AimIsADickeddiieeWhere (as in the file and line number) can I find it?AimIsADickWhere is the code that changes the trajectory?
You can find it in the jungle inferno source code leak
I searched tf_weapon_pipebomblauncher.cpp and tf_weapon_pipebomblauncher.h for code that changes the trajectory for the quickie launcher; but I don't see any code that does this.
No attributes changed by the item schema are related to the trajectory (force, angle spread, and speed).
The only attribute I could see affecting trajectory is the model; but this thought is unproven.
There is a limit to how much leniency the user can have, before the fault can be applied to the user. e.g Blame a user for not looking through the jungle inferno source code properly, when the code is clearly there and readable; but don't blame the user when the code isn't there[1].
In this case, the code is in the jungle inferno source code leak[2], but I'm not going to spoonfeed[3] you if you're not willing to do the legwork.
Cheers,
eddie