-autoconfig
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| SteamID3 | [U:1:68711672] |
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| Country | Czech Republic |
| Signed Up | July 25, 2014 |
| Last Posted | October 19, 2025 at 10:21 AM |
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BronanIf you don't feel like using an additional program, you can try steps which I can confirm work: http://hardforum.com/showthread.php?t=1605511
Thank you very much, it works perfectly!
Btw. isn't here some way to auto-set this resolution after starting TF2?
Hello, I would like to play game on custom resolution (1920x900) in fullscreen, if i have -full -w 1920 -h 900 in my launch options the game sets to native resolution (1920x1080), if windowed, game is in 1920x900.
I have got AMD 6850 GPU and analog monitor.
Anybody got some tip how to play fullscreen on 1920x900 with black bars?
Thanks in advance!
KairudeguCZyou change spawn as medic without loosing your uber
Keep in mind this is disallowed in some leagues, check with your league's rule page.
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So where is this script? Demoman.cfg? Or is this in an all-class reset.cfg sort of location?
Have you tried just directly binding the keys to the item preset without your intermediary aliases?
TF2 doesn't like quotes within quotes so maybe try re-working a bit to not have "quotes "within quotes"".
Lastly, what is demolp for? Could you not just omit demolp entirely?
alias announce_team_0 "say_team Item Preset 0"
alias announce_team_1 "say_team Item Preset 1"
alias announce_team_2 "say_team Item Preset 2"
alias announce_team_3 "say_team Item Preset 3"
bind kp_end "announce_team_0; load_itempreset 0; alias f_swap load_itempreset 0"
bind kp_downarrow "announce_team_1; load_itempreset 1; alias f_swap load_itempreset 1"
bind kp_pgdn "announce_team_2; load_itempreset 2; alias f_swap load_itempreset 2"
bind kp_leftarrow "announce_team_3; load_itempreset 3; alias f_swap load_itempreset 3"
alias f_swap "load_itempreset 0"
bind f f_swap
Try this. Should function as you want it to. Just remember that aliases cannot retain information after closing the game, so the first time you press F without touching a loadout key it'll be set to preset 0. I also removed your nasty nested binds which can cause issues when changing stuff in the future.
Thanks!
Yes it's different for each class.
Yes, I tried, result was the same.
Demolp (scoutlp...) is "demoman last preset", so after executing class config it will load last preset loaded with script. And if I choose for example preset 1 as demo, I won't have iteam preset 1 as scout, but I'll have 0 as last time I played scout. (after forward spawning with F)
EDIT:
I turned on half of my brain and made this:
alias loadout_pres_0 "say_team "Item preset 0"; alias "demo_lp" "load_itempreset 0"; demo_lp"
alias loadout_pres_1 "say_team "Item preset 1"; alias "demo_lp" "load_itempreset 1"; demo_lp"
alias loadout_pres_2 "say_team "Item preset 2"; alias "demo_lp" "load_itempreset 2"; demo_lp"
alias loadout_pres_3 "say_team "Item preset 3"; alias "demo_lp" "load_itempreset 3"; demo_lp"
bind f demo_lp
bind kp_end loadout_pres_0
bind kp_downarrow loadout_pres_1
bind kp_pgdn loadout_pres_2
bind kp_leftarrow loadout_pres_3
in class confings
+
bind alt "+joinclass"
alias +joinclass "bind 1 scout1; bind 2 soldier1; bind 3 pyro1; bind 4 demoman1; bind 5 heavy1; bind 6 engineer1; bind 7 medic1; bind 8 sniper1; bind 9 spy1"
alias -joinclass "bind 1 "aslot1"; bind 2 "aslot2"; bind 3 "aslot3"; bind 4 "aslot4"; bind 5 "clear"; bind 6 "clear"; bind 7 "clear"; bind 8 "clear"; bind 9 "clear""
alias scout1 "join_class scout; exec scout; scout_lp"
alias soldier1 "join_class soldier; exec soldier; solly_lp"
alias pyro1 "join_class pyro; exec pyro; pyro_lp"
alias demoman1 "join_class demoman; exec demoman; demo_lp"
alias heavy1 "join_class heavyweapons; exec heavyweapons; heavy_lp"
alias engineer1 "join_class engineer; exec engineer; engie_lp"
alias medic1 "join_class medic; exec medic; medic_lp"
alias sniper1 "join_class sniper; exec sniper; sniper_lp"
alias spy1 "join_class spy; exec spy; spy_lp"
in my autoexec
it seems working
well, it's loadout changing that also allows you to change to forward/backward spawns, with stuff like keeping your uber without must having 2 presets with the same loadout, only one hat changed
i found it very confortable and useful, so i'd like to get back 100% fuction
HerganYou can't switch spawns or resupply by changing loadouts now, at least from what I heard and witnessed
yes you can https://youtu.be/pi2RMaEoogM
Hello guys, I made this script:
alias loadout_pres_0 "say_team "Item preset 0"; bind f demolp_0; alias demo_lp load_itempreset 0; demo_lp"
alias loadout_pres_1 "say_team "Item preset 1"; bind f demolp_1; alias demo_lp load_itempreset 1; demo_lp"
alias loadout_pres_2 "say_team "Item preset 2"; bind f demolp_2; alias demo_lp load_itempreset 2; demo_lp"
alias loadout_pres_3 "say_team "Item preset 3"; bind f demolp_3; alias demo_lp load_itempreset 3; demo_lp"
alias demolp_0 "load_itempreset 0"
alias demolp_1 "load_itempreset 1"
alias demolp_2 "load_itempreset 2"
alias demolp_3 "load_itempreset 3"
bind kp_end loadout_pres_0
bind kp_downarrow loadout_pres_1
bind kp_pgdn loadout_pres_2
bind kp_leftarrow loadout_pres_3
demo_lp
(this script is for demoman, for other classes is only every word demo changed to another class)
It's for forward respawning, for supplementing ammo and health without touching a cabin or while playing ultiduo, it let you change spawn as medic without loosing your uber and it remebers the last preset on every class.
So the problem is: after you choose a class and spawn, after 0.5 sec you will move (the same like when ur changing item presets), yes i know according to script it should do this, but problem is - it didnt do it. I went on vacation, came back and now this. When i was on vacation TF2 was updated (July 15, 2015) but i can see nothing that could relate to my script.
Anybody knows why is this now happening and how to fix it?
Thanks in advance
Edit:
I recorded videos explaining where is my problem:
This is short video from demo, showing how it was working: https://www.youtube.com/watch?v=6uJFVrwG3P4
This is what is happening now after changing class: https://www.youtube.com/watch?v=tplAiBbSuuA
MR_SLINYou're already added under the name Degu with URL twitch.tv/tbosm.
yep that was original twitch of me and few friends (and twitch doesnt allow changing names), i removed that account from tf.tv twitch
PigbyMessed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.
http://i.imgur.com/AFcwUQV.png
http://i.imgur.com/8hNFVIS.png
I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.
dl?
Sidebar name: degu
Country: czechia
Twitch: http://www.twitch.tv/degu_nator
ETF2L: http://etf2l.org/forum/user/100302/
I stream mostly scrims, mixes, pickups and more stuff
Thanks
well, i think it's completly stupid (i'm medic main) and it's changing one of the basic mechanics of the game
idea how to fix it:
if source mod can disable wep dropping without sv_cheats 1, so it can be operated by server plugin, update TFtrue - add the command to disable weapons dropping
after update i got this:
http://i.imgur.com/qtt0vYk.jpg
how do i remove quality-based background and leave there only text
(ps is also possible i messed it up with my editing)
After update we found 1 problem with competitive servers, after starting the tournament, the timelimit and player scores do not restart/restore (so 1st round no freezing, 22 mins on clock and 20 points during the rollout)
Anybody found some command to repair it? Thanks