DavyC
Account Details
SteamID64 76561197988901502
SteamID3 [U:1:28635774]
SteamID32 STEAM_0:0:14317887
Country United States
Signed Up September 18, 2012
Last Posted December 24, 2025 at 5:08 PM
Posts 308 (0.1 per day)
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In-game Sensitivity 1.5
Windows Sensitivity
Raw Input 1
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800
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#157 ESEA S15 NA Main Happenings/Predictions in TF2 General Discussion

nja and nos realize they should have made that main team with mustardoverlord

posted about 12 years ago
#11 DavyC lft backup open or intermediate any class in Recruitment (looking for team)

bump still lft

posted about 12 years ago
#224 huh check that out in TF2 General Discussion

"In reality" is already assuming that we ought to keep the system the same, makes no sense to me why 3 days are excluded entirely out of question of matchtime, or why you cant stay up late if something like lan is important to you. Evidently you have fewer than 168 hours to operate but if you are dedicating to invite one would hope you have at least more than 8 rofl.

Obviously, milo, you're much more familiar with how esea works than I am but to me it appears that tf2 players put the onus on esea to change it's policies without question of how the players themselves operate.

From a business standpoint, esea wont give a shit until invite players give a shit.

I personally feel that if you start to make one exception then who's to stop you from making another? The precedence has been set. If you're interested I would read this: http://www.press.uchicago.edu/Misc/Chicago/009254.html

posted about 12 years ago
#218 huh check that out in TF2 General Discussion
seanbudIn invite, you know from day 1 your entire schedule for the season, and dates/teams are not changed. So why the forced time limits? I think it is in literally everyone's best interest if we just allow exceptions for invite matches.

Referring to the bold, this serves as an argument as to why no exceptions should be made. If you have all season to get ready for a game, one would think you could find atleast one hour out of 168(one week for those without a calculator) to play your game. If anything this rule should be harshest on those in invite that can prepare farther into the future and get in contact with their opponents the fastest. If literally no one is willing to skip their comparative literature seminar or what have you, only then should an exception be made.

In the end: If 12 people can't find 1 hour out of 168 to play videogames when they know eachothers schedule literally the whole season, not only are they lazy and dumb as fuck, but should probably learn how a competitive, scheduled arrangement works.

No exceptions.

posted about 12 years ago
#8 DavyC lft backup open or intermediate any class in Recruitment (looking for team)

if only i was better at csgo :(

posted about 12 years ago
#1 DavyC lft backup open or intermediate any class in Recruitment (looking for team)

lft s9 im soldier/demo starter
https://rgl.gg/Public/PlayerProfile.aspx?p=76561197988901502&r=40
DavyC#6380

posted about 12 years ago
#13 WHO WANTS TO BE INVITE in Recruitment (looking for team)

because its invite pot

put your money where your mouth is motherfucker

posted about 12 years ago
#2 WHO WANTS TO BE INVITE in Recruitment (looking for team)

I hit a rollout on snakewater once.

add me for details
http://steamcommunity.com/id/Devilshaircut61/

posted about 12 years ago
#5 roamer/scout lft in Recruitment (looking for team)

Blockland represent

posted about 12 years ago
#157 Why do so many people bash 9v9? in TF2 General Discussion

I like the theory-crafting of highlander, part of the reason why pl is such a good gamemode in my opinion is the potential for new ideas. It's good and fun to do standard holds and rely on dm, but the real strength of highlander is the skill that occurs before Monday. Which is another reason why I like gravel pit and steel. I understand that 6v6 has this to an extent but hl does it better with the addition of engineer heavy and pyro. 5cp doesn't really have that aspect of theory-crafting that the other maps have and is why I don't have as much fun with them. Idk just my $0.02. I like both formats a lot and if you have a preference then that's you, but they both require skill, just different kinds.

posted about 12 years ago
#50 Making tf2 friends in TF2 General Discussion

Newbie mixes rip nukey "wo airshot" dog. Taken by our Dota 2 overlords.

posted about 12 years ago
#45 Why do so many people bash 9v9? in TF2 General Discussion
ninjanickfrom my perspective, i personally prefer 6v6... it's all preference, because they're basically two entirely different games. 6v6 seems more organized, more strategically balanced, and less of a spamfest. Some things are just more appealing to me as a 6v6 player, such as playing with scouts and how much more ability they have in 6s compared to 9v9. The current scout meta is enough for me to enjoy 6s over 9v9 / demo tank / spam / setting up for payload holds / boring sitting around a lot.

This is coming from someone who plays esea-invite 6s and has tried platinum 9v9, so take it as you wish

tl;dr - highlander technically has more going on, but it's too slow for me.

To be fair you played with giraffe. You're gonna have a bad time regardless of format or class heh

posted about 12 years ago
#1 TFTV Merchandise in TF2 General Discussion

I was wondering if there's anywhere I can buy tftv shirts or something like that. If not are there plans for a store? Pls enigma.

posted about 12 years ago
#391 happenings v2 in TF2 General Discussion

I play video games for the drama.

posted about 12 years ago
#86 ESEA reg closes tonight in TF2 General Discussion

but today is not that day

posted about 12 years ago
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