CommonPlebThis thread is bound to have enlightening discussion
This thread will be the exact same as the last thread about a similar topic
Account Details | |
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SteamID64 | 76561198058513958 |
SteamID3 | [U:1:98248230] |
SteamID32 | STEAM_0:0:49124115 |
Country | Sweden |
Signed Up | May 1, 2014 |
Last Posted | December 29, 2023 at 5:31 PM |
Posts | 1320 (0.4 per day) |
Game Settings | |
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In-game Sensitivity | 2.15 |
Windows Sensitivity | 5/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1080p |
Refresh Rate |
144hz |
Hardware Peripherals | |
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Mouse | Logitech G703 |
Keyboard | Varmilo VA109M Red |
Mousepad | QcK XXL |
Headphones | Logitech G432 |
Monitor | Benq XL2411Z |
CommonPlebThis thread is bound to have enlightening discussion
This thread will be the exact same as the last thread about a similar topic
FunsHit rockets and then scouts will die
don't 1v1 scouts all the time and then you won't die
But we both no in many situations scout can have a faster kill time (and don't forget that scouts can leave unfavourable 1v1s more easily) even if you hit 2 rockets, and if scout is fully buffed 2 directs sometimes won't kill them, so you would need at least 2 directs and 1 splash and by that point the scout already kills something.
In theory, if you wanted to play in a North-American equivalent of etf2l (or just get rid of ESEA), you would need the overwhelming majority to join it, thus forcing the minority that wants to stay to also leave.
Assuming that's true, and assuming it would be beneficial to the scene, what would the way to achieve that goal be?
YeeHawi feel like 'hl is killing 6s!' is more a way to justify hate of offclasses tbh
What are you on about? I don't think anyone hates offclasses, but just hates when people run them 100% to piss their opponents off.
EDIT: or to bait their own team
I knew this would get banned by leagues and that an update isn't immediately warranted.
However it breaks how the game is meant to be played (aka backcapping from opponents last can have your team survive failing pushes, Sacs, backcaps)
I appreciate the clarification though.
viperCollaideI'm not very educated on esea, why is it decreasing in players exactly? It it due to the play fees or something else?1) lack of incentive to climb to the top due to the fact that winning invite currently is reserved for b4nny and the fact that sandbag teams will continue to play in lower divisions just to secure prize money or so that they aren't forced to "try", which makes many players new to open apprehensive about making the jump to esea because they feel they'll be demoralized and berated by other players (which happens and very often)
How rapidly is this happening?
Wasn't this always the problem with ESEA?
Why do people start getting so concerned about it now?
I'm not very educated on esea, why is it decreasing in players exactly? It it due to the play fees or something else?
How rapidly is this happening?
alfaBtw your "high level" died quite some time ago if that wasn't obvious.
I'm sure it's possible to accurately evaluate skill level of scene when you don't even play anymore
How and when will we find out who we are facing and at what time?
adiI've attempted manually updating the headsfeet version. I don't really feel like constantly updating it, though I might update it sometimes if new hats are added. I'm not 100% sure it works properly, after short testing, no crashes and missing hats spotted (other than head replacement and leg replacement cosmetics, of course). I'm not promising it's perfect though. Download link for interested:
http://puu.sh/w5x8M/ec4ae7d98a.zip
Thanks xJeebsx for your instructions and the base No Hats Mod.
You are a god
Video showcasing this spectacular phenomena
GAME-BREAKING GLITCH ON RC2.
EDITED:
When pushing last, you can backspawn from your ENEMIES LAST to your spawnroom if you walk into either of the spawn doors (attackers perspective). Only works on red spawn apparently.
AefaxWho is the best tf2 caster of all time and why