Collaide
Account Details
SteamID64 76561198058513958
SteamID3 [U:1:98248230]
SteamID32 STEAM_0:0:49124115
Country Sweden
Signed Up May 1, 2014
Last Posted December 29, 2023 at 5:31 PM
Posts 1320 (0.4 per day)
Game Settings
In-game Sensitivity 2.15
Windows Sensitivity 5/11
Raw Input 1
DPI
800
Resolution
1080p
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G703
Keyboard Varmilo VA109M Red
Mousepad QcK XXL
Headphones Logitech G432
Monitor Benq XL2411Z
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#11 cp_windfall in Map Discussion

cp_windfall
Current version: a2fix
Download link: https://www.dropbox.com/s/7ld09g4209vflqk/cp_windfall_a2fix.zip?dl=0

Changelog: a1 to a2
- Resized and reworked the middle
- Resized and reworked the flank close to choke
- Resized and reworked the second point
- Reworked the lobby area between last and second to make it easier to clear, as well as denying sniper sightlines
- Made the "main flank" entrance to mid split in two & added shutter in the choke direction
- Added a shutter door on right side of last (from defenders perspective)
- Removed the dropdown on last and reworked it into an entrance on left side
- Moved ammo and health around
- Clipped/blockbulleted props/brushes etc
- Resized/Moved stuff
- Lots of more stuff to discover


Personal comment:

With these changes middle should feel less like a clusterfuck. It might be straight forward. Lighting and optimization are still not properly set up yet, but the basics are there and it is playable. I'm still very much in the feedback period of mapping. This version also has more dev textures than the last, but that's because I couldn't be arsed with it this time.

Screenshots in OP!

EDIT: I played around on my map with bots and I'm gonna try to fix/improve areas that are very awkward to fight in.

posted about 7 years ago
#43 teamfortress.tv New Map Cup sponsored by marketplace.tf announced in News

Will this be casted?

posted about 7 years ago
#10 Highlight: Muuki vs. 3/6 in Videos

Now I know why 3/6 swapped player roles...

posted about 7 years ago
#116 omphud-redux in Customization

I welcome these changes, or something similar to the actual hud ^

EDIT: I also have this problem with the hud:

http://i.imgur.com/hPcTDp5.jpg

posted about 7 years ago
#727 PugChamp in Projects
EemesCan we have unlocks such as the sticky jumper, rocket jumper and demo shields unbanned? They can be useful in certain situations in game but mainly they just make pregame a lot more fun (i.e the first 2).
I don't get why pugchamp doesn't just have the global whitelist: if we are playing pugs to practice then we should have the same rules as the real leagues; if we are playing them for fun we should include what are some of the funnest weapons.

It's probably to prevent people from griefing and only using targes & jumping weapons...

But I still agree. Shouldn't people who equip these items and tryhard with them be banned anyway?

posted about 7 years ago
#15 Mirelin banned from ETF2L in TF2 General Discussion
gemmwhy would you ever cheat on your main i dont even understand it

same reasons why anyone would cheat at all, i imagine

posted about 7 years ago
#43 EU Team Elo is back in Projects
GentlemanJonIt's just for fun at the moment but as the ratings become more accurate over time the results should become more interesting

Maybe they become more accurate on wether or not the team in question will win or loose, but the scoreline predictions always predicts the winner to get 5 rounds (or 6, in case of golden cap)

posted about 7 years ago
#725 PugChamp in Projects

https://eu.pug.champ.gg/game/58a7152fce289607236b176d Wrong config for KOTH on the server - We can't add up again

edit nvm

posted about 7 years ago
#62 We seriously need more koth and a/d maps. in TF2 General Discussion
CaeliNobody wants to scrim on it.

Because ur dumb and ragequits in scrims, it's not because of the map

Caelithat was really impolite

Yeah, because it is really polite to leave mid scrim.

posted about 7 years ago
#17 We seriously need more koth and a/d maps. in TF2 General Discussion

-gran -reckoner +bagel +logjam

posted about 7 years ago
#6 What are your favorite scripts? in TF2 General Discussion

//////Medic config to call fake ubers with e

alias +collaideuberfaketoggle "bind e collaideuberfake"
alias -collaideuberfaketoggle "bind e collaideubermask"
alias "collaideubermask" "voicemenu 0 0; say_team Masking uber!"
alias "collaideuberfake" "voicemenu 1 7; say_team Faking uber!"
bind <key> "+collaideuberfaketoggle"

Pretty fun thing I came up with myself, although someone probably has done it already.

Hold <key> and press e to fake call uber. It's pretty useful.

posted about 7 years ago
#724 PugChamp in Projects

Maybe we can ask zoob for some fix or solution

posted about 7 years ago
#721 PugChamp in Projects

People playing in games mysteriously disappear in logs if they don't use the username pugchamp servers try to force

Idk if there's a possible fix but it's annoying to see 11 people in the logs all the time, even though there were 12

posted about 7 years ago
#9 tracking aim with scatter gun as a scout.. in TF2 General Discussion
wlet me be more specific i should rather say use your arms instead of wrists and incorporate that arm aim with your movement

usually when i see ppl say flicking i think of wrist aim. i guess it was wrong in this context

what im trying to get at is that wrist aim usually ends up flailing ur mouse with little control especially if ur using ur wrist at an upwards incline (desk being too high)

Wrist aim isn't a handicap it's a slightly different way of aiming. Anyone very familiar with either wrist or arm aim can probably transition to the other style fairly easily since half the battle (knowing where the crosshair should be) is already done. (you just need to move it there consistently.)

posted about 7 years ago
#1 Mumble audio stops in Q/A Help

Whenever somebody in the mumble channel I am currently in (on all servers, some more than other) talks for longer than 3 seconds, especially when they talk for longer than 10 seconds in a row, the audio gets cut off and visually it looks like nobody is talking when in fact, everyone else can hear the person talking except me.

So I'm guessing this is some sort of internet-related issue, but I have good net speed 100MBup/100MBdown so I really don't know what the problem is.

TL;DR My internet is good but my mumble acts like as if it times out sometimes.

Yes! Tried different versions of mumble and the problem persists.

PLz hAlp

Edit: feel free to delete this other mumble channels are better but i still lag a bit.

posted about 7 years ago
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