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SteamID32 STEAM_0:0:15946467
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Signed Up August 19, 2013
Last Posted August 30, 2021 at 4:16 AM
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#37 personal favorite alias? in TF2 General Discussion

Éjaculateur officiel
j'éjacule une cédille
j'éjacule du pétrole
j'éjacule un espadon
j'éjacule du plexiglass
j'éjacule 4 cerises
j'éjacule quelquechose
j'éjacule de la béchamel
sperme (cum)
omelette du sperme
Chief Officer Cum Delegate


posted 3 weeks ago
#2 Craziest Thing You’ve Done/Missed To Play TF2 in TF2 General Discussion

When I was studying abroad in Ireland, I came back to play a Gamer's Assembly LAN in France. My plane was scheduled late at night and I was bringing with me all my peripherals and laptop in order to play. As I arrived at the airport fairly early, I opened up my laptop and played a mix, laptop on my legs, connected to the airport's WiFi, mouse pad and mouse on the seat near me.

posted 4 weeks ago
#8313 Frag Clips Thread in Videos


posted 3 months ago
#24 Petition To Ban Cheaters From Posting On TFTV in TF2 General Discussion
DannyHollowmirrorbans are meant to keep undesirable people off the community, instead of having to wait "well they haven't broken a rule here!"

A cheater isn't necessarily undesirable.
Moreover, what is undesirable ? I could make a point that you (or anyone really) are undesirable. You would then get banned.

DannyHollowevery other game I've seen that has an active forum bans their cheaters as well cuz most of what they do is be salty about being banned and get the attention that they need.

Very relatable to what I said in my post. "cuz most of what they do is be salty about being banned and get the attention that they need". So they do get banned for acting weird on the forums, not directly because they cheated.

DannyHollowDoes their opinion become irrelevant for being a cheater? Yes lmao if they're commenting on anything competitive related their opinion is absolutely irrelevant since 1. They cannot play 2. They cheated, it's like wondering if the opinion of a waller in csgo is relevant in map design, it makes zero sense and its a completely irrelevant opinion,

This is wrong, you do not become irrelevant just because you cheated.
This is also dangerous because if you think irrelevant people shouldn't be posting then a bar could be set where people beneath open ( low ? mid ?) level aren't allowed to answer certain posts.

DannyHollowshould they be removed to the right to post on TFTV? yeah? this place isn't absolutely public or government ran, there's moderation and owners to this place so they have all the right to remove someone if they don't want them.

Fair enough, but if you're following this path I'm sure you can absolutely see how dangerous it can become. Any admin could ban anyone on the premises that he simply doesn't fancy that guy.

posted 3 months ago
#20 Petition To Ban Cheaters From Posting On TFTV in TF2 General Discussion

not defending feno/mxr or any cheater on their cheating behavior but why in the world would you ban them from posting on a forum because they cheated ?
By cheating, did they break any forum rules ? (again, by cheating. I am not asking whether or not fenomeno broke a forum rule, I am asking if he broke a forum rule by cheating)
By cheating, does their opinion become automatically irrelevant on 100% of the topics that can be discussed on the forums and therefore should they be removed the right to post on TFTV ?

The cheating part and the shit posting part are two completely different things.

posted 3 months ago
#5 TF2 Statistics/Metastatistics project SUGGESTIONS! in Projects
KastalingAn ELO system is not something I had thought of.

If you want to do that, you would need to have separate ELO scores for each gamemode/classe IMO because otherwise the data would be so heterogeneous that the ELO would lose all meaning.
For tf2pickup.fr, I have computed an ELO per class per player and since the games are really homogeneous (only 6v6), the resulting ELO scores make sense (for instance, JuJu is by a significant margin bottom ELO as soldier and it completely matches with how impossible it is to win a game when you're matched with him).

But yeah, a general per class per gamemode ELO would also be nice !

posted 3 months ago
#3 TF2 Statistics/Metastatistics project SUGGESTIONS! in Projects

Probably you don't have enough data to do that for most games but for players that have played loads of times against/with each others (frequent puggers or teams with core of players that have stayed for a long time together) you can try to predict the outcome of a game.
I'm thinking something more advanced than just a simple ELO system where team with higher ELO is more likely to win but rather taking into account classes, players' history with and against each others, maps, etc

But again, you probably don't have nearly enough data for this to be somewhat accurate, except for maybe the top 30 pugchamp (or tf2center ?) players.

posted 3 months ago
#1 ETF2L Season 38 playoffs viewer's guide in News

Hey, very exquisite article !
However, it's been a very long time since I wanted to say that but you should probably specify which scout is pocket and which is flank when you are listing the lineups. You're doing it for the soldiers and the scout differentiation is probably as important.
Probably related but the order in which you list the scouts on the beautiful stats summary picture isn't consistent since 2 flank scouts are listed first (ixy/yeehaw) and 2 pocket ones are listed first (neo/voxtec). I really liked this summary though, it adds a lot to the article.
You also sometimes put flags before a nickname, and sometimes not, it looks a little inconsistent.
This is still a very good viewer guide and I'll give it the rating very peng.

posted 4 months ago
#48 The flaws of 6's in TF2 General Discussion

It is pure theory crafting and probably bollocks but I had an idea to get rid of the "No team has an incentive to push".

You make 5cps with round limit to 3 or 4. You set round time to 5 or 4 minutes. If last is capped, team who caps gains 1 round. If no one caps, at the end of the round timer, whoever has mid wins 1 round.

The incentive to push is now on the defending team because if they sit on last they loose a round. The time isn't too high so you still have urgency to try but not too low so you can still try and think about strategies to push out.
The attacking team could use offlcasses like engie/heavy but they don't have the spawn to insta switch so they are more committed to that class and if they get pushed back they are "stuck" on that class.

Sure, pushing out of last is extremely difficult, but in this game mode, you are forced to do it every time so you might come up with more original strategies.

Actually, i just re read my post and it just emulates koth with a 5cps map...

posted 5 months ago
#8 top5rocket reaches the top level once more in News

smack talk me like that one more time and i'll skin you to death u absolute minger

posted 6 months ago
#6 Who voted metalworks in Map Discussion

imo, the fact that the map pool stays the same from one season to another is more important than a slight improvement on one of the maps (assuming you rate clearcut higher than metal for instance). Once the same maps have been played consistently for a while (for some reasons, cups did not choose to keep it that way - not talking about cups which are intended to test maps of course), opinions on a possible map pool change can be discussed.
But I'd rather play a potentially less interesting map pool for a longer period of time, rather than experimenting with map changes every now and then.

Note that my statement doesn't stand if there is a map that is rated very very low in the map pool (thinking about that one season with cardinal where the map was rated significantly lower than any other maps). I don't think that it is the case here.

posted 6 months ago
#9 Redbull Gaming Sphere London more info in LAN Discussion

Oi, that is some absolute peng news if I've ever seen some. Cannot wait for me and me bruvs to bunk off work and show our unhinged tekkers during this event. I hope all the gormless spanners that have been chatting mad grease will not be acting the maggot nor will be causing hella mayhem there. Sincelery hoping the event stays mint innit.
Two's up on that monster Furkan !

posted 6 months ago
#40 no pistol spread in Projects
Makthe pistol being rng is cope for noob scouts i get laser beamed on the regular by scouts who have learned the spray pattern

don't u think it has more to do with your gigantic batty being so wide that it's impossible to miss a single bullet on you ?

posted 6 months ago
#9 Sickest Pyro Plays in 6s (if any) in TF2 General Discussion


posted 6 months ago
#8060 Frag Clips Thread in Videos


posted 7 months ago
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