Twiggy
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SteamID64 76561197981944988
SteamID3 [U:1:21679260]
SteamID32 STEAM_0:0:10839630
Country Tonga
Signed Up April 19, 2014
Last Posted April 24, 2024 at 3:06 PM
Posts 1563 (0.4 per day)
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Mouse Razer Copperhead
Keyboard Packard Bell wireless AA powered
Mousepad ikea gaming desk
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Monitor Packard Bell 17" CRT
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#100 i55 Demos in TF2 General Discussion

Thanks Sim!

posted about 8 years ago
#97 i55 Demos in TF2 General Discussion

Hello, maybe it has been said already, but are the STVs available already?
I did a forum search and found nothing

posted about 8 years ago
#102 b4nny beef in TF2 General Discussion
konrI think the biggest reason people actually give a shit when he's a prick is because the TF2 community keeps paying for his team to go over to England to compete, and B4nny specifically relies (afaik) very heavily on said community for funds to live day to day. Everyone says dumb shit sometimes or makes mistakes, but you think after quite a few times someone with these things in mind would be a bit more aware of how much of a cunt they're being.

Sure, but nobody forces anyone to give money away. Don't like the man, don't donate, simple as that. Especially now that he can earn good money with his stream.

posted about 8 years ago
#12 i55 Final Summary in News

yeah after a tournament like this, peaks at 8-9k viewers and 10000£ raised without the support of any big company (no offense there) i don't see why nobody invests in TF2 given the community is so supportive and ready to pay to make good things happen. Invest and you won't be disappointed!!

@tsc : you put Product instead of Viaduct when telling about reason vs froyo

posted about 8 years ago
#264 Insomnia55 General Discussion in TF2 General Discussion

Just comin' back from vacation and i have to say the production is amazing

props to the casters dressed in suits

posted about 8 years ago
#32 Introducing PASS Time, a New Beta Game Mode! in News
SimFucking loved bombing run in UT, please don't fuck this up.

This gamemode was so good in UT 2004 indeed =)

That said i like the use of jump pads in maps and i could very much see the same map used in ctf.

Also something to fix : jump pads trigger even when above, so it currently prevents rocket jump + jump pad combinations like in quake.

Other than that i'm waiting for a good cp custom map with jump pads

posted about 8 years ago
#113 Loose Cannon in TF2 General Discussion

"it's not fun to play against" (read : harder as it actually requires adaptation, like countless unlocks before eg gunboats) so better ban it, yeah, right.

When you play fucking clan arena do you complain about retards spamming 25 nades in chokes? Do you ask id software to nerf grenades? No, because you know you can work around it. It's the same in tf2.

Yes it buys time in chokes. It's the purpose of the weapon! Take into account where the demo is before pushing (LIKE YOU WOULD DO WHEN CHECKING FOR STICKY TRAPS) instead of saying "when you push on advantage you have to take the fastest route" and you'll be fine. Do you complain about dieing to stickies when +forwarding a demo in an alley? No, because it's a bad play.

Hell 3 years ago some people were complaining about buffed gunboats roamers being unkillable..

Work around it, enjoy learning new skills in the process about how to deal with the weapon, and let demos have fun with it too.

posted about 8 years ago
#24 Found a box of old VHS tapes... in Videos

v gud video effects and soundtrack choice.

Track in credits is Paradise Warfare, for those wondering

posted about 8 years ago
#43 Road to i55: Roster Changes in News

See? No one ever retires :)

posted about 8 years ago
#20 froyotech wins ESEA Season 19 in News
MochaaaaCant believe a class switch can change the outcome of a season this much. Props to froyo!

It already happened when b4nny switched to scoot

posted about 8 years ago
#25 Ascent edges out FROYO, advances to grand finals in News
MGEMikeSideshowas well as the fact that Reason look as strong as i49 Epsi we do? schocky's not going btw

WHo's gonna be your 2nd scout?

posted about 8 years ago
#3 Ascent edges out FROYO, advances to grand finals in News

will ash get cut for grape now?

posted about 8 years ago
#17 Asking about playstyle of these prem/invite scouts in Q/A Help
yukiAs I've said on many occasions, I wouldn't divide up 'scout roles' like you would soldiers; they are extremely interchangeable. Since you are going to anyway, I'll give 2c.

I find some of the better 'passive scouts' tend to have a lot of initiative, and know when to take the beam and 'lead'. There are those times where, as scout, you have the smallest window to get in and do a lot of work: if you wait for someone else to call it, it's already too late.

If you're gonna play 'passively', don't just sit on the combo and eat the spam. If you're going to do it right, you'll combine some situations where you lead (see above), vs when you sit behind your combo and let them eat the spam/waste the other team's ammo, and you follow up with the mop.

I'm currently maining scout, having mained it last season and playing it a bit in ESEA. In the past, I generally played zero heals, getting medkits, and only getting buffs. In a 30 min game I'd get 250 heals (overheals excluded), which freed up heals for other players, and just suited my playstyle of wanting to hold w. As time went on, I realised it was better to have situations where you 'pocket' (a) scout(s), even if it involves neglecting heals on your heavy classes. This is obviously because scouts reload quickly, have high damage (duh meatshots), and high mobility, making them more favourable to heal in a lot of post uber exchanges. Because of this, doing stuff like counting ammo used and uber %'s (when ubered, i.e. knowing when ubers are fading) can make you a real weapon.

Playing any scout role effectively requires a very good understanding of the game. You'll notice that some of the best scouts have main called previously, and didn't even play scout for that long (zebbo, b4nny, clockwork [didn't maincall but meh]). It's kind of a given, but just thought I'd put that in anyway.

good luck

So let's say my team doesn't want to divide the scouts roles as you advised, how do scouts would know when it's better to go on flanks or when it's better to stay 'passive' as you described it?

From my poor understanding scouts are supposed to do the Flak for the team which more or less implies to stay at all times around the combo, but that means we never really do flank plays (or even hold flank, we just watch it usually)

posted about 8 years ago
#7 $5 upsets Street Hoops, stays alive in News

Speaking of this, do you know when VODs of the lower bracket match will be up?

posted about 8 years ago
#9 Looking For Demoman Mentor in Mentoring
WeaversteinFirst season of iron 6v6 for demoman (my main) and i want to know how i can improve.

first off, make sure you and your team had a look at marxist's guides :

http://www.teamfortress.tv/thread/10754/marxist-s-mentoring-vidya-s

then i'd be happy to help, but i live in europe :/

posted about 8 years ago
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