SpaceCadetI think Valve is also missing a huge opportunity to host TF2 tournaments and make money at the same time...More tournaments is a very healthy way to expand the competitive player base.
I completely agree with you and so does Valve. They see the opportunity for TF2 to become a competitive game, and that's why they spent two years developing the matchmaking game mode. While everyone wants to see tournaments right away, I don't think that it's reasonable to expect Valve to support these large-scale tournaments until their competitive game mode is fully fleshed out. I don't think that 6v6 no class limits is the final version of the competitive game, but once the final game mode is figured out along with their map pool and new class balancing then the game will be much closer to the final product and will be able to support tournaments.
There's no point in hosting a $100k tournament and driving players into your matchmaking game mode only for them to play it and find out that the game mode sucks. The matchmaking game mode has to be developed more first, which is why I'm urging people to be patient.
TideTF2 Valve has no right to dictate how the game should be played competitively when they've had no desire to contribute since day 1.
You're looking at things the wrong way.
Here's where you're right:
1) They haven't contributed to our version of competitive 6v6 TF2.
2) They shouldn't try to control our game since they aren't contributing to it.
3) They need to communicate with us more if they want to control our version of competitive 6v6 TF2.
Here's where you're wrong:
1) They're not looking to contribute to our version of competitive 6v6 TF2. They're making their own version.
2) They're not trying to control our game -- they're creating their own game mode and they're not shutting us down.
3) They don't need to communicate with us since they're not trying to work on our game mode.
Don't look at this situation as them trying to merge with us. Look at it as them trying to develop their own game mode. WE have no right telling them how to do their jobs although we think we do since we have thousands of hours in the game. They've been more than respectful in listening to us but we don't have control over them and we have no right to try to control them. WE still have control if we want it since we're already trying to grow our own grassroots scene (but it's not working).
You have two options. Support them, or don't. If you choose to support them, I offered you solutions for doing so. If you choose not to support them, it doesn't really matter. They'll keep on doing their thing without you.
I get that you're echoing the sentiments of many people in the community but we're way too self-centered sometimes.