CygnastyPlayed an HL pug with both engis using the new Short Circuit.
I don't remember wtf our engineer was doing but the other team's engineer just sat by their combo spamming that shit whenever our demo tried to do damage. Unlike a Pyro, whose airblast has a cooldown and as such cannot deal with cross-spam NEARLY as well as an engineer with a rapid-fire projectile destroyer, their engineer was basically nullifying almost all of our demo's damage and we were constantly walking into fully overhealed players.
Anything that slows HL (an already slow gamemode compared to 6s) down to that fucking pace should be banned asap.
That's the issue here, really - You can say "but pyro can nullify projectile damage toooooo" but pyro can't just hold down M2 to do so (I know, shocking).