Mak
Account Details
SteamID64 76561198049312442
SteamID3 [U:1:89046714]
SteamID32 STEAM_0:0:44523357
Country Turkey
Signed Up April 15, 2017
Last Posted September 19, 2025 at 6:43 AM
Posts 1516 (0.5 per day)
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In-game Sensitivity 1
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Raw Input 1
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1920x1080
Refresh Rate
240
Hardware Peripherals
Mouse pulsar xlite
Keyboard sure
Mousepad yes
Headphones ATH-M50X
Monitor agon
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#19 Is kaidus the only one who can do this? in TF2 General Discussion
yahooDemos have iron bomber now so even pubbers can do this but nice try

u r a pyro main

posted about 4 years ago
#13 Is kaidus the only one who can do this? in TF2 General Discussion

i invented this

posted about 4 years ago
#6 MF DOOM in Music, Movies, TV

2020 been the year of personal emotional devastation i guess. RIP ALL CAPS ON DA MAN NAME

posted about 4 years ago
#4 LF KOTH Maincalling advice in TF2 General Discussion

Only gonna make some points that lolguy hasn't already made since that post covers most things already. Also am Euro so just thinking about product here really, tho I don't see why some things can't apply as game/koth principles anyway.

1) When you're exchanging into enemy team that has point, Scout+Soldier exchange is really nice for covering a lot of ground, getting the force out with consistency and then getting your Soldier behind the enemy team. If they chase your pocket, occupy as much ground as possible and depending on how good damage exchange is for you, you can chase deep to help your pocket. Worst case you have secured the point and lost your pocket. If they ignore your pocket you take a fight but with the benefit of a Soldier behind who can destroy them from height / with a bomb.

2) I would say running Spy is gonna be worse than almost any other class you could run in its place. Another important point is that specifically to break Product forward hold you should never be sniping out - the best case scenario is the Demo at cliff is spotting for info and your Sniper hits his first shot on him and you can bust out cliff. I see a lot of teams attempt to snipe out of main to break this forward and have never seen it work either :-/

Nothing to add for 3 and I know nothing about 4 :-(

posted about 4 years ago
#7 Best doctor who actor that sounds like tf2 team? in Music, Movies, TV
torrit3Furkan Incel, Md.

that's not a team unless you're making it

edit: or a doctor whos

posted about 4 years ago
#5 Best doctor who actor that sounds like tf2 team? in Music, Movies, TV

malcom tucker faint gameing

posted about 4 years ago
#5 Closing thoughts on S37's plugins in TF2 General Discussion

cp_process_f5 and projectiles through team mates are free so I won't even talk about them.

Winger is probably fine now. I wouldn't mind seeing it go completely, but if we're keeping it we should keep the plugin.

Solemn Vow I'm still undecided on and that might be because my team didn't really use it, nor is it the sort of thing you can easily feel/know when it's been used against you. I probably wouldn't mind leaving it unbanned, especially if we're getting rid of the Med-Scout speed plugin so we can try it out again in the meta that's here to stay.

Med-Scout speed: Please do not use this in a season/cup/whatever again. It ruins the flow of the game on the macro level by slowing your med down meaning heals get everywhere slower. On the micro level, it makes the process of getting through a choke hell for Scouts and Medics (Scouts can't run the Medic through and keep beam on them for when they're in the enemy's face making space, Medic spends more time in the choke eating spam), meaning free frags for Demomen and Soldiers.

It makes mid-fights more influential than they already were, which can be fine but the other part that people didn't see coming was how it turns a lot of mid fights into coin-tosses. In the past, if a team was bad at mid-fights they were on track to lose a game unless their last holds were sick, now you can just have 3 people go fast and unless the enemy team sends at least 1 other player to defend their Demo and they don't get the trade kill you've just won a mid before it begins. Really unfun to play as Demo but also a super effective strategy - why play out the mid-fight with heals if you are going to lose every time, just run at the enemy Demo and hope for the best lolololol. This was already possible before Med-speed but was way more ineffective because heals could get to mid pretty quick and save the Demo or make the trade-frag more likely as the one doing the trading would have heals.

The value of an uber also falls without Scout speed, you have to be way less ambitious with them and coupled with the fact that you're catching more spam due to what I said earlier you have to use earlier. Ubers into enclosed areas however are now almost completely the same, if not better and more dumbed-down because the enemy med has no escape mechanism and you're now just bombing Demo+Soldier into them rather than taking the Scout with you.

Most decisions are super dumbed down now - only push off of huge ads, do not push on small ads or off of spawns because u are now too slow to do too much off of them. From a maincalling perspective it's super annoying just being blue-balled on decision making by how slow your Med is and how bad ubers are now. The game is mostly less dynamic without it (sound super vague but if u know u know) but at least scout clarse is not op now guise!!!

Soldier plugin: Yea the old damage u would take was lame but this plugin in its current state is super lame for the other side of the equation. Being bombed by a guy, him hitting you for 150-250 dmg with 2-3 rockets and also jumping out for 20 dmg while the only major damage you can hit on him is while he is close to you (he's only taking chip dmg on the way in/out) is just insane. The dmg exchange is just ridiculously favourable for the Soldier. Genius brain idea: Plugin that makes it so Soldier always take self damage as if he were jumping (with space bar). https://www.teamfortress.tv/55758/how-to-take-40-less-self-damage-on-soldier for reference. This fixes the scenario where Scout can trade with Soldier in Process lobby while only hitting 1 shot but gets rid of the dumbass gameplay that has been happening this season with Soldiers lololol.

also ban iron bomber ty god bless

posted about 4 years ago
#4 Packet Choke issues. in Customization

@karlbug

posted about 4 years ago
#16 etf2l season 38 in TF2 General Discussion

yea but the ruleset will be influenced by etf2l's decision on plugins :-P

posted about 4 years ago
#14 etf2l season 38 in TF2 General Discussion

Having some sort of decision made before the next cup would be very good btw, tho I understand is easier said than done with Christmas + New Years coming up and especially so if the next cup is coming very soon. Just something to consider that would be much appreciated :-D

posted about 4 years ago
#8 etf2l season 38 in TF2 General Discussion

https://steamuserimages-a.akamaihd.net/ugc/1664608586482007987/06D305DAFDEDA56598BA57B8FC7F6CCCA88AA6AA/

this is not normally.

posted about 4 years ago
#4 selling buud config ]5 keys] no lowball please in The Dumpster

if i get this ill plya as good as bude?

posted about 4 years ago
#1550 PugChamp in Projects
Eemeshttps://imgur.com/a/ZVZTkEm

never expected to see an eepily for reference

posted about 4 years ago
#1541 PugChamp in Projects
papiSo when ever_x said he was quitting to focus on his studies i didnt realise he was writing the pugchamp manifesto

PAPI SPITTIN

posted about 4 years ago
#57 Am i mge god ? in TF2 General Discussion

Enter The Void, Let Go Of Your Earthly Tethers, Empty And Become Wind

posted about 4 years ago
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