clckwrk
Account Details
SteamID64 76561197991735941
SteamID3 [U:1:31470213]
SteamID32 STEAM_0:1:15735106
Country United States
Signed Up July 25, 2012
Last Posted February 9, 2020 at 7:04 PM
Posts 458 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2 3 4 5 6 ⋅⋅ 29
#31 B4nny's thoughts on Whitelists in general in TF2 General Discussion

Any "meta" in this game would change naturally, whitelist or not, if there were reasons for any other team to put in as much effort as b4nny has

posted about 3 years ago
#4 Rewind LAN Sickness in Off Topic

I am feeling 110%

posted about 3 years ago
#4 SHARE UBER FROM LAX TO ESA in LAN Discussion

Hahahahahaha oh my god you guys are fucking HILARIOUs

posted about 3 years ago
#1 SHARE UBER FROM LAX TO ESA in LAN Discussion

IS ANYONE HERE HELLO LETS SHARE AN UBER

posted about 3 years ago
#22 Ban MR_SLIN in TF2 General Discussion

all things must end

posted about 3 years ago
#88 Esports Arena Rewind announced in News

i've been caught

i was thinking about putting the time in to play again so i could mount a grand comeback and win the open tournament so i could use that cred to start a new invite team with aspiring players and finally escape the hell that is overwatch

posted about 3 years ago
#85 Esports Arena Rewind announced in News

not playing

posted about 3 years ago
#83 Esports Arena Rewind announced in News

I am not trolling. If anyone will be picking others up from LAX on Friday at ~2:15pm or is planning to shuttle, please let me know and contact me through tftv

posted about 3 years ago
#78 Esports Arena Rewind announced in News

hey i'll be at this lan

if anyone can pick me up or figure out other transportation options around 2:15pm LAX on the Friday that would be swell, please send me a direct message

cu

posted about 3 years ago
#273 Philosophical Question About Whitelists/Blacklists in TF2 General Discussion

you're inferring that sending 1000 emails would have helped anyone else get in touch with them and it's conveniently being ignored that there were many attempts to create any sort of rapport from community members with valve and they failed

also, I am impartial to this entire process. I don't play this game and the 1 pug every 3 months I play will hardly be impacted by which weapons are allowed or disallowed. I'm arguing more with others' beliefs in mind, because it seems extremely dense to ignore what the majority of people want and resort to guilt-tripping to convince them otherwise. I find it extremely ironic that banny's alt (aimbotters) can mention democracy in any capacity and at the same time have the gall to pretend that the majority isn't in favor of any of these changes

there's also this unexplained dichotomy that no one seems to be addressing, where you either play TF2 for fun or for money. It seems doing things for money is looked down upon, but are you not essentially playing for money if you're playing for Valve's support? If not, wouldn't you just ban the items that make the game worse? It's unlikely that Valve will manage to release updates that make the game more competitive and more fun, given their track record and the number of employees even working on this game. So, if you're in support of whitelist changes, are you not sacrificing some of your enjoyment of the game to appease Valve for money?

anyway, I'd continue but my entitlement is starting to really burden my shoulders

posted about 3 years ago
#245 Philosophical Question About Whitelists/Blacklists in TF2 General Discussion

http://img11.deviantart.net/543b/i/2006/251/2/6/crocodile_tears_by_kaaziel.jpg

posted about 3 years ago
#243 Philosophical Question About Whitelists/Blacklists in TF2 General Discussion

crocodile tears

posted about 3 years ago
#142 Philosophical Question About Whitelists/Blacklists in TF2 General Discussion

just to remind you that everything is relative and both csgo and dota are played at an esports level and both have healthy, thriving scenes

posted about 3 years ago
#105 Philosophical Question About Whitelists/Blacklists in TF2 General Discussion
b4nnyI've already outlined how these changes do not reduce the fun of the game but instead they can expand it, and I've explicitly described the goal plus provided precedence/evidence that its an attainable one. From the years of playing with you, you've never had a very constructive or progressive mindset; your solution to most things has always been "remove this from the game" even years before anyone expected Valve to be listening. If others have a similarly toxic mentality and are solely motivated by money they should probably just follow your lead and quit now tbh.

I can promise you my fleeting "remove this weapon" comments in Mumble are not entirely representative of my balancing techniques. The crux of my "remove this item" comments is that most of these weapons are actually so stupid, it would be faster and more efficient to remove them than to actually waste your time fiddling with them so that you don't end up like tsar, who would not like to forfeit his fun for a potential gain years down the line, once he has lost interest. Believe it or not, others have agreed, which is why we have blacklists. Maybe Valve should fix their matchmaking client so that a lot of these adjustments can be made outside of the ESEA client? Perhaps matchmaking could become its own testing ground for these items, with a growing ecosystem of good players and the ability to create metrics for how underused, underpowered, or overpowered these weapons are in a 6v6 format. Oh, wait, haha :) Just another example of how people can't trust Valve to make a quality update in a timely manner and as a result, will not forfeit even a fraction of their fun for a fleeting dream.

As far as the money statement goes, you do not reserve the right to use money as an argument in a game where only you make money. The entire issue is so unbelievably fucking divisive, it makes me laugh that you could accuse people of only doing x or y for money, or even argue that doing x or y for money is a deplorable thing, when you are the only person in the game who makes a livable wage off of the game. Also, seeing as many of the community are in agreement with this toxic attitude, perhaps one day you could extradite the entire community?

EDIT: #StandWithB4nny

posted about 3 years ago
#93 Philosophical Question About Whitelists/Blacklists in TF2 General Discussion
b4nnyLiterally every mechanic about those 3 items listed has an even more extreme parallel in OW lol. At least we know the true solution: if we pay everyone to live in the shadow of a big streamer they'll be willing to forfeit their fun! :o

First of all, it's astonishing you'd compare those two and pretend that they're actual 1:1 comparisons. You've hated OW for long enough that you should understand they're completely different games, otherwise I'd hope you'd just bite the bullet and stop playing this game. Weapons like that are even unenjoyable in Overwatch, yet they suit the game much better. A game like TF2 should never see any weapons you'd see in Overwatch, as it's a much more raw, movement/dm based game. As for the money bit, I guess you're figuring this out now? I have absolutely no idea how many people play ESEA every season, so I'll say there are like 50 teams total. I HOPE and feel like that should be less than the actual number, but 50 nonetheless, as an example. You're asking at least hundreds of players (and basically the entire competitive community) to literally have less fun playing for no monetary benefit or achievable goal in sight. Sure, maybe if real money were on the line, and players earned money monthly for playing the game, they could actually live with the bullshit. However, as I've covered already, you're asking people who play only for fun to forfeit playing for fun.

posted about 3 years ago
1 2 3 4 5 6 ⋅⋅ 29