His honesty is promising, but my past experiences in HL and interacting with him in ESEA were still pretty bad. Proceed with caution.
Account Details | |
---|---|
SteamID64 | 76561198124589076 |
SteamID3 | [U:1:164323348] |
SteamID32 | STEAM_0:0:82161674 |
Country | United States |
Signed Up | August 26, 2014 |
Last Posted | August 14, 2025 at 5:38 PM |
Posts | 2236 (0.6 per day) |
Game Settings | |
---|---|
In-game Sensitivity | .7 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
2400 |
Resolution |
1920x1080 |
Refresh Rate |
280Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G Pro X Superlight 2 DEX |
Keyboard | Corsair K60 Pro TKL |
Mousepad | LANFest mousepad |
Headphones | Sennheiser HD 280 Pro |
Monitor | VG258QM |
Dub, Pomeranian and Starsucker VoHiYo
cool and fun gamers, play for them!
NurseyWhy do people not want to play HL & free 6v6 in TFCL? You still get medals and a free prizepot. It seems very confusing that people never want to make the switch.
lack of advertising, probably. I haven't seen any promotion of TFCL off of teamfortress.tv
anime was a mistake...
go fygg!
happy to see a new game that I enjoy playing/watching popping into contention as another top esport. I don't see the game being as slow/stalematey as PUBG, even in top level play, as the map is quite small in comparison and there are some interesting options for fast movement in things like the jetpack and jump crystals. From what I saw during Esports Arena Vegas's production of Ninja 2018, It seems like camerawork has a lot of potential mid-late game (sub-50 players and from 2nd circle form on) though there will for sure be some action missed early on unless instant replay or PiP is utilized to show off missed fights or multiple at once. Casting's probably the bigger challenge, working with the producer feeds you get and deciding what to talk about being the biggest challenge.
Overall seems like the skill ceiling potential is definitely there and there are some good personalities and quality competitors already actively interested in playing in tournaments, so I'm interested to see how things go.
Getawhale200http://cdn.jumpacademy.tf
This is what you're looking for. You can select all the maps and download them at once.
holy shit this is amazing. i've never heard of this until right now
is it just tradition to downfrag getawhale into oblivion at this point? There's actually nothing wrong with this post in particular
this is the first I've heard of this utility and I'm really happy about it as well
have used this in conjunction with the steam controller, is actually pretty nice if i just wanna lay in my bed and play some games from my phone instead of sitting at my computer or television (I also have the steam link hardware). Depending on how it performs on your phone (works great for me, original Pixel XL on 5G 802.11 a/c) this has a ton more utility than the regular Steam Link, with its only practical use case being wanting to play pc games on your living room/bedroom television. Also really happy to see that Valve haven't introduced a paywall or restricted support to only the steam controller, gives lots of accessibility to the use of the app to the point where other than the use case I described above the regular steam link hardware becomes inferior (assuming your phone is capable of streaming the games and you have a 5G connection).
Does anyone here have the Razer phone, and if so, do they know if you're able to uplink 120fps from the steam link app? That would be an incredibly neat combo of hardware/software.
frenzy_Good job jag. im sorry for shit talking you in last nights pug
who the fuck would ever shittalk jag he's like one of the nicest gamers and is pretty smart >:(
SharkitectAnyone know if open playoffs are top 8 or top 16?
playoffs are top 16, top 8 get moved up to intermediate
interesting to see all of the stats valve actually tracks to your account, especially seeing stuff like soldier/demo and pyro/heavy war stats still saved long after both of those were over, especially so for the original WAR! that took place. I understand that valve basically have to disclose all the information they have to you, but I feel like seeing the players that submitted reports could backfire (i.e. player gets MM banned in tf2/overwatched in CSGO then that player harasses the few last players that reported him). Albeit I don't see this realistically happening often if at all, just potential there.
I got some real feels going through the duels and people helped, some people I haven't seen since my first season of HL back in the fall 2014 season, man I hate losing touch with cool players that moved on from TF2 :(
god bless
ScratchhThe map manages to be very large but at the same time super claustrophobic. way to many entrances and doors like others have said. Please make some more open space :) i really like playing new maps and i think its a good map.
You, and for that matter people who give overgeneralized criticism overall, might want to specify what doorways, entrances and areas seem to large/claustrophobic and what doors you like and don't like. If people just give generalized criticisms without pointing out specifically what mapmakers need to change, they can't fix what you don't like.
PSA: If you ban a map and it goes through the veto and is the map scheduled for play, OPEN A SUPPORT TICKET (LINK HERE)
The veto system is still very new to ESEA as a whole and there are bound to be errors and bugs, so try to be patient with ESEA (as much as I know it's a joke to even ask that considering some experiences with them). As a team leader, open a ticket with the "League" type, link the match page, explain the error, and ask them to resolve the issue.
gg to name my team, was a fun match :D