FUNKe
Account Details
SteamID64 76561198044193282
SteamID3 [U:1:83927554]
SteamID32 STEAM_0:0:41963777
Country United States
Signed Up January 8, 2015
Last Posted November 9, 2019 at 7:23 PM
Posts 322 (0.1 per day)
Game Settings
In-game Sensitivity 1.40
Windows Sensitivity 6/10
Raw Input 1
DPI
900
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Tt MEKA G1 Illum
Mousepad 21 INCH Black rectangle
Headphones ATH-M50x
Monitor ASUS 144Hz
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#38 PASS Time Tournament in The Dumpster
Tsarbuckssandblastthis rob guy is the dude who thinks the airstrike is better than stock if so, let me play this shitLiberty Launcher, not Air Strike. Which is even worse.

He also lied about having b4nny at the talks for deciding on the list and a host of other weird things.

he also claimed dane and a variety of other community members were his very credible sources to when he streamed an ama talking about his TOP SEKRET info but when I asked every person he mentioned none of them had ever even talked to the guy

posted about 7 years ago
#37 PASS Time Tournament in The Dumpster

snip tsar already said

posted about 7 years ago
#639 I've updated some huds in Customization
CardfightGamerI forgot to mention you also changed the colours and the main menu title (or that's what I remember at least lol) sorry about that

If all I did was change the font and colors then I would have updated it for him a long time ago. The way you talk me down like I did nothing to it is insulting and rude.

He never even specified which version he wants updated (which makes no sense). I've got versions of the hud that are nearly from scratch, but i've got others that are indeed only slight variations of others. If he messaged me what version he wanted I'd at least be willing to try and fix it but he chooses to clog the thread instead.

posted about 7 years ago
#96 who was the best player at pointless gamemodes? in TF2 General Discussion

does mvm count as a 'pointless gamemode'

posted about 7 years ago
#633 I've updated some huds in Customization
BUBBLES6721Please update funke hud

if you don't stop i'm just gonna delete all the funkehud downloads and call it a day

CardfightGamerBUBBLES6721Please update funke hudPlease stop asking this. Plus FUNKe did nothing different but change the font from Broselhud. If you want me to update for you, well fine I'll do it just please stop asking.

Wrong.

posted about 7 years ago
#840 ESEA-O S23 Happenings/Discussion in TF2 General Discussion
SixteenthOwlcome watch drama if you want

https://www.twitch.tv/chompskyeee/

*edit more like anger and arguments

not drama, just heated discussion

verdes a good dude

posted about 7 years ago
#753 ESEA-O S23 Happenings/Discussion in TF2 General Discussion
wolsneFUNKewolsneESEA S23 Drama Alert Nation (In a Nutshell)

Credit to Pride.

http://i.imgur.com/EsgUX49.png

what's this about? who is lou?? ethugs/chess champs were me and valtroids teams (me and her being the scouts on both)

So was he was a sub who's changed his name since then? I don't recognize him at all.

also very fitting drama alert nation was the name of a team with such drama

Lou is a fellow named Lrik who filled the pocket slot on my team after I had to bench myself due to real life time constraints. The imgur album is really just one big meme that most people in the lower 50% of the open bracket would pick up on, anyone else could probably care less, lol.

Oh, I remember lrik. Nevermind then. He was a sub

posted about 7 years ago
#752 ESEA-O S23 Happenings/Discussion in TF2 General Discussion
wolsneESEA S23 Drama Alert Nation (In a Nutshell)

Credit to Pride.

http://i.imgur.com/EsgUX49.png

what's this about? who is lou?? ethugs/chess champs were me and valtroids teams (me and her being the scouts on both)

So was he was a sub who's changed his name since then? I don't recognize him at all.

also very fitting drama alert nation was the name of a team with such drama

posted about 7 years ago
#28 School & TF2 in TF2 General Discussion

You need to develop self control. You can work around this by avoiding the computer and getting work done before you're home but at the end of the day you need to let it sink in that one is more important than the other. School has lasting consequences if you don't do well, And forget about more than half of your options in the future if you don't do above average. When you get home if you have work you need to think about whether or not you want to wake up tomorrow with nothing done and only a few hours to catch up. This is something you just need to accept and fight against. You can still play and enjoy tf2, but it's not priority over work or school.

posted about 7 years ago
#17 Weapon Disparity in TF2 General Discussion
IceNoob88FUNKeFor the sake of competitive, there needs to be ways to alleviate this. I like the idea of giving access to all unique weapons for competitive only, and then just having the rest of the game require you to earn/make them. This would help them gather data too, because now you can base your equip/usage rate on the total playercount and not only those who own said items.
Would you be able to have unlocks even when the item server is down with this idea ? Like for example having a server command to allow everyone to equip any unlock, even if they don't have it. If so, then that might be a great way to solve 2 problems at once : Give unlocks to new players for competitive and always having unlocks when playing scrims/officials.

I'm not sure. While it should be possible to see it in your inventory (a-la grappling hook which only appears when the proper setting is enabled, the command being passtime specific), we've never really had a case of changeable stock weapons so all we've ever seen is the stock unchangeable loadout. If classes were to get multiple stocks per slot, something would need to still keep track of what the user has equipped. I would guess unless that can be handled server-side, it would end up being an item server dillema.

posted about 7 years ago
#12 Weapon Disparity in TF2 General Discussion
h0b5t3rAll unique items are very easy to get either through achievements or through trading. Plus most of the best weapons are stock and there are almost no weapons that are direct upgrades.

Things like the ubersaw, vita saw, quick fix, loch n load, disciplinary action, gru, sandwich etc etc are all items that open up insane opportunities not available to players who just installed the game. While it's not hard to get these items through trading or crafting, no new players are going to understand of feel obliged to work to get these because of that. Achievements are long and arduous, crafting is time consuming (gathering up random drops, learning how to craft, learning how to find the recipe, learning how to craft potential recipe ingredients, etc etc etc)

Just because things are easy to an experienced player do not mean they aren't tedious and potentially difficult and deemed not worth it by casual or new players

For the sake of competitive, there needs to be ways to alleviate this. I like the idea of giving access to all unique weapons for competitive only, and then just having the rest of the game require you to earn/make them. This would help them gather data too, because now you can base your equip/usage rate on the total playercount and not only those who own said items.

posted about 7 years ago
#10 Weapon Disparity in TF2 General Discussion

The issue is community involvement. Had valve created every existing weapon, I doubt they'd hesitate to make a solution for the problem. But because contributors created the models, They're obligated to keep them as unlockables. Not every weapon is available in forms beyond unique (strange, community, genuine, ETC) so if every item were made 'stock' then certain weapon contributors would cease any form of revenue for their hard work. There's a few ways to 'remedy' this.

- Make unlocks easier to obtain.
Valve tried this by making class weapon packs for 'cheap' when they released mym. Not a very effective strategy, as it still makes people required to pay money to be on par with players who already have items unlocked. The only other ways to acquire unlocks are trading, crafting and achievements- all of which are confusing, time consuming or too expensive for new players.

- Treat weapons like maps, ala stamps
Basically, turn all weapons stock and replace their store variants with weapon stamps/stickers of some sort. Maybe they can be placed on the weapon they're made for, which would support the contributor and give buyers a reason to use them (customization)?

- Make all unlocks stock, give every weapon a strange/community/etc variant, and make contributors income based on said stranges and community variants.
This is my preferred option. It keeps valves revenue system in tact while making it so contributors aren't fucked over by any adjustments. By replacing all store unique buyables with stranges you make an easy way to obtain stranges and no more kids wasting $10 on a unique machina/phlog. This choice creates issues with the economy, however, because of a large influx of stranges, and it could very well fuck hard with crates which are as it is now the main place to obtain strange weapons. But given valve mostly only uses cases for cosmetics, I feel like this wouldn't make an issue going forward, but rather make some complications looking backwards. All previously purchased uniques will turn vintage, or something like that.

Or, just jerryrig a solution.
Something like making all items equippable but only during competitive mode. During casual/community server/all other forms of gameplay they will only be equippable if you own them.

posted about 7 years ago
#27 Medic Dodging in TF2 General Discussion

idk why teams are throwing their medics at you, to be honest instead of dodging them i think u should just kill them

but i guess if you really want to know, medics got a tall but slim hitbox so as long as you strafe left or right u should be able to successfully dodge the medic

as for surfing if you live near a coast theres plenty of classes you can take. if youre inland you might have to just do online courses though

posted about 7 years ago
#234 Scream Fortress VIII has arrived in TF2 General Discussion
GentlemanJonFinally a competitor has attacked them on this front and made obvious headway. They might still act, but pissing around with the competitive map pool and other meaningless fiddling is irrelevant.

This is probably what bugs me the most. I keep hearing people defend valve for listening and trying but they're taking the most half-measured, baselessly redundant routes they possibly can. Like they don't trust ANYTHING the community has figured out over the last several years. It was widely agreed that ctf and pl in their current state just don't work well in a competitive 6s environment, but they feel like they'll somehow get valuable data by adding them into the map pool (while making zero changes to the maps regardless of how long they sit in the pool). People hand them entire lists of weapons that unbalance the game or are too weak to be worth considering at all. And they completely ignore the items and leave them untouched. But they proceed to throw random shit at the wall like giving the shortstop a shove. Why is that prioritized over something like rebalancing the vita-saw or conversely the steak sandvich? It just doesn't make sense, like they're intentionally avoiding fixing things that can really progress the game, in favor of experimenting with long-since disproven gimmicks hoping that one of them will somehow shake up the meta. We're also still looking at an MM with no class limits, no placement matches, and a sickeningly bad rank-balance per team system. All of which would be game-changing if tested/implemented. But no, we've got to see if turbine works in competitive- that's much more important.

posted about 7 years ago
#20 motivation in TF2 General Discussion
Viperflatlinehis LFT says he's no longer looking
i'm all for motivation but somebody already bumped this year old thread
why do you have to shit on everyone's parade

we're just in awe at this man's sheer dedication and hope that he found true happiness in the form of a tf2 team

http://puu.sh/rUKzG/2d0c0b409e.png

a y e a r ago

posted about 7 years ago
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