5am bump, any chance of this being playtested to be used in s31? I just had a run around on the newest version and really want to try it out in an actual 6v6 game.
| Account Details | |
|---|---|
| SteamID64 | 76561198037955288 |
| SteamID3 | [U:1:77689560] |
| SteamID32 | STEAM_0:0:38844780 |
| Country | Scotland |
| Signed Up | December 10, 2013 |
| Last Posted | March 14, 2026 at 3:41 PM |
| Posts | 1368 (0.3 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 3 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech G703 |
| Keyboard | Cooler Master Quickfire TK (Cherry MX Red) |
| Mousepad | Silent Monsters Gaming and Office Mouse Mat |
| Headphones | Beyerdynamic DT 770 |
| Monitor | BenQ XL2411T |
These aren't even good necros.
https://youtu.be/IaTlNFjIKfI?t=1717
A trip through old ETF2L matches brought me to this.
It's me and eepily as a casting duo, WAR and Hildreth are together as another duo.
Though I'd be up for casting at least something with war, it was a good laugh.
To remove the - you need to edit the font itself to remove the actual character of -.
For the killstreak you edit the visible and enabled values of the huditemeffectmeter_killstreak to 0 for everything.
Also these in autoexec for the other killstreak element.
cl_hud_killstreak_display_time "0"
cl_hud_killstreak_display_fontsize "0"
cl_hud_killstreak_display_alpha "0"
Hopefully I'm not too late.
https://www.dropbox.com/s/9bquxjr0nazwz3m/kermit_snakewater_double_airshot_54k_POV.rar?dl=0
ludditehmmm time to pick some songs for the frag movie... so much to choose from.. Hmmm....
To be fair, the Sophie album was incredible.
Holy shit, this is intense man, leo_drunky is a beast.
Edit: 7th OT
Edit 2: Game over, 65 rounds total.
Yeah just have "bind mouse2 +duck" in solly cfg and have "bind mouse2 +attack2" in all other class configs.
https://www.dropbox.com/s/uhqwvn2jpoiv7gq/kermit_demos.rar?dl=0
Double airshot in first demo and a close up headshot, while bleeding, in second demo.
Yeah that was my bad, I forgot to actually put the materials in the original download. I edited the d/l a few hours ago to actually have the material in there.
Yo, this was meant to be for the HUD Creation competition but I didn't really bother editing a lot of the stuff that was mandatory for the competition. I mainly edited stuff when either jumping or playing 6v6, so PL and stuff haven't been customised much at all, but are still supported.
I didn't know when I started editing this that it was basically a better looking version of GearHUD, but a couple people have asked for the download so I figured I may as well post it here.
I uploaded this to dropbox in January this year, not sure where I posted it but it might work better than the previous link.