https://i.imgur.com/g00UIyP.png
do you mean these?
Account Details | |
---|---|
SteamID64 | 76561198071882999 |
SteamID3 | [U:1:111617271] |
SteamID32 | STEAM_0:1:55808635 |
Country | Czech Republic |
Signed Up | May 25, 2016 |
Last Posted | August 5, 2025 at 4:38 AM |
Posts | 749 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | .̨̍̌ͪ̏̔͆̿͑ͬ̄̽͐ͧ̈́̐͌̊͌ |
Windows Sensitivity | .̵̴̼͚̯̝̥͖̙̪̲̤͈̀̆͑ͥ̕͡ |
Raw Input | |
DPI |
.ͣ́ͯ̀҉̶͔͇̻͚̼͔͇̖͔͎̜̀ͅ |
Resolution |
.̵̶̮̭̱͍͚̖̗̟̗̅̊͋̇̚͘͜͝ |
Refresh Rate |
.͑ͤ̀̄̅̓҉̩̜͍̖̤̜̥̫̬̳̯͢ |
Hardware Peripherals | |
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Mouse | .̵̧͓͍̬͙̳ͪ̄̋ͦ̈̎ͥͤ͆ͣ̔̓ͭͭ͒͘͟ |
Keyboard | .̷̡̧̺̼̣̹̗͇̖͒ͩ͂ͣ̌̂ͨ̆͊̌ |
Mousepad | .̶̸̀̈̈ͬ͢҉̙͙̻̟̹̣̬̥̟̣̞͖̠̻̫͙ |
Headphones | .̧̹̺̘͈̫̦̰̰̺͉͙̬͕͍͍̘̞ͣ̾̇͌̄ͅ |
Monitor | .̷̘̭̣͓̦̮̜̩̯̼͖͉ͥ͌̈́̿ͭ͂͘̕ |
https://i.imgur.com/g00UIyP.png
do you mean these?
you can try cl_smooth 1, test and if it feels stuttery set smoothtime to .07
you can also look at this one https://www.teamfortress.tv/57977/jittery-game#22 - it was caused by low mouse polling rate
quackstried it on multiple gameservers, still persists. tried autoconfig, etc, no dice.
the fact that the demo was perfectly smooth on a localhost server makes me think it's something related to network settings. Not totally sure though.
mind sharing them? maybe something's gonna come up
quacksAn update really fast, I tried to record a demo for about 1-2 minutes on a local server, and during playback it was smooth, unlike the other POV demos recorded on gameservers.
try recording on gameservers, if it still persists, i'll try to come up with different ideas
got stuck for 2 hours on littleman's last back when i barely could do t4, gave up
prefer airpogo
quackssorry for the late response, it stopped doing it and just started doing it again, I did nothing to change my files/game in any way.
here's an example of the stuttery feel to it: https://streamable.com/ds3od2
it just feels stuttery and not smooth at all, my game has good fps and I don't know why it's happening.
your explosion script - ExplosionCore_sapperdestroyed is known to sometimes make these weird lags
try the other ones: electrocuted_red_flash, muzzle_minigun_starflash01, eotl_pyro_pool_explosion_flash
tmomasterTF2it's revhudrevhud on huds.tf doesnt work properly though
try this one https://github.com/Hypnootize/Rev-Hud
AimIsADickI don't recommend dxlevel 8 unless if you are on old hardware.
oh the argument that dx9 uses much efficient renderer, so you have to use it
i get 195 fps on dx8 and 154 on dx90 and im using modern hw
edit: corrected quote
kittyIs there any real benefit to using a separate sound card instead of using the motherboard's inbuilt one? I've an admittedly ancient xonar dg and there is no real difference between the sound module settings in benchmarks.
you'd use one for 2 reasons, higher audio quality or the chip on your mb broke
actually you have drivers for the card which may not be compatible with the games you play (if you use uni xonar ones like me), but speaking strictly of fps, it's the same
1) demo playback (for POVs) executes class configs, so you need to change lerp there
i can suggest using mat_queue_mode 0 and forwarding the demo on 0% speed (fast forward is smooth fyi)
2) also having high ping or low fps while recording the demo somehow gets written into the demofile, but the first point should make it much better
Sorry, this account has been banned until a day from now (Reason: Spam)
POG