I've had a bunch of crashes with opera watching the TI stream using the html5 player :/
| Account Details | |
|---|---|
| SteamID64 | 76561198037955288 |
| SteamID3 | [U:1:77689560] |
| SteamID32 | STEAM_0:0:38844780 |
| Country | Scotland |
| Signed Up | December 10, 2013 |
| Last Posted | March 14, 2026 at 3:41 PM |
| Posts | 1368 (0.3 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 3 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech G703 |
| Keyboard | Cooler Master Quickfire TK (Cherry MX Red) |
| Mousepad | Silent Monsters Gaming and Office Mouse Mat |
| Headphones | Beyerdynamic DT 770 |
| Monitor | BenQ XL2411T |
Honestly those grand finals were the most hype thing I've ever seen, online and irl. Even beats the 1 million dollar dream coil at TI3.
198fps in dx 81 and 163 in dx 98 for me.
2500k at 4.5Ghz and a 7850.
What'd be nice is if they communicated with us, like acknowledging the retarded amount of cheaters that have been almost completely unpunished and what they will/want to do about them, or officially stating why they want to force viewmodels, or why they refuse to talk about class limits.
Honestly just something from them would be reassuring.
WoolenSleeveletI heard that via preloading you can still get this to work (haven't tested its like 2:30am)
Do you reckon this'll lead to leagues banning it because of the reload exploit?
The animation goes faster than it should but from what I've seen in a video demonstration the reload time itself doesn't change.
https://www.dropbox.com/s/q2i86e3cnxtdql2/delifrags.rar?dl=0
Good to see you making movies again man, always loved seeing the old ones.
EricT0mThats why the old kn hud is updated. Someone asked for that specific version to be updated. If you wanted the newer type of kn hud/any any hud to be updated you should of just asked.This is literally what I'm doing; asking for him to update the newest official versions of KNHUD, BXHUD, etc. instead of or in addition to the custom versions he's updated so far.You can always just learn to update huds yourself instead of whining on this thread.I've been making HUDs since before Hypnotize joined this website. I know how to update HUDs. I have updated versions of everything from Ell's HUD, FKHUD, yaHUD, etc. This is a lot of upkeep, and KNHUD/BXHUD are particularly out of date. Hypnotize seems to be taking requests, and I made some requests.
EricI updated it hello?You're updating a version of KNHUD that is not the latest official version; therefore, every version you update looks different than what KNHUD used to look like the last time most people used it. I was wondering if you would update the newest, official version of the HUD. This could have been a yes or no answer instead of paragraphs of mislead rhetoric.
Fucking hell man you're being super entitled right now, it's really not that much work to update huds and if you have updated the others yourself then you know it's not much work. You're literally being a dickhead to a guy that's giving his free time to help others out.
+1 to the MM200, got one a bit after trying one at lan last year. It's amazing, though I have worn it a bit already in the middle and it's not even been a full year. Though I've had no trouble with aiming because of it.
Have you split the lobby containers into their new separate ones? Pretty sure there's now lobbycontainers_casual _mvm and _comp.
NightGoatWatch them patch this.
I dunno, now that they've seen the lengths people are going to just to disable ragdolls/gibs/viewmodels and other shit, they MIGHT and that's a big might, actually realise that being able to disable these things means quite a bit to a lot of people.
But that won't happen, wishful thinking is lovely though.
XenThePybroHypnotizeProbably not the best thread to ask this but, since tf_competitive_mode 1 is not working anymore for me is there a way to create a local sever and run the comp mode so i can edit my mm hud?
spawn a bunch of bots, type mp_tournament 1 into the console and join spectator.
When I was screwing around with my scoreboard I found the bit that lets you display the gamemode on the scoreboard but now it is broken, both mine and on valves, after I enabled it.
Show Content[code] "GameType"
{
"ControlName" "CExLabel"
"fieldName" "gametype"
"font" "ScoreboardVerySmall"
"labelText" "%gametype%"
"textAlignment" "east"
"xpos" "435"
"ypos" "32"
"zpos" "3"
"wide" "145"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"fgcolor" "185 177 153 255"
"KillsLabel"[/code]
{Show Content[code] "GameType"
{
"ControlName" "CExLabel"
"fieldName" "gametype"
"font" "Medium8"
//"font_minmode" "Medium8"
"labelText" "%gametype%"
"textAlignment" "center"
"xpos" "c-83" //"c-83"
//"xpos_minmode" "r198"
"ypos" "r121"
//"ypos_minmode" "r158"
"zpos" "3"
"wide" "165"
//"wide_minmode" "110"
"tall" "15"
//"tall_minmode" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"fgcolor" "White"
}[/code]
It just displays [unknown] on the scoreboard
The gametype part has been broken for years, it's not at all recent. It was pointless to have on the scoreboard mostly but I kinda liked it.