hi_Has anyone made a non vpk version?
unpack the VPK with Crowbar
| Account Details | |
|---|---|
| SteamID64 | 76561198108250545 |
| SteamID3 | [U:1:147984817] |
| SteamID32 | STEAM_0:1:73992408 |
| Country | Belgium |
| Signed Up | May 3, 2015 |
| Last Posted | October 10, 2025 at 9:04 PM |
| Posts | 1699 (0.4 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 30cm/360? changes |
| Windows Sensitivity | |
| Raw Input | 1 |
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hi_Has anyone made a non vpk version?
unpack the VPK with Crowbar
https://clips.twitch.tv/NurturingBoringLettuceNinjaGrumpy
leftover ammobox
https://clips.twitch.tv/HealthyHungryCockroachWoofer
angle at spawn. mostly problematic for passive roamer/engi/heavy hold and respawners. Could move the doorway from this new flank back a bit and put the yellow barrels (at the vent in lobby) in front of it so a sniper can't snipe from there anymore. Or just move the other set of yellow barrels that's in the sightline to block it or put another prop next to it
https://i.imgur.com/6aEQ4QV.png fix1
https://i.imgur.com/wJbZ3A9.png fix2
https://clips.twitch.tv/ArbitraryGoodSandwichOSfrog
Angle(s) at mid from boxes. The biggest issue here is Toxic because there is a similar angle from the forward spawn.
Would need something like a see-through fence at toxic to cut off both the boxes and forward spawn angle without compromising visibility?
(Personally I'd recommend removing the boxes altogether because they don't serve that much purpose. Then you can block the sightline from forward spawn without having to adjust Toxic)
https://i.imgur.com/2MxuSXq.png fix1 (yet another toxic rework. fence near hp/ammo. I'd recommend putting the packs behind the fence so it favors pushing from 2nd to mid. Or split it into 2 small hp packs on each side so both sides can peak during stalemates)
https://i.imgur.com/507fSms.png fix2 (assuming boxes at cargo are gone)
https://i.imgur.com/enKXEeW.png remaining issue. Requires moving forward spawn to left or making platform less wide
tf2center is still active (and still as bad as you'll remember it) but if you want casual 6s that'll be what you're looking for.
in-game comp matchmaking is still forcing graphics settings so it has a very low player count.
casual pubs have some cheaters going around every now and then, but it's not as big of an issue as people make it out to be
Not much has changed the past 2 years. It's 99% the same as when you stopped. If you stopped before the pyro update:
Pyro airblast is still fucked, just in different ways
New pyro unlocks other than Dragon's Fury are quite bad and are whitelisted in 6s so for you that might not even be relevant
m4nnhttps://youtu.be/um3Isf2KWCM
What's this crosshair
could be just about any small generic outlined cross. cfg.tf has smallcrosshair7OL and ql_2 which are both basically that
segamwwhat if youre european but live in america?
you book a flight back
demerolMaybe the guy who made the stethoscope thread can help
tf2 bringing people together. brings a tear to my eye
virgonalyRockztf2 uses dx8 and dx9so should I put in the dx81 thingy in the launch options?
your 2 best options are
-dxlevel 81 (dx8.1 aka the more stable setting for dx8)
-dxlevel 95 (dx9.5 aka the more stable setting for dx9)
depends on your specs/preferences which you use. I prefer dx9 because I have a decent PC and it's more up-to-date than dx8. dx8 wins you some frames and many people prefer the look. Try both, see what works. I recommend trying 95 first and sticking with it if the performance is fine
dbkhttps://cdn.discordapp.com/attachments/405159020869976085/655145663536824320/Screenshot_20191207-175123__01.jpg
https://i.imgur.com/lY6hytd.png
sorry for the wait. i hope the end result is worth it though :)
Donuskushttps://youtu.be/to52xirOkaE
1:47 (can't go to timestamp cuz mobile)
The slow motion semi pause b4 the rocket hits is just the best.
also at 2:50 look at process spire. good shit