gedu
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SteamID64 76561198028977400
SteamID3 [U:1:68711672]
SteamID32 STEAM_0:0:34355836
Country Czech Republic
Signed Up July 25, 2014
Last Posted September 15, 2025 at 5:31 AM
Posts 834 (0.2 per day)
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#10 Script messed up in Q/A Help
KairudeguCZyou change spawn as medic without loosing your uber
Keep in mind this is disallowed in some leagues, check with your league's rule page.

_______________________________

So where is this script? Demoman.cfg? Or is this in an all-class reset.cfg sort of location?

Have you tried just directly binding the keys to the item preset without your intermediary aliases?

TF2 doesn't like quotes within quotes so maybe try re-working a bit to not have "quotes "within quotes"".

Lastly, what is demolp for? Could you not just omit demolp entirely?
alias announce_team_0 "say_team Item Preset 0"
alias announce_team_1 "say_team Item Preset 1"
alias announce_team_2 "say_team Item Preset 2"
alias announce_team_3 "say_team Item Preset 3"

bind kp_end "announce_team_0; load_itempreset 0; alias f_swap load_itempreset 0"
bind kp_downarrow "announce_team_1; load_itempreset 1; alias f_swap load_itempreset 1"
bind kp_pgdn "announce_team_2; load_itempreset 2; alias f_swap load_itempreset 2"
bind kp_leftarrow "announce_team_3; load_itempreset 3; alias f_swap load_itempreset 3"

alias f_swap "load_itempreset 0"
bind f f_swap

Try this. Should function as you want it to. Just remember that aliases cannot retain information after closing the game, so the first time you press F without touching a loadout key it'll be set to preset 0. I also removed your nasty nested binds which can cause issues when changing stuff in the future.

Thanks!
Yes it's different for each class.
Yes, I tried, result was the same.
Demolp (scoutlp...) is "demoman last preset", so after executing class config it will load last preset loaded with script. And if I choose for example preset 1 as demo, I won't have iteam preset 1 as scout, but I'll have 0 as last time I played scout. (after forward spawning with F)

EDIT:
I turned on half of my brain and made this:

alias loadout_pres_0 "say_team "Item preset 0"; alias "demo_lp" "load_itempreset 0"; demo_lp"
alias loadout_pres_1 "say_team "Item preset 1"; alias "demo_lp" "load_itempreset 1"; demo_lp"
alias loadout_pres_2 "say_team "Item preset 2"; alias "demo_lp" "load_itempreset 2"; demo_lp"
alias loadout_pres_3 "say_team "Item preset 3"; alias "demo_lp" "load_itempreset 3"; demo_lp"

bind f demo_lp

bind kp_end loadout_pres_0
bind kp_downarrow loadout_pres_1
bind kp_pgdn loadout_pres_2
bind kp_leftarrow loadout_pres_3

in class confings
+

bind alt "+joinclass"
alias +joinclass "bind 1 scout1; bind 2 soldier1; bind 3 pyro1; bind 4 demoman1; bind 5 heavy1; bind 6 engineer1; bind 7 medic1; bind 8 sniper1; bind 9 spy1"
alias -joinclass "bind 1 "aslot1"; bind 2 "aslot2"; bind 3 "aslot3"; bind 4 "aslot4"; bind 5 "clear"; bind 6 "clear"; bind 7 "clear"; bind 8 "clear"; bind 9 "clear""
alias scout1 "join_class scout; exec scout; scout_lp"
alias soldier1 "join_class soldier; exec soldier; solly_lp"
alias pyro1 "join_class pyro; exec pyro; pyro_lp"
alias demoman1 "join_class demoman; exec demoman; demo_lp"
alias heavy1 "join_class heavyweapons; exec heavyweapons; heavy_lp"
alias engineer1 "join_class engineer; exec engineer; engie_lp"
alias medic1 "join_class medic; exec medic; medic_lp"
alias sniper1 "join_class sniper; exec sniper; sniper_lp"
alias spy1 "join_class spy; exec spy; spy_lp"

in my autoexec

it seems working

posted about 10 years ago
#5 Script messed up in Q/A Help

well, it's loadout changing that also allows you to change to forward/backward spawns, with stuff like keeping your uber without must having 2 presets with the same loadout, only one hat changed
i found it very confortable and useful, so i'd like to get back 100% fuction

posted about 10 years ago
#3 Script messed up in Q/A Help
HerganYou can't switch spawns or resupply by changing loadouts now, at least from what I heard and witnessed

yes you can https://youtu.be/pi2RMaEoogM

posted about 10 years ago
#1 Script messed up in Q/A Help

Hello guys, I made this script:

alias loadout_pres_0 "say_team "Item preset 0"; bind f demolp_0; alias demo_lp load_itempreset 0; demo_lp"
alias loadout_pres_1 "say_team "Item preset 1"; bind f demolp_1; alias demo_lp load_itempreset 1; demo_lp"
alias loadout_pres_2 "say_team "Item preset 2"; bind f demolp_2; alias demo_lp load_itempreset 2; demo_lp"
alias loadout_pres_3 "say_team "Item preset 3"; bind f demolp_3; alias demo_lp load_itempreset 3; demo_lp"

alias demolp_0 "load_itempreset 0"
alias demolp_1 "load_itempreset 1"
alias demolp_2 "load_itempreset 2"
alias demolp_3 "load_itempreset 3"

bind kp_end loadout_pres_0
bind kp_downarrow loadout_pres_1
bind kp_pgdn loadout_pres_2
bind kp_leftarrow loadout_pres_3

demo_lp

(this script is for demoman, for other classes is only every word demo changed to another class)

It's for forward respawning, for supplementing ammo and health without touching a cabin or while playing ultiduo, it let you change spawn as medic without loosing your uber and it remebers the last preset on every class.

So the problem is: after you choose a class and spawn, after 0.5 sec you will move (the same like when ur changing item presets), yes i know according to script it should do this, but problem is - it didnt do it. I went on vacation, came back and now this. When i was on vacation TF2 was updated (July 15, 2015) but i can see nothing that could relate to my script.

Anybody knows why is this now happening and how to fix it?

Thanks in advance

Edit:
I recorded videos explaining where is my problem:
This is short video from demo, showing how it was working: https://www.youtube.com/watch?v=6uJFVrwG3P4
This is what is happening now after changing class: https://www.youtube.com/watch?v=tplAiBbSuuA

posted about 10 years ago
#607 post your desktop in Off Topic

humble little desktop

http://i.imgur.com/gMzfMLX.png

posted about 10 years ago
#3 [Stream] degu in Requests
MR_SLINYou're already added under the name Degu with URL twitch.tv/tbosm.

yep that was original twitch of me and few friends (and twitch doesnt allow changing names), i removed that account from tf.tv twitch

posted about 10 years ago
#4098 Show your HUD modifications! in Customization
PigbyMessed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.

http://i.imgur.com/AFcwUQV.png

http://i.imgur.com/8hNFVIS.png

I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.

dl?

posted about 10 years ago
#1 [Stream] degu in Requests

Sidebar name: degu
Country: czechia
Twitch: http://www.twitch.tv/degu_nator
ETF2L: http://etf2l.org/forum/user/100302/

I stream mostly scrims, mixes, pickups and more stuff
Thanks

posted about 10 years ago
#76 huntsman giveaway in CS2 General Discussion

super inteligent comment

posted about 10 years ago
#93 UGC bans picking up dropped mediguns in TF2 General Discussion

well, i think it's completly stupid (i'm medic main) and it's changing one of the basic mechanics of the game

idea how to fix it:
if source mod can disable wep dropping without sv_cheats 1, so it can be operated by server plugin, update TFtrue - add the command to disable weapons dropping

posted about 10 years ago
#212 notoHUD in Customization

after update i got this:
http://i.imgur.com/qtt0vYk.jpg

how do i remove quality-based background and leave there only text

(ps is also possible i messed it up with my editing)

posted about 10 years ago
#1 Restoring timelimit after tournament starts in Q/A Help

After update we found 1 problem with competitive servers, after starting the tournament, the timelimit and player scores do not restart/restore (so 1st round no freezing, 22 mins on clock and 20 points during the rollout)
Anybody found some command to repair it? Thanks

https://www.youtube.com/watch?v=1Isjgc0oX0s

posted about 10 years ago
#17 Show what weapon i am using without view models? in Customization

i'm using this: (aron's crosshairswitcher)

alias aslot1 "slot1;cl_crosshair_file crosshair7;cl_crosshair_scale 32;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 0;viewmodel_fov 95;MW1"
alias aslot2 "slot2;cl_crosshair_file crosshair5;cl_crosshair_scale 32;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 0;viewmodel_fov 20;MW2"
alias aslot3 "slot3;cl_crosshair_file crosshair7;cl_crosshair_scale 32;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;r_drawviewmodel 1;viewmodel_fov 110;MW3"

alias Q1 "aslot2"
alias Q2 "aslot1"
alias MW1 "bind mwheelup aslot3;bind mwheeldown aslot2;bind q Q1"
alias MW2 "bind mwheelup aslot1;bind mwheeldown aslot3;bind q Q2"
alias MW3 "bind mwheelup aslot2;bind mwheeldown aslot1"

bind 1 aslot1
bind 2 aslot2
bind 3 aslot3
bind 4 slot4
bind 5 slot5

aslot1

you can change crosshairs, viewmodels, works with 1-3 buttons and with mouse wheel

posted about 10 years ago
#168 FAVORITE PLAYER in Off Topic

degu

posted about 10 years ago
#1430 HUD editing: short questions, quick answers in Customization

hello guys, how do i edit this?

http://i.imgur.com/LT5qr66.png

thanks

posted about 10 years ago
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