Zetos
Account Details
SteamID64 76561197999792505
SteamID3 [U:1:39526777]
SteamID32 STEAM_0:1:19763388
Country Canada
Signed Up October 6, 2013
Last Posted June 16, 2022 at 4:44 AM
Posts 292 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
1920 x 1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse G403 Prodigy Wireless
Keyboard HyperX Alloy Core
Mousepad Corsair MM300
Headphones G430
Monitor LG 24GL600F
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#3599 HUD editing: short questions, quick answers in Customization
ZetosHow can I lift the bots info a bit so it doesn't clip with the players' status?

https://imgur.com/zc9j1zU

Is there a way I can make that "win conditions" not show up on MvM? Such as using "if_mvm"?
posted about 7 years ago
#2 Practice bots not working in Q/A Help

For future reference, "bot_jump 1" fixed it. Smh.

posted about 7 years ago
#14 tr_juggle in Map Discussion
EoNZetosbot_jump 1 fixes it

OMG! I'd tried so many different commands... They were jumping fine on tr_walkway and tr_juggle, just not on these maps I mentioned beforehand. Thank you as well!

posted about 7 years ago
#10 tr_juggle in Map Discussion

For some reason the bots on tyler_rocket_shooting (default and regen) stopped jumping for me, so this was most welcomed. Thanks!

posted about 7 years ago
#3547 HUD editing: short questions, quick answers in Customization

How can I lift the bots info a bit so it doesn't clip with the players' status?

https://imgur.com/zc9j1zU

Is there a way I can make that "win conditions" not show up on MvM? Such as using "if_mvm"?

posted about 7 years ago
#3531 HUD editing: short questions, quick answers in Customization
flumeHow can I change the position of my chat box?

Change the xpos/ypos of "HudChat" in Resource/UI/BaseChat.res, adjusting the other elements as needed.

posted about 7 years ago
#3526 HUD editing: short questions, quick answers in Customization
CubekolHow to change color of entered text in console like in ahud?

On Resource/SourceScheme.res, add/look for "Console.TextColor (Red Green Blue Alpha values you want)"

XenThePybroHow do I edit the time that is left in a round of payload? I can find everything except that in hudobjectivetimepanel.res

Not sure if I'm correct, but wouldn't ObjectiveStatusEscort.res be the file you're looking for?

posted about 7 years ago
#142 wavesui in Customization
BeasrDabestThe BUILD YOUR SHIT how u change dat.

Search for "SetupLabel" on Resource/UI/HUDObjectiveTimePanel.res.

posted about 7 years ago
#127 Overwatch HUD in Customization
General_WhiskeyCan you please send me a video on how to install the hud properly T_T ( for some reason, the hud only shows the loading screen and the waiting menu for casual ) there is no change in the gameplay hud

Starting from the point that you have no other custom HUD, just extract the root folder to \Steam\SteamApps\Common\Team Fortress 2\TF\Custom\ and install everything inside the fonts folder (double-click or right-click -> install). If you choose to rename the HUD's folder to anything else, you'll need to change accordingly on info.vdf.

posted about 7 years ago
#124 Overwatch HUD in Customization
Toxi-C-Loudis there any way to extract the damage indicator from this HUD?... If the owner allows it

Copy \Materials\VGUI\Replay\Thumbnails\OW_Hitmaker .VTF/.VMT files and paste this into your Resource/UI/HUDDamageAccount.res:

Show Content
"Hitmarker"
{
"fieldName" "Hitmarker"
"ControlName" "ImagePanel"
"visible" "1"
"enabled" "1"
"xpos" "c-12"
"ypos" "c-2"
"wide" "24"
"tall" "24"
"image" "replay/thumbnails/ow_hitmarker"
"scaleImage" "1"
}
posted about 7 years ago
#65 no man's sky in Other Games

Pre-ordered the game on March. Even though I set the graphics to high, didn't look like much changed, and according to some posts on Reddit, not many options work. I spawned on a dense flora planet, and even though my PC isn't a beast, it wasn't melting (but there some were occasional lag spikes). Not to mention the FOV having to be adjusted externally, clunky UI, controller inputs being shown while using keyboard... And you get a grip on what the game has to offer within an hour of playing. Yeah, just sent a refund request.

posted about 7 years ago
#3476 HUD editing: short questions, quick answers in Customization
KonceptZetosIt looks like the overheal part doesn't span the entirety of your screen. From a glance it looks like it's just in your hudplayerhealth panel. To change this you would most likely have to make your hudplayerhealth panel be the width and length of your screen

That did the trick, thanks!

posted about 7 years ago
#3469 HUD editing: short questions, quick answers in Customization

I attempted to add Overwatch HUD's overheal effect into mine (bastHUD) and added everything but the HealthBGLow snippets into hudanimations_tf.txt: http://pastebin.com/KREfcKWg

I copied as well the related VTF/VMT's and added this part in HUDPlayerHealth.res: http://pastebin.com/2gfRMd9t

...but it looks like this: https://imgur.com/1F7BeaF . What could be wrong?

posted about 7 years ago
#368 I've updated some huds in Customization
HypnotizeZetos The new menus are still screwed up. The MvM stuff pops-up on both the casual and competitive menus, and on its menu it's messed up.
Ye I uploaded the wrong basthud version, Re-download for the complete version

After clicking on "Create Party", the menu is missing. I have to click on a invisible button to open the invitation menu.

The notification button still doesn't work.

Thanks in advance, again.

posted about 7 years ago
#352 I've updated some huds in Customization
Hypnotize- Fixed the new menus (casual/comp/mvm menu) positions, now every menu should work fine in 16x9 4x3 (haven't tried 16x10 resolutions but I'm pretty sure it's usable)

Thanks for the update! Again!

...But it happens that the new menus are still screwed up. The MvM stuff pops-up on both the casual and competitive menus, and on its menu it's messed up.

posted about 7 years ago
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