Yeah when I read this thread I immediately thought of those intros from quakecon. That's be pretty awesome to have for tftv.
| Account Details | |
|---|---|
| SteamID64 | 76561198042031937 |
| SteamID3 | [U:1:81766209] |
| SteamID32 | STEAM_0:1:40883104 |
| Country | Saint Pierre and Miquelon |
| Signed Up | March 26, 2013 |
| Last Posted | June 4, 2025 at 1:50 AM |
| Posts | 4229 (0.9 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 3.5 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
1100 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech G503 |
| Keyboard | Pok3r |
| Mousepad | Steelseries QcK |
| Headphones | HyperX Cloud Stinger |
| Monitor | ASUS VG248QE |
Is this still gonna get casted? According to esea it's been rescheduled to tonight 10pm CST
bump. still looking
404_name_not_foundflatlineWhat do you mean "the old stuff"?I posted not too long ago about the same problem, I think it is at the top of page 15 ;)
I have 100 posts per page so I only have five pages on this thread.
And I can't find the post you're talking about.
xenexwhich huds are updated?
for halloween?
flathud
notohud
rayshud
as far as i know, omni should be able to give you a better picture
i love how you made a slowpoke meme and then people didnt think you were funny enough so you made another one
VictorWhere is the percentage for the karts during the minigames?
http://puu.sh/cvTQj/bde2976c5f.jpg
That never popped up for me when I did the kart minigames, I'll have to take a look.
edit: patched
Wasn't testinglol an old valve employee or something? My facepunch lore is relatively out of date.
what the actual fuck valve
Small update released that fixes the halloween minigame hud and kart meter.
The targetID was something valve did, and they'll most likely revert it because everyone hates it.
(right valve?...please do)
Images:
http://puu.sh/cvGtt/cca01e73ec.jpg
Minigame hud
Everything's on github.
Discernable hud changes:
-new targetid update (researching fix)
-kart meter (huditemeffectmeter_kartcharge.res)
will update as i look through the game more
oh i see what they did, that's honestly the worst idea ever
-
Add this code to hudlayout.res to enable the minigame huds:
HudMiniGame
{
"fieldName" "HudMiniGame"
"visible" "1"
"enabled" "1"
"xpos" "0"
"ypos" "0"
"wide" "f0"
"tall" "480"
}Each minigame has its own file and I don't see one for the cart one yet.
edit: the styling is all controlled by the base, each separate file just has the diff. image (phew)
Small patch released to get rid of the halloween/christmas/full moon backgrounds. Also re-enabled achievement tracking.