Tob
Account Details
SteamID64 76561198108250545
SteamID3 [U:1:147984817]
SteamID32 STEAM_0:1:73992408
Country Belgium
Signed Up May 3, 2015
Last Posted May 30, 2026 at 11:34 AM
Posts 1712 (0.4 per day)
Game Settings
In-game Sensitivity 30cm/360? changes
Windows Sensitivity
Raw Input 1
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Hardware Peripherals
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#10095 stream highlights in Videos

https://clips.twitch.tv/VivaciousColdbloodedDillSmoocherZ
https://clips.twitch.tv/ResilientIcyChowderDogFace
https://clips.twitch.tv/GiftedDaintyZebraBlargNaut

posted about 6 years ago
#10089 stream highlights in Videos

https://clips.twitch.tv/GlamorousDarlingChamoisSpicyBoy
https://clips.twitch.tv/HealthyBeautifulJayDerp

posted about 6 years ago
#7 Ramp bug fix plugin in 6's? in TF2 General Discussion
dipp_Tobsame with the random fall damage plug-in
seeing that removing random fall damage wasn't added and that it's probably a more prevalent issue than ramp bugs, looks like ramp bug fix won't get far either :(

I think it's more of an issue with certain people not being comfortable with altering the game compared to Valve's current version. Same reason some people oppose a promod. Just gotta convince them and it'll happen.

It's also not easy to get a league convinced because they'd want all the other leagues to start using it at the same time. Either it's unanimous globally or it's not happening basically

posted about 6 years ago
#10023 stream highlights in Videos

https://clips.twitch.tv/VibrantSpicyHerbsSoBayed

posted about 6 years ago
#4 Ramp bug fix plugin in 6's? in TF2 General Discussion

same with the random fall damage plug-in

posted about 6 years ago
#10009 stream highlights in Videos

https://clips.twitch.tv/ExquisitePeppyPieCclamChamp

posted about 6 years ago
#3 Watching TF2 streams on twitch in Off Topic

if you don't get quality options I recommend not using 1080p60. Big percentage of twitch viewers use mobile so that's too high for many of them. If you have quality options it doesn't matter though

posted about 6 years ago
#4 New phishing attempt in TF2 General Discussion

155 hours in 2 weeks. he's grinding hard for that prizepool lemme tell ya!

posted about 6 years ago
#178 98 dpm in TF2 General Discussion

http://logs.tf/2456898
lft copenhagen btw

posted about 6 years ago
#7355 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=ahYS8xOinSA

posted about 6 years ago
#9987 stream highlights in Videos

https://clips.twitch.tv/DiligentUnsightlyClipzHeyGuys
https://clips.twitch.tv/WiseDifferentDaikonChefFrank

posted about 6 years ago
#11 American Thread Simulator in The Dumpster

why am I banned from rgl? only said it twice

posted about 6 years ago
#2 The least serious democall ever, part deux in Videos

https://www.dropbox.com/sh/t2fmdf9x14h1azk/AACGniTC3pRTMn_51BZwGs18a?dl=0
2 STVs (included in demo name), others are POVs

posted about 6 years ago
#1955 mastercomfig - fps/customization config in Customization
hi_Has anyone made a non vpk version?

unpack the VPK with Crowbar

posted about 6 years ago
#242 cp_reckoner (5CP) in Map Discussion

https://clips.twitch.tv/NurturingBoringLettuceNinjaGrumpy
leftover ammobox

https://clips.twitch.tv/HealthyHungryCockroachWoofer
angle at spawn. mostly problematic for passive roamer/engi/heavy hold and respawners. Could move the doorway from this new flank back a bit and put the yellow barrels (at the vent in lobby) in front of it so a sniper can't snipe from there anymore. Or just move the other set of yellow barrels that's in the sightline to block it or put another prop next to it
https://i.imgur.com/6aEQ4QV.png fix1
https://i.imgur.com/wJbZ3A9.png fix2

https://clips.twitch.tv/ArbitraryGoodSandwichOSfrog
Angle(s) at mid from boxes. The biggest issue here is Toxic because there is a similar angle from the forward spawn.
Would need something like a see-through fence at toxic to cut off both the boxes and forward spawn angle without compromising visibility?
(Personally I'd recommend removing the boxes altogether because they don't serve that much purpose. Then you can block the sightline from forward spawn without having to adjust Toxic)
https://i.imgur.com/2MxuSXq.png fix1 (yet another toxic rework. fence near hp/ammo. I'd recommend putting the packs behind the fence so it favors pushing from 2nd to mid. Or split it into 2 small hp packs on each side so both sides can peak during stalemates)
https://i.imgur.com/507fSms.png fix2 (assuming boxes at cargo are gone)
https://i.imgur.com/enKXEeW.png remaining issue. Requires moving forward spawn to left or making platform less wide

posted about 6 years ago
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