flatline
Account Details
SteamID64 76561198042031937
SteamID3 [U:1:81766209]
SteamID32 STEAM_0:1:40883104
Country Saint Pierre and Miquelon
Signed Up March 26, 2013
Last Posted June 4, 2025 at 1:50 AM
Posts 4229 (0.9 per day)
Game Settings
In-game Sensitivity 3.5
Windows Sensitivity 6/11
Raw Input 1
DPI
1100
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G503
Keyboard Pok3r
Mousepad Steelseries QcK
Headphones HyperX Cloud Stinger
Monitor ASUS VG248QE
1 ⋅⋅ 197 198 199 200 201 202 203 ⋅⋅ 278
#8 Map summary before cast? in TF2 General Discussion

Yeah when I read this thread I immediately thought of those intros from quakecon. That's be pretty awesome to have for tftv.

posted about 10 years ago
#26 ESEA Intermediate Grand Finals: Cisco Adlers Balls vs. Blockback Mountain in Events

Is this still gonna get casted? According to esea it's been rescheduled to tonight 10pm CST

posted about 10 years ago
#455 flatHUD in Customization

But that's in his screenshot.

posted about 10 years ago
#10 flatline lft roamer in Recruitment (looking for team)

bump. still looking

posted about 10 years ago
#453 flatHUD in Customization
404_name_not_foundflatlineWhat do you mean "the old stuff"?I posted not too long ago about the same problem, I think it is at the top of page 15 ;)

I have 100 posts per page so I only have five pages on this thread.

And I can't find the post you're talking about.

posted about 10 years ago
#3310 Show your HUD modifications! in Customization
xenexwhich huds are updated?

for halloween?

flathud
notohud
rayshud

as far as i know, omni should be able to give you a better picture

posted about 10 years ago
#4 Competitive Matchmaking? in TF2 General Discussion

i love how you made a slowpoke meme and then people didnt think you were funny enough so you made another one

posted about 10 years ago
#451 flatHUD in Customization
VictorWhere is the percentage for the karts during the minigames?
http://puu.sh/cvTQj/bde2976c5f.jpg

That never popped up for me when I did the kart minigames, I'll have to take a look.

edit: patched

posted about 10 years ago
#449 flatHUD in Customization

What do you mean "the old stuff"?

posted about 10 years ago
#2 TF2 Update - 10/30/14 in TF2 General Discussion

thank you valve ily

posted about 10 years ago
#112 Player skill rating added to the game in TF2 General Discussion

Wasn't testinglol an old valve employee or something? My facepunch lore is relatively out of date.

posted about 10 years ago
#98 TF2 update for 10/29/14 (10/30/14 UTC) in TF2 General Discussion

what the actual fuck valve

posted about 10 years ago
#447 flatHUD in Customization

Small update released that fixes the halloween minigame hud and kart meter.
The targetID was something valve did, and they'll most likely revert it because everyone hates it.
(right valve?...please do)

Images:

http://puu.sh/cvGtt/cca01e73ec.jpg

Minigame hud

Everything's on github.

posted about 10 years ago
#8 TF2 update for 10/29/14 (10/30/14 UTC) in TF2 General Discussion

Discernable hud changes:

-new targetid update (researching fix)

-kart meter (huditemeffectmeter_kartcharge.res)

will update as i look through the game more

oh i see what they did, that's honestly the worst idea ever

-

Add this code to hudlayout.res to enable the minigame huds:

	HudMiniGame
	{
		"fieldName" "HudMiniGame"
		"visible" "1"
		"enabled" "1"
		"xpos"	"0"
		"ypos"	"0"
		"wide"	"f0"
		"tall"	"480"
	}

Each minigame has its own file and I don't see one for the cart one yet.

edit: the styling is all controlled by the base, each separate file just has the diff. image (phew)

posted about 10 years ago
#446 flatHUD in Customization

Small patch released to get rid of the halloween/christmas/full moon backgrounds. Also re-enabled achievement tracking.

posted about 10 years ago
1 ⋅⋅ 197 198 199 200 201 202 203 ⋅⋅ 278