koth_sideshow
| Account Details | |
|---|---|
| SteamID64 | 76561198028977400 |
| SteamID3 | [U:1:68711672] |
| SteamID32 | STEAM_0:0:34355836 |
| Country | Czech Republic |
| Signed Up | July 25, 2014 |
| Last Posted | October 19, 2025 at 10:21 AM |
| Posts | 837 (0.2 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | |
| Windows Sensitivity | |
| Raw Input | 1 |
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| Hardware Peripherals | |
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| Mouse | |
| Keyboard | |
| Mousepad | |
| Headphones | |
| Monitor | |
gemm pogchamp
just wondering, wouldn't using gg plugin in ETF2L official matches break the rules?
4.1.1 Timelimit: 30 minutes Timelimit 30 has to be used for all 5CP maps.
so even if it's 4:0 and 2 minutes remaining calling gg and ending match would practically break this rule, since timelimit wasn't 30 minutes but 28
great job btw
TheREDSpyI have an odd problem. I got the models to work for the scout's scattergun flawlessly, but for some reason it doesn't work for the spy's revolvers. Both classes share the same fov's.
I must be missing something simple.
check if you don't have any other spy animation mod installed
MikeMatWhy not just let a team call gg whenever to end it?
adding !gg command to tftrue/any other tf2 comp plugin would be cool
make sure front panel (on and restart buttons) are connected properly
KEVCHEVhttp://puu.sh/sYiHP/f6c80786af.png
rip dream
it differs in way it reads mouse pad so it might feel different even if it's mathematically the same
GJ_CataneoI have problem with the Prism HUD when i click "Find A Game" it does not work. M0re's is my config and DX9.
delete mainmenuoverride.res and gamemenu.res
aren't you using any kind of animation/model modifications?
looks like Garm3n SDX with changed colours https://www.dropbox.com/s/qli7yxt1m2erisl/Garm3n%20SDX%202013.rar?dl=0
gameservers/ugcleague (atleast eu) dont have ultiduo maps (maybe koth_ultiduo)
flatlinedoes logitech still make good mice? my g500 might be dying and i'm not sure what to switch off to
g pro or g403