Zesty
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SteamID64 76561198010239925
SteamID3 [U:1:49974197]
SteamID32 STEAM_0:1:24987098
Country United Kingdom
Signed Up August 20, 2014
Last Posted April 26, 2024 at 2:57 PM
Posts 1623 (0.5 per day)
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a picnic
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luigi?
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#11 Dealing with the yips in TF2 General Discussion

Often if I've been playing a lot and I take like a week's break from fps games in general I find I come back pretty refreshed.
Alternatively if you have a team etc to commit to, try playing and just concentrating on gamesense, watching demos and stvs etc the entire week and don't stress if you miss shots, you'll probably find that your muscle memory comes back and most of the issue was in your head and you'll probably improve your play a lot in general as well.

posted about 7 years ago
#136 fav videos in Off Topic

https://www.youtube.com/watch?v=JJWyDsK05Js

posted about 7 years ago
#25 Class details on the new Quake game in Other Games

tbh if it's overwatch but with quake engine and movement I'd play the shit out of that even if it wasn't an actual arena fps.

posted about 7 years ago
#4534 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=MopFYZDu9Dw

posted about 7 years ago
#37 Valve give us viewmodel options&community support in TF2 General Discussion
LuviIn fact if we look at them from a purely competitive point of view, both viewmodels are awful and don't deserve to exist on earth.
But I think we should start to stop just calling out valve and
blaming them for whatever they do. Let's try to be a bit more positive about new changes, I'm sure that with time things will get better. (But don't get me wrong, to be completely honest i fucking hate how viewmodels have been changed, I'm just glad they at least gave us an option)

Constructive criticism towards an update is significantly more helpful than just being positive about changes, although kneejerk reactions that "new update is shit" aren't helpful at all and people should be willing to try and roll with and test changes initially before deeming them to be bad.
Criticism of valve for locking viewmodels is entirely legitimate particularly when there are a fair number of people even in just this thread saying that it gives them nausea which actually straight up prevents people from playing the game as opposed to a hypothetical where players find the option confusing.

posted about 7 years ago
#28 Valve give us viewmodel options&community support in TF2 General Discussion
DamnEasyzigzterForcing viewmodels on the entire player base because new players might get confused when watching a select few streamers is ridiculous.

You can't seriously use that as an argument for forcing vewmodels.

Why not? Plenty of streamers already get tons of people asking things like "Where is your weapon?" "Where are your hands" and all that shit.

When someone asks this on a stream they get told "it's a setting that allows you to turn your gun off" and 9 times out of 10 they then go "Oh, how do I use that?". This is the entire point of the community surrounding a stream chat or youtube comment. People asking questions is not a problem and I genuinely don't see how this can ruin people's experiences to the extent that they wouldn't continue watching the stream/play the game. The game even has other cues that tell people what weapon/class is being used such as weapon sounds, class portraits, the killfeed, and what projectiles are being fired.

Imo viewers being confused for the first time they watch a game can be a good thing because it leads them to pay attention to more subtle things in an attempt to understand what's going on and therefore gain a greater understanding of the game as opposed to just watching passively, removal of viewmodels also removes something that's inherently distracting to viewers as well as players and forces people to focus on what's actually going on ingame.

posted about 7 years ago
#38 TF2 update for 7/14/16 (7/15/16 UTC) in TF2 General Discussion

Have people tried verifying their files? I'm not crashing at all

posted about 7 years ago
#29 Favorite Vacation? in Off Topic

F I J I

Show Content
Show Content
Show Content
posted about 7 years ago
#1125 stream highlights in Videos

https://clips.twitch.tv/teamfortresstv2/ShinyMartenSeemsGood

posted about 7 years ago
#29 Overwatch HUD in Customization
the301stspartanHow can a hud based on a game infamous for its awful hud be so good?

The fonts and ui etc in ow are well polished and look pretty but a lot of stuff is positioned in dodgy/non functional ways.
The minmode in this hud legitimately just looks like that but with everything in a sensible place.

posted about 7 years ago
#8 why was sideshow leaving? in TF2 General Discussion

Fire's linked post is what actually happened. He's talked about it on his stream before.
Sad thing is he did it more than a year ago and has only just been punished now.

posted about 7 years ago
#205 Sideshow's last stream (AKA Sideshow memorial) in TF2 General Discussion
Funs19:00 Spirit_the_death_scythe: !8ball is sideshow really coming back
19:00 Nightbot: It is certain.

PogChamp

https://www.youtube.com/watch?v=Mi57d50pCUw

posted about 7 years ago
#184 Sideshow's last stream (AKA Sideshow memorial) in TF2 General Discussion

https://www.youtube.com/watch?v=CdqoNKCCt7A

posted about 7 years ago
#8 Which teams are going to i58? in LAN Discussion

Jasmine tea will also probably go if they reach their fundraiser goal.

posted about 7 years ago
#29 Is Valve overcomplicating weapon stats? in TF2 General Discussion

I can understand valve not looking to the community for balance changes. They probably get barely legible essays emailed to them by 12 year old pyro mains about balance constantly, so a lot of the time it's going to be difficult to know who to trust on balance changes.

posted about 7 years ago
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