Lucky_BenderQuestion why is cl_hud_minmode on by default?
A mistake. It should be commented. Sorry about that.
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Lucky_BenderQuestion why is cl_hud_minmode on by default?
A mistake. It should be commented. Sorry about that.
ViglAlso another thing I've noticed is that whenever I try and change my settings or even change a crosshair while in a casual game, when I press ok it disconnects me out of the game? Very strange
Possibly something to do with conflicting HDR settings. I haven't had that issue, so if you could log your console with con_logfile console.log and then run cvarlist, I can check your CVar values to see where the problem is.
ViglAlso what is the reasoning on having mat_trilinear 0
Because disabling trilinear reduces the stuff the material system has to do for textures.
uberchainhttps://twitter.com/nickisnixed/status/895091539025698816/video/1
Glad lots of people are excited for this!
Cerdurfrom the description it sounds more intuitive than i expected
but still this is just a grab at microtransaction potential
Knowing Valve, they will change from the normal monetization model of online card games.
In addition to adding more options to make the graphics less taxing on weak computers, I'm also planning on revamping the comments. Right now, the purpose of comments aren't very well defined, so I wanted to have each comment both explain the CVar, as well as why I chose a certain value for that CVar to be the default for the config. However, I'm not entirely sure how to organize the text for that. So, anyone have ideas on what they would prefer for comment formatting?
Also, I've been thinking for a while now about adding presets/versions for my config for different setups (kind of like what Comanglia did for their config). However, the problem that's been making me hesitant to do that is that there isn't really a one size fits all for some of these CVars (eg maxframes) and that's why I've only added comments suggesting to change values in certain cases. I'm turning to the community for feedback as to what I should do for this problem about varying values being optimal for different PCs.
notsoi5 650 iGPU - 640 x 480
Integrated graphics didnt seem to handle the slighly higher quality very well...I should get a gpu.
There are a few config options that the comments suggest setting based on if you have a weak GPU and weak CPU. Try setting those. Also, I haven't investigated a lot of the visual settings that will boost FPS on these potato computers.
Even with that, I feel like FPS only gives part of the story. What about load times, stuttering, etc?
z3tai use omphud-redux. here is custom folder
Thanks. I'll investigate soon.
z3taStill no change :(
:( I'll try out transparent viewmodels and see what the problem is. Could I use your HUD (for consistency)?
z3tayah, i forgot to add the cmds lol
edit: actually that didn't fix anything
Try using building_cubemaps 0.
z3taI have some custom particles, a killsound, and a hud. If I open up a menu while playing I can see the game though.
Does your HUD have transparent viewmodels?
ZeRo5Interesting. Most fps configs use r_lod 2 even comanglia's config.
Well if a model has a lower LOD level than 2, it won't ever be used. r_rootlod sets the highest LOD level that can be used, so while r_lod 2 will always use LOD level 2, r_rootlod 2 will start at LOD level 2, and fade to even lower LODs if needed.
ZeRo5Isn't r_lod 0 the highest value?
r_lod -1 uses automatic LOD, i.e, uses r_rootlod and fades through different LODs. Using anything other than -1 is not recommended (unless you're using 0 to force best quality), because if you try to use r_lod to force a lower LOD, you might not be using the ideal LOD (performance-wise) for that distance.
ComangliaThat's really cool, could you do that with the benchmark demo? Should give you a very good comparison of the 2 configs. My suspicion is yours well have a lot less variance while mine will have a higher average.
Sure, but it will take me some time to get it out though since I now use a Nvidia card and only AMD cards have this feature on Linux. I'm building a new PC (with Vega) in around December since this i7 870 is falling off now.
ComangliaI would be extremely grateful if anyone would test these configs with Average and Minimum frametimes and well as a graphed out frametime like this.
I did that for my own config. https://www.youtube.com/watch?v=faNeipYH4cw
I apologize for my awful gameplay, the overlay was displayed while I played, so I couldn't see anything :(
smziscreenshots pls
I've added that to the readme. Might move it to the wiki once I get more up.
Edit: moved to wiki.
ZeRo5https://plus.google.com/u/0/117509153063276923444/posts/fwXVsAzYjpd
May I use these screenshots? (and under what conditions/copyright license)
z3taim getting a white screen ig pls help
What are your launch options? Do you have any modifications installed?
dx9. it is the most efficient/mature source renderer.
dx8 sometimes gets more frames because it simply renders less, but most effects supported/enabled from dx9 can be disabled with cvars.
ZeRo5I have an i7-4558U CPU @ 2.80 GHZ and apparently I have two graphic cards? Its telling me I have an AMD Radeon R5 M230 and an Interl Iris graphics 5100. It also has 8 gigs of ram.
I'll try that out.
Edit: Isn't the stability config the default one? Were you referring to the toaster one?
Thanks for the specs. The Intel Iris one is integrated, the driver will most likely prefer the R5 M230 when you're running TF2.
I meant the high quality PC config.