SpaceCadet
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SteamID64 76561197993619469
SteamID3 [U:1:33353741]
SteamID32 STEAM_0:1:16676870
Country United States
Signed Up May 13, 2013
Last Posted June 23, 2025 at 10:52 PM
Posts 2099 (0.5 per day)
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#109 Rate Current Map Pool in TF2 General Discussion

AU works for me, put Sunshine in your list for me plz

posted about 8 years ago
#104 Rate Current Map Pool in TF2 General Discussion

more EU more

posted about 8 years ago
#100 Rate Current Map Pool in TF2 General Discussion

Currently at 92 (28 EU -- 64 NA)
Would like to see more EU entries (Please Use Sunshine)

10 are not valid, I sent messages for corrections.

posted about 8 years ago
#96 Rate Current Map Pool in TF2 General Discussion

bump, 10 more

posted about 8 years ago
#94 Rate Current Map Pool in TF2 General Discussion

bump, looking for 100+

posted about 8 years ago
#85 Rate Current Map Pool in TF2 General Discussion

I can't recall EU ever playing Metalworks?
Why are EU dude putting it in their rankings?

posted about 8 years ago
#1 Rate Current Map Pool in TF2 General Discussion

I was curious as to the individual opinions on the maps we play every season.
I would be really interested to compile some stats on over 100 opinions about rating our current map pool.
If interested, rate from Most Liked Map to Least Liked Map.
This is mine for an example

Gullywash
Snakewater
Metalworks
Granary
Badlands
Viaduct
Sunshine
Process

EDIT: If you put Reckoner in your list, I am going to assume you are EU so NA guys should not include Reckoner.
2 EDIT: If you put choices that are not included in current maps (BAGEL), I am going to ignore your post at the end.

posted about 8 years ago
#9 Most underrated tf2 match in TF2 General Discussion
HKCan't find the video or stats, but I believe it was S13 LAN Mixup on Metalworks where Ruwin had ~500 DPM. If you like watching scout DM, this would be the match to watch.

Do you mean this game?

He had 400 DPM and top frags but the match only lasted 16 minutes on metalworks, which is a crazy roll. Not sure how that can be an underrated match.

posted about 8 years ago
#31 Friendly Fire? in TF2 General Discussion
BeelthazusFor me, dm soaps most valuable utility is in its ability to train situational awareness. You have three other guys on your team, it's your job to one; play your role, and two; focus targets who have already had damage dealt to them. Friendly fire would defeat the purpose in this type of training. You might as well play mge at that point.

Sorry friend but DM does not teach situational awareness. There is also no "role" to play in DM regardless of the class you pick. A lot of people care only about being the "top fragger" when the map ends, so DM is basically shooting people who are not looking at you for easy kills. That is not focusing fire, it is just trying to get a free health pack and a reload of your rocket/scatter clip.

posted about 8 years ago
#20 Friendly Fire? in TF2 General Discussion
ritaSpaceCadetI would love for DM mod to focus more on team fighting instead of the individual.
I have no clue if this idea is possible to implement but my vision for DM servers would be:

4v4 (just like it currently is setup)
each team of 4 spawns on their side of mid
round starts
both teams fight until one side is completely dead
Both teams respawn at the same time
another round begins
rinse and repeat, until time limit hit

Don't get me wrong, I love DM the way it is setup right now.
I just think that making DM a little structured would be an improved way to practice and a lot of fun.

there could be that one player that just runs away just to be annoying and not start the next fight

I thought about that and I see no reason the server ban list couldn't grow.

posted about 8 years ago
#18 Friendly Fire? in TF2 General Discussion

I would love for DM mod to focus more on team fighting instead of the individual.
I have no clue if this idea is possible to implement but my vision for DM servers would be:

4v4 (just like it currently is setup)
each team of 4 spawns on their side of mid
round starts
both teams fight until one side is completely dead
Both teams respawn at the same time
another round begins
rinse and repeat, until time limit hit

Don't get me wrong, I love DM the way it is setup right now.
I just think that making DM a little structured would be an improved way to practice and a lot of fun.

posted about 8 years ago
#2 Highlight: Muuki vs. 3/6 in Videos

teleporter snakewater last defense, can't wait to attempt it

posted about 8 years ago
#34 Mirelin banned from ETF2L in TF2 General Discussion

It is perfectly fine for all of us regular players to have different opinions on what level of cheating is acceptable. Some ppl like me wish for a return to 0 tolerance but others want game specific bans and offer the famous loophole "well he didn't cheat at LAN"

It has always been up to our league admins to set the standard when it comes to cheating/cheaters. In the old days, we had 0 tolerance and it did not matter if u got caught in a pub or a match. Maybe that is why I can't change my mind or feel differently about cheating and likely never will.

posted about 8 years ago
#29 Mirelin banned from ETF2L in TF2 General Discussion
Booopmustardoverlordinsom
pharaoh
habib
karl (if highlander counts as invite/prem/well-liked which it mostly doesn't)

and arguably (or at least the reaction was less than it should have been):
madoff
kev
bunny
I don't know half the players on that list, but as long as they didn't get caught cheating in league/competitive play, I don't feel like there's any need to crucify them/exile them out of the community. If you wanna spinbot in csgo pubs, I really couldn't care less.

Straight up idiotic viewpoint. This is almost like saying that running red lights and stop signs is perfectly fine as long as I don't get caught by the police or get in an accident.

Your attitude will make more people want to install and try cheats because of no consequences.

posted about 8 years ago
#24 Mirelin banned from ETF2L in TF2 General Discussion

Didn't phrakture as well?

posted about 8 years ago
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