's important that they are publicly known, qualified, and most of all UNBIASED. if I recall correctly, many of the AC admins dealing with marisa's team were either on the team she beat or good friends with them. that's just completely ridiculous. unless someone is just excessively blatant, there will always be an element of the unknown involved in these things, and if that void is filled with bias and cronyism, things go wrong. I would prefer if the type of hack (aimbot, wallhack, triggerbot) that the person was being accused of was made clear, as well as the demos and ticks made public, but if that's not possible there at least needs to be a professional, unbiased AC team, not a group of old friends with a stake in the results who sit in a mumble channel together and work each other up over nothing.

posted about 11 years ago
#42 ugc highlander rule in TF2 General Discussion

"fvcking"

GOTFRAG REVIVAL 2012

posted about 11 years ago
#17 tf2.pug is not running a protective system anymore in TF2 General Discussion
brownymasterAnd IRC isn't a big hurdle. Anyone who really wants to try TF2 has to know about IRC eventually and really just part of the process.

it's a hurdle for all of competitive tf2 lol

posted about 11 years ago
#225 I am Platinum, AMA in TF2 General Discussion

holy shit that's what happens when I type things after staying up all night

posted about 11 years ago
#220 I am Platinum, AMA in TF2 General Discussion

do you think it will be difficult for your team to adjust to the main stage at i46 if (when) you guys make grand finals? (because of the noise or w/e)

if so, who on your team will suffer most from that?

what dyou think will be the next "big shift" in the metagame if their is one?

posted about 11 years ago
#23 ugc highlander rule in TF2 General Discussion

that's not true

posted about 11 years ago
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