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Account Details
SteamID64 76561198006886607
SteamID3 [U:1:46620879]
SteamID32 STEAM_0:1:23310439
Country Korea, Republic of
Signed Up October 2, 2012
Last Posted February 11, 2025 at 4:46 PM
Posts 2381 (0.5 per day)
Game Settings
In-game Sensitivity 1.945 (9.4"/360)
Windows Sensitivity 6
Raw Input 1
DPI
900
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse DeathAdder 2013
Keyboard Microsoft Rubber Dome, i ctap w/ RMB
Mousepad Steel Series QCK (http://imgur.com/qim8wA2)
Headphones Audio Technica ATH700x but not the black
Monitor Benq panel that everyone else has idr
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#50 A glaring issue with projectile hitboxes in TF2 General Discussion

the end difference for the explosion radius change was that the most significant loss of detection/damage was where the corner used to be. If I'm interpreting the numbers right, 2007 tf2 had rockets be map aligned squares w/ 242 as the perimeters, and then changed it to be a radius of 143.

Rockets became 18% bigger when aligned along the map's axes, while the diagonal of the square went from ~171 to 143, so the rockets became ~17,3% smaller along the diagonals.

actual rocket area mildly increased, so assuming they use the same method to do bounding boxes, you would end hitting slightly more shots because of the change than you would lose because of it, assuming that map alignment is random in such a way that you'd end up facing the diagonal and the perpendicular sides relatively consistently. Since most maps flow along the grid, you'll probably see a slight buff to projectiles as the hitbox extends slightly further in the direction most of the combat tends to orient itself around

or im wrong idk

posted about 9 years ago
#48 A glaring issue with projectile hitboxes in TF2 General Discussion

I might be misremembering but i think 2007 tf2 draws eplosions as aligned squares rather than spheres, but it was patched out soon after release.

point being valve is capable of making this change easily

edit: [September 15, 2009 Patch] Fixed explosive radius detection using an axially aligned box instead of a sphere

posted about 9 years ago
#683 /r/tf2 posts that make you cringe in The Dumpster
trashapparently that never happens with any other high-DPS class like a heavy and I should never expect this?

heavy makes a very loud sound that you can hear around corners, and honestly if yr defense of a game mechanic is that itsy as fun and interesting as fighting a heavy u might need to reevaluate yr stance

posted about 9 years ago
#39 Cool new hobbies in Off Topic

lift

posted about 9 years ago
#2 buff particle tf2 in Customization

http://puu.sh/mivF5/d0340287cf.png

^buff particle

posted about 9 years ago
#20 hypothetical horse question in The Dumpster
owlthe horse can't kill you idiot but the guy can if he gets up

horses are dangerous

posted about 9 years ago
#4 best budget computer chair in Hardware

get a cheap padded stool and work on your posture

a good chiar will still fuck you up if you don't sit right

posted about 9 years ago
#37 how to disappear in Off Topic
zedzedzdeelliott can't do most of those things he lives at home

i moved out this week :)

you're an asshole

literally no one in this community likes you

posted about 9 years ago
#1 how to disappear in Off Topic

i dont wanna kms but i dont like my life whats the easiest way to make sure no one can contact me thanks!

posted about 9 years ago
#58 The Pyro Update Discussion in TF2 General Discussion

"a Pyro only needs to click m2 and the threat is canceled"

"he gets a lucky shot he not only ignores the damage "

is pyro easy or not dude make up yr mind

"Pyro can simply close the distance "

stop posting

posted about 9 years ago
#428 The Tough Break Update in TF2 General Discussion

those arent flare punches

posted about 9 years ago
#49 Ingame Insults in TF2 General Discussion

this is a thread i would make

why would u post this

posted about 9 years ago
#411 The Tough Break Update in TF2 General Discussion

the class is worse because the only way it has to do actual useful damage was nerfed

airblast stun was stupid and should be removed, but switch times were essential for the class to actually not get fucked when using anything but shotgun

posted about 9 years ago
#408 The Tough Break Update in TF2 General Discussion
xattuueeethey didn't normalize the class though, they just nerfed it without adding a compensation

the degreaser is still better than the stock by a wide margin

it'll continue to be until they actually add a new mechanic to the stock flamethrower
stop shit posting oh my god, everything you post here has like -40 million

that's not even a shitpost considering its pretty much undebatably true

Degreaser is still the best and the class is worse than it was pre update.

posted about 9 years ago
#22 New skins hype in TF2 General Discussion

I think they regret the original because its almost a waste of a weapon slot

its so unique in its mechanics that it HAS to be a unique weapon, but its borderline a waste of a weapon slot because its still really similar to stock

maybe they regret cluttering the game with such a common remodel

easy to fix by just fucking making it a cvar tho

posted about 9 years ago
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