flameyou can do like slot10 in console for the quickswitch menu but its too big and theres too much weapon detail to make it worth using at the moment.
When Joshuawn released his Weapon Specific Crosshairs I was also working through those ctx files to see if anything else could be changed (I was working on weapon specific crosshairs for a while and Josh did it in 5 minutes I'm not salty). So basically within these same files there is a section that looks like this:
"weapon"
{
"file" "sprites/bucket_rl"
"x" "0"
"y" "0"
"width" "200"
"height" "128"
}
"weapon_s"
{
"file" "sprites/bucket_rl"
"x" "0"
"y" "0"
"width" "200"
"height" "128"
}Through the same method used for weapon specific crosshairs you can change the sprite used with the "Slow Weapon Switch." Now, Flame you're the HUD expert so you'd know better than I would how easy the backgrounds and text are to edit. But by changing these files you could very easily change what image is used within those backgrounds. Do with this information what you will, but it opens yet another possibility with these files (and another reason for Valve to block these files within pure, please don't let them know!)