Blind_Did the prize pool go down?
http://www.teamfortress.tv/32249/esea-s21-prize-breakdown-changes
1st place went down by $760
2nd place went down by $160
3rd place went up by $260
3rd place went up by $480
| Account Details | |
|---|---|
| SteamID64 | 76561198059645150 |
| SteamID3 | [U:1:99379422] |
| SteamID32 | STEAM_0:0:49689711 |
| Country | United States |
| Signed Up | March 12, 2013 |
| Last Posted | November 19, 2025 at 12:17 PM |
| Posts | 3841 (0.8 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 2.88 |
| Windows Sensitivity | stock |
| Raw Input | 1 |
DPI |
1800 |
Resolution |
1080 |
Refresh Rate |
120 |
| Hardware Peripherals | |
|---|---|
| Mouse | zowie za11 |
| Keyboard | quickfire tk mx blue |
| Mousepad | puretrak talent |
| Headphones | grado sr225i |
| Monitor | asus vg248qe |
Blind_Did the prize pool go down?
http://www.teamfortress.tv/32249/esea-s21-prize-breakdown-changes
1st place went down by $760
2nd place went down by $160
3rd place went up by $260
3rd place went up by $480
ProSkeeztscI'm not sure that flat out banning sniper would be the best solution, but we will start enforcing offclassing rules more strictly to avoid issues.
on other maps sniper can be annoying, but via is borderline broken with a sniper and it sure as hell isnt fun to play against.
the issue with it is the second one person goes sniper a person on the other team will go sniper and its just an endless cycle
I agree with you but I'd just like to point out that though sniper is undeniably strong on viaduct, It's far more effective against unorganized pug teams (which is why you don't see literally every invite team using a full time sniper on via week).
Though they both are ludicrously good scout maps in their own ways, IMO viaduct is definitely more fun to play in pugs than for reckoner, for example, but I would argue that there definitely is a place for offclassing. That's not to say that you should be able to play full time sniper even if your team is losing and asks you to switch off, but things like heavy and sniper are definitely strong for the team holding the point and shouldn't be banned altogether. Definitely agree with tsc as far as better enforcing offclassing rules (to prevent things like this from happening), I think that there should be separate offclassing rules for koth maps like viaduct. For example if your team has had the cap for the entire round maybe it is okay for you to continue to play sniper all game if it's proven to be effective, whereas even if you are rolling in a 5cp map it's generally considered to be BM to run an offclass all game. In mumble lucrative has argued that it doesn't matter so long as you're winning, but in my experience a lot of the time the losing team will just give up because it doesn't want to play against whatever gay offclass there is. I don't think that sniping to mid (especially on the last round of the game or in an already less serious pug) is the biggest deal in the world, compared to sniping the entirety of the game.
tldr: offclass rules need to be rethought for koth maps
who would have thought a spy main would support highlander class limits?
not sure if this is possible but it'd be cool if you could make it as if the post was nuked
ie instead of just hiding the content of the post you don't see it at all (no +frags, no #, etc.)
large & in charge
pounded in our match tonight
if you can get him to shut his mouth once every few minutes you'll be golden
blues is the best heavy in the game
RhettroI remember beater told me you could I just don't remember how
iirc you can use statusspec or some plugin to make certain players' killfeed notifications white
as lias said, there will always be distinct differences like with viewmodel fov, damage numbers/damage indicators, hitsounds, etc.
liasHitsounds, combat text, and health are not a thing you can do...
pretty sure stvs show health and (though in most huds it normally looks different from spectator vs first person) there are ways to edit this and make it more aesthetically appealing
edit:
DavidTheWinThe feature in statusspec is broken atm
makes me wonder what beater did to make his most recent shrugger legacy video
definitely a fan of the new name plates
gj as always beater
pretty sure sizzlingstats counts health packs taken in heals received so the fact that he got 1000 more heals received than his pocket is a good thing assuming he was making good use of health packs
that being said it's hard to tell without logs.tf (which has a separate health packs stat and consequentially more accurate heal stats)