Team Name: BACKYARD BRAWLERS
crespi http://steamcommunity.com/profiles/76561198039582753/
hooli http://steamcommunity.com/id/SHERIEF/
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SteamID64 | 76561197985708998 |
SteamID3 | [U:1:25443270] |
SteamID32 | STEAM_0:0:12721635 |
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Signed Up | July 18, 2012 |
Last Posted | January 13, 2023 at 1:25 PM |
Posts | 2771 (0.6 per day) |
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BigaYou guys want it, you guys get it :)
Fun fact, for the bball tournament wrech and I hosted, we were secretly planning to post 16 slots initially just to give people a sense of urgency to register and then we were going to expand to 32 slots when the demand rose, which it never did. Definitely increase slots to 32(greater prize pot!).
Yes, use steam mover.
I thought wallbanging through metal sheets was an intended sniper nerf?
VileBasically, your screen won't be filled up with red stuff. It's already a pain in the ass when you are blinded by explosions. It is also easier to see exactly which direction you took damage from since it is more precise.
How to put this into your HUD : This works with any HUD.
1. Go to your "tf" folder, and open the "scripts" folder.
2. Open up "hudlayout.res"
3. Ctrl+F "HudDamageIndicator" then replace whatever is under it with this:
"fieldName" "HudDamageIndicator"
"visible" "1"
"enabled" "1"
"MinimumWidth" "10"
"MaximumWidth" "10"
"StartRadius" "80"
"EndRadius" "80"
"MinimumHeight" "30"
"MaximumHeight" "60"
"MinimumTime" "1"
OR
- If your hud doesn't have "HudDamageIndicator" :
- Repeat steps 1 and 2 from above.
- On the very top of the text file, under the first "{" paste this :
HudDamageIndicator
{
"fieldName" "HudDamageIndicator"
"visible" "1"
"enabled" "1"
"MinimumWidth" "10"
"MaximumWidth" "10"
"StartRadius" "80"
"EndRadius" "80"
"MinimumHeight" "30"
"MaximumHeight" "60"
"MinimumTime" "1"
}
I don't think I can top our s14 thread, at least right now. So I'm going to go with the traditional approach. In s14 I made the mistake of picking up people solely based on availability rather than compatibility and/or competency due to time restraints, which led to our our unstable roster. So to avoid that I'm looking at stabilizing our roster well before the beginning of s15. My goal for s15 is to win 1 playoff match.
Our current starters are devon & fvl on scout, zigzter on roamer and myself on demo. We're looking for a medic and pocket.
Ideally we want experienced players who have at least 3 seasons of ESEA under their belt. Outside of in-game performance I look for 2 main things in a teammate; clean, solid comms and how much control they have over their mindset and emotions. The latter is difficult to gauge with just tryouts so if you know you're likely to rage or break under pressure please don't tryout.
Thanks for reading.
Stay BIG.
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For some reason the I can't click my notifications with this script.