DilusiveparkCapture the Flag hasn't been played in competitive for years, players found it just didn't work so well as a format for competitive
Noted, thank you for the input. So in your eyes, no amount of tinkering with settings / player count / allowed roles will make CTF viable for comp?
From what i've seen, the problem is that you are forced to both turtle in your own intel room, while also push into a turtling enemy. it's been tried in both 6v6 and 9v9, and while it was tweaked to be at least playable, its just not as fun or interesting as just adding another CP/KotH map.
Also thank you for being a top tier admin/dev only one day in :)