MR_SLIN
Account Details
SteamID64 76561197980196963
SteamID3 [U:1:19931235]
SteamID32 STEAM_0:1:9965617
Country United States
Signed Up July 21, 2012
Last Posted September 22, 2024 at 3:50 AM
Posts 3983 (0.8 per day)
Game Settings
In-game Sensitivity 2.133
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie FK1
Keyboard Filco Ninja Majestouch-2 (Cherry MX Reds)
Mousepad Steelseries QcK+
Headphones Sennheiser IE 80
Monitor BenQ XL2730Z
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#755 ESEA S15 NA Open Happenings/Predictions in TF2 General Discussion

shoutout to key

posted about 11 years ago
#25 ESEA Season 15 LAN Discussion in TF2 General Discussion

I told everyone at work that I'm flying to Dallas to see friends that are living there cause I couldn't bring myself to tell them that I'm going to watch people play video games for a couple days

posted about 11 years ago
#7 ESEA Season 15 LAN Discussion in TF2 General Discussion

I actually fly into the other airport but I'd be down to meet you at the restaurant

posted about 11 years ago
#2 ESEA Season 15 LAN Discussion in TF2 General Discussion

8:30pm...anyone wanna get late dinner w/ me? shoot me a TFTV PM

posted about 11 years ago
#43 How old were you when you joined the community? in Off Topic

18 freshman year of college

posted about 11 years ago
#2 Help me with my push timing as scout. in TF2 General Discussion

Push when you have an advantage, hold or retreat when you have a disadvantage.
The degree of your advantage determines how aggressive you can be.
The degree of your disadvantage determines how quickly you need to back out.

posted about 11 years ago
#2 Prime looking for a team in Recruitment (looking for team)

this guy was on my first TF2 team.

I can't believe he's back!!

posted about 11 years ago
#11 Streaming: Non-fluid screen, but getting 100+ fps? in Q/A Help

Yep. Try running the game in full screen and using game capture. I notice a significant different in the way the game feels when I do that. If I don't, it feels like there's something tugging on my mouse, or like extra resistance as I turn. I'm using raw input as well.

The quality of your internet connection should not affect how well your computer runs TF2.

posted about 11 years ago
#127 Angel! :3 in TF2 General Discussion
omzSo this stream somehow got on the side bar and I can't slin you are full of shit

why's everyone so hostile in this thread?

here's your stream request thread
http://teamfortress.tv/forum/thread/15024-omzs-stream/1#post-7

feel free to reply to me anytime man

posted about 11 years ago
#2 Stream izzy in Requests

You're all set!

Make sure to do the following:

1. Go to Twitch.TV
2. Click your NAME at the top
3. Navigate to SETTINGS
4. Click the TEAMS tab and accept your invitation

http://puu.sh/2ypcz

Happy Streaming!

posted about 11 years ago
#2 [stream] pete_theplumber in Requests

You're all set!

Make sure to do the following:

1. Go to Twitch.TV
2. Click your NAME at the top
3. Navigate to SETTINGS
4. Click the TEAMS tab and accept your invitation

http://puu.sh/2ypcz

Happy Streaming!

posted about 11 years ago
#4 [Stream] PoW in Requests

You're all set!

Make sure to do the following:

1. Go to Twitch.TV
2. Click your NAME at the top
3. Navigate to SETTINGS
4. Click the TEAMS tab and accept your invitation

http://puu.sh/2ypcz

Happy Streaming!

posted about 11 years ago
#4 Streaming: Non-fluid screen, but getting 100+ fps? in Q/A Help

are you using raw input? full screen or windowed?

posted about 11 years ago
#2 [Stream] PoW in Requests

What is your competitive experience like? Can you please link me to your league profile?

posted about 11 years ago
#92 Stalemates Revisited in TF2 General Discussion

The thing that I think is worth mentioning is that any change worth making should alter the current behavior of either team. Stalemate timers, map changes, whatever we decide -- should change a team's behavior such that this situation doesn't happen for extremely long (7 minutes+) periods of time.

Now I see what you guys are saying. A shot clock wouldn't change the behavior of the defending team while they wait for the offensive team to push in (6v6 even ubers), but if say the offensive team botches a push into last point and the defensive team is up 6 vs 4 with no team having ubers, they might choose to hold and stalemate versus go for a push out of last in order to reset the round and get another mid fight. So what??? I don't see a problem here if they choose to stalemate it since this is their current behavior anyways in high stakes matches! They're wasting their 6v4 advantage and an opportunity to push out of last. Staying on last point would keep them in this vulnerable situation.

I would argue that defensive teams holding second point is a non issue in the same scenario (6v4 no ubers) because they'd rather push mid 6v4 than redo a midfight with even numbers.

Make sense? My hypothesis is counter to yours, in that I believe that they WOULD in fact push out of last point. No team wants to be stuck on last point while the other team does 2 man sacrifices over and over, and even if it is reset back to a midfight I am not sure that that is a problem, since it does punish the offensive team for not making a successful push within the given stalemate timer.

It's just like basketball in that sense -- the offensive team with the ball is passing it around and around but can't find an opening and eventually the ball is turned over to the other team. What's the problem? At least the stalemate is over and play can continue in one form or another.

posted about 11 years ago
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