Just wanted to show everyone something I did with my HUD.
On the July 10 update, valve added a command - tf_hud_showservertimelimit.
For those who may have not noticed, this enables the server time limit to be used as an overlay on your main HUD, whereas before, this timer could only be seen when viewing the scoreboard.
In addition to setting the command to 1, you must add supplemental text to hudobjectivetimepanel.res - thanks to rays for hooking me up with that.
And this is pretty much what you get when using that.
Today, I showed a friend a screenshot of my hud, and he asked about the extra timer he saw. I explained to him the above, and then he asked if it was possible to "swap" the two timers, so that the server time limit timer would be the default "larger" timer, and the round timer would be the smaller one. I said sure it's possible, and then proceeded to edit it.
I think the server time limit is much more useful than the round timer. As a medic, I often use this timer to count/track ubers, and communicate with my team specific times that ubers will be full, as well as other things that require specific times to be called out. So now this is my default timer.
Here's what it looks like.
It was a bit complicated to do this, but it's not too bad. If you want me to upload my hud, I can do that. Everyone's hud/resolution is different, so you can't simply copy stuff from my hud into yours, but if you'd like help doing this, I'll be glad to help.
tl:dr Since Valve added an option to put the server time limit timer on your main HUD,I decided to make said timer my default - as in my "default" timer is large, and the round timer is smaller, and centered underneath the server time limit timer.