mastercoms
Account Details
SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted October 26, 2025 at 7:06 PM
Posts 1593 (0.5 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
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#12 Feedback from people who don't use mastercomfig in Customization
edinreally weird net settings

Could you elaborate on how you determined the net settings were weird? I'd love to address specific problems you encountered with hitreg or any other networking issue. Is it a specific value or behavior that is messing it up for you?

posted about 5 years ago
#10 Feedback from people who don't use mastercomfig in Customization

Ok, thank you for the responses so far. All very good and useful feedback, but I want to start a conversation for some of these topics so we can get the best result possible. So, just to share some of my views with you all to show you what problems I was solving with each aspect of mastercomfig, just so you can maybe think of another solution or compromise, or at least become more sympathetic to what I'm trying to do. This isn't me trying to convince you or change your mind, only to share with you my perspective so that we can better communicate the way forward to solve these issues you guys brought up so far.

mastercomfig updates very frequently. It can be hard to keep up if the update process is anything other than drag and replaces the VPKs in your custom folder because you have to redo your changes every time you update. I thought it would be a worthwhile compromise to have an initial long context switch to VPKs from cfgs and a very low barrier to updating so that people wouldn't be inclined to stay on a super old version of mastercomfig. Additionally, mastercomfig is not just an autoexec config. It has lots of other modifications within TF2's script files which can only be loaded in the custom folder. For example, I unlock usually hidden/protected commands for disabling sound DSP, disabling ropes completely, decreasing water splash particles, and more, as well as adjusting what content is preloaded to have memory be used better. Finally, lots of people would complain that they didn't know how to switch between presets easily or remove the config back when it was text files, and now it's a simple VPK removal process. But even with all of that, I have actually started to release ZIP packages of the config, you can find them in the advanced downloads section, for those who don't mind what I think is a headache, and they include comments.

Now, about comments... Comments are all still there, on the GitHub page as well as in the ZIP package. They're only removed from the VPK since there's no reason to open up the VPK, and to save space. Comments were doubling or tripling the size of the VPKs and given that most people aren't even going to open them and there isn't a reason to just to check comments, they're stripped out there.

mastercomfig uses class configs due to a bug or feature in the Source Engine which does not execute game.cfg on map joins in multiplayer clients. Maps have some entities in them sometimes which set values of console commands which mastercomfig sets: detail prop distance values, and water distance values. The class configs are meant to be a workaround to set these settings to get more FPS by setting them to the config values after the map sets them. Additionally, they do some memory cleanup commands so that the game doesn't get bloated over time on long running games. I've tried making this process easier, by making it so you only need to create a user folder where your class configs are and then drag them all in there, instead of making it renamed.

mastercomfig has a modules system which is completely optional, you can use the autoexec in a user folder to use individual commands. With VPKs, the values in the config are static. Modules are used so people can get around having to set a command to a different value from the config, which may cause a system reload and thus longer startup times. Modules are able to replace what the config runs, so that you only run the command once.

Thank you for reading :) I hope to see your thoughts soon on how we can address some of these things in a way that makes everyone happy.

posted about 5 years ago
#1 Feedback from people who don't use mastercomfig in Customization

Hi! I'm committed to making mastercomfig the best possible config, and that includes making the config more appealing to those who have decided not to use it or continue using it. If there's any aspect of mastercomfig that you feel could be changed or improved that is making you currently not use it, please let me know! I'd love to address it and make the config better for the TF2 community.

If you're reading this and are a mastercomfig user, but are annoyed by something, feel like you need to change a mastercomfig default as soon as you install the config, or really anything else, I'd love to hear from you too!

Thanks all!

posted about 5 years ago
#1981 mastercomfig - fps/customization config in Customization

8.3.6 released with bug fixes and quality of life improvements.

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This release took 4 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
#4 Help - disabling bright lighting in Customization

This will be fixed in mastercomfig 8.3.6.

posted about 5 years ago
#9 RGL discriminating against the hearing impaired? in TF2 General Discussion
MikeMatThis post could have said "Hey rgl needs to clarify/reword rule 1003.3, it reads like they're trying to ban hearing aids" and skipped 4 paragraphs of overdramatic bullshit.

yeah but then it wouldnt be on tftv

posted about 5 years ago
#1980 mastercomfig - fps/customization config in Customization
sAvenIs the zoom_sensitivity_ratio in the flat mouse addon affected by aspect ratio, m_yaw, or both?

https://github.com/JarateKing/jarconfig/blob/master/docs/zoom_sensitivity_ratio.md#values

Hey all, I'm looking to improve some parts of the config which haven't been updated in a while: quality levels and documentation.

If there's any modules or presets that don't make sense to you in terms of the quality they provide per level, or any confusing or wordy documentation or download descriptions you feel can be made better, please let me know of any feedback, suggestions or criticism!

posted about 5 years ago
#1978 mastercomfig - fps/customization config in Customization

8.3.5 released with performance improvements, hitreg enhancements and bug fixes.

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This release took 5 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
#1977 mastercomfig - fps/customization config in Customization

8.3.4 released with performance improvements, hitreg enhancements and bug fixes.

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This release took 6 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
#1976 mastercomfig - fps/customization config in Customization

8.3.3 released with performance improvements and experimental hitreg improvements.

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This release took 8 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
#1973 mastercomfig - fps/customization config in Customization

8.3.2 released with bug fixes and updates to the localization files.

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This release took 3 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
#5 How often was windows 7 updated? in Off Topic
OblivionageHmm okay I really dont know much about operating systems but I really don't like the telemetry in w10. I wish there were more options than just windows or apple. I'll just remove all the important things on this computer and stick to safe sites with adblock for now i guess.

You can disable all telemetry in Windows 10 using W10Privacy: https://www.w10privacy.de/english-home/

Also there are more options than just Windows or Apple: Linux :)

posted about 5 years ago
#3 How often was windows 7 updated? in Off Topic

You can see the history here: https://support.microsoft.com/en-us/help/4009469/windows-7-sp1-windows-server-2008-r2-sp1-update-history

Generally, it is at least every month on patch tuesday, but due to how common vulnerabilities can be in complex software, it is often more frequent.

Additionally, since all windows versions come from some form of common code history, updates to windows 10, and windows 8.1 may reveal exploits in windows 7. So every time windows is updated further, you are more at risk.

Although it is true that smart computer practices can limit the extent of harm to your PC, that does not cover the more complex exploits taken advantage of that are fixed by these patches.

I would recommend updating to Windows 10 as soon as possible, or moving to Linux if you don't want to use Windows 10.

posted about 5 years ago
#1972 mastercomfig - fps/customization config in Customization

8.3.1 released with bug fixes and updates to the localization files.

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This release took 2 hours to produce. If you like the work I do, consider supporting me!

harlowngthanks for updating and working on this as much as you do

<3 thanks!

posted about 5 years ago
#1969 mastercomfig - fps/customization config in Customization

8.3.0 released with usability enhancements, bug fixes and performance improvements. (and yes, it includes a non-VPK version for those don't want to move over for god knows why) One thing I want to stress is that people seem to just ask for stuff without saying why, and that means I have to guess as to how to best serve not only them but all mastercomfig users. If you make a suggestion and say what caused you to make that suggestion, I'm going to be able to actually address the problem better.

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This release took 12 hours to produce. If you like the work I do, consider supporting me!

posted about 5 years ago
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