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| SteamID64 | 76561198025176040 |
| SteamID3 | [U:1:64910312] |
| SteamID32 | STEAM_0:0:32455156 |
| Country | Poland |
| Signed Up | April 12, 2014 |
| Last Posted | December 22, 2025 at 3:37 AM |
| Posts | 1672 (0.4 per day) |
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KanecoCHERRYKanecoWithout going too much into it how do you differenciate a roamer solly from a pocket solly for example? Or you don't? Because if you're only getting information from the logs alone, a roaming solly can have half the kills and dmg of the pocket but be much more on point with bombs and contributing to the team a lot for example.I believe there is some scheme they have to fit in to be considered a roamer or pocket like percentage of heals, their position like close to medic or being the first to push, loadout (gunboats, escape plan) it's all numbers and if you can tell who is a pocket just looking at the game computer can do that too.
I definitely think you shouldn't do a global ranking based on logs.tf. For example tf2pickups logs are all named accordingly so it would be easy to filtrate them in order to do a independent ranking for the site for example.
RadmanPart of the point of a skill rating system is so players are punished for not trying (or trolling).
Which is why dota has ranked and non ranked games, altough the non ranked games still have an internal mmr, it's bound to be different as you are not expected to tryhard as you would in ranked matches.
Well but there are those exceptions where the roamer has a really good game and might even get more kills and dmg than the pocket, and the pocket might not even have much heals because the team plays more with the demo, those exceptions kinda have to be taken in consideration. But of course I guess winning/loosing a round should impact the rating a lot more than individual stats.
If the team has a demo as a pocket doesn't that make both soldiers roamers? Plus one of them will still be more of a pocket :)
AoshimaI'll admit that I get annoyed at people who main heavy, pyro, or engineer. But that's mostly only because they're classes people can play when they aren't particularly good and get kills. I massively respect people who are amazingly skilled at those classes (except for heavy because I'll be honest I can't really tell); it just annoys me that people will go "well i can't aim i'll play engineer/pyro/heavy."
I know that playcomp.tf is going to be a permanent feature in my steam aliases from now.
You need to aim with flares just like you aim with rockets O.o
JackyLegsOn each event maybe we can know who will play who, so rosters for each team? or just people participating in general like the upcoming "Valve's game" event.
And instead of posting a strawpoll under the event, encode a poll onto the event itself.
But strawpolls are easier for me to manipulate :(
KanecoWithout going too much into it how do you differenciate a roamer solly from a pocket solly for example? Or you don't? Because if you're only getting information from the logs alone, a roaming solly can have half the kills and dmg of the pocket but be much more on point with bombs and contributing to the team a lot for example.
I definitely think you shouldn't do a global ranking based on logs.tf. For example tf2pickups logs are all named accordingly so it would be easy to filtrate them in order to do a independent ranking for the site for example.
RadmanPart of the point of a skill rating system is so players are punished for not trying (or trolling).
Which is why dota has ranked and non ranked games, altough the non ranked games still have an internal mmr, it's bound to be different as you are not expected to tryhard as you would in ranked matches.
I believe there is some scheme they have to fit in to be considered a roamer or pocket like percentage of heals, their position like close to medic or being the first to push, loadout (gunboats, escape plan) it's all numbers and if you can tell who is a pocket just looking at the game computer can do that too.
XtheDuckAre you sure you want 12 y/o kids to be known in TF2 as Youthful Yiffers? (I highly suggest you people to google what the word "yiffer" means)
Saving you trouble it's someone who watches "furry hentai". I just hope furry doesn't mean what I think it does.
"why he fly how" might be based on what someone said once like "This medals have only very good team" in european community. The rest is just a waste of name tags :D
Good finds!
KanecoRadmanKanecoIs this being implemented on tf2pickup? Cant wait :DIs tf2 pickup going to have a different skill rating than tf2center? Cant wait for players to dick around on one site, then go to the other site for "real" games.
As far as I know tf2pickup doesn't have any association with tf2center and we at tf2pickup already have an internal ranking system also developed by Jon and our devs a while ago, but it's not public. I reckon this ranking would be independent for both sites. Doesn't make any sense to use the same rank if there are not even the same skill restrictions or rules (ie mumble and communication is always mandatory, etc.. for tf2pickup)
Initially it was going to be separate, not sure how it is right now, but I think it'll be the same for all matches just basing on logs.
MasterKunienigma1. add new posts to a queue
2. run a script every minute through cron to clear the queue
2a. script parses posts in queue and sends out notifications
great idea -- will definitely implemenet
Not to be terribly pedantic, but wouldn't the "proper" way be to have an active queue consumption service rather than a cron job? If there is more than a minute's worth of work in the queue, the processes would stack up, for instance.
Even better ignore queue at all and pass notifications to the service using a socket and then multicast it further to the users.
EdLolingtonCHERRYJust slighltly alter them to match TF2 realm and have people immediately understand what they mean.
Silver I
Silver II
Silver III
Silver IV
Silver Monkeynaut
Silver Monkeynaut's Master
(https://wiki.teamfortress.com/w/images/thumb/c/cf/Bestbuddies.png/200px-Bestbuddies.png?t=20111120145030)
Badlands Brawler I
Badlands Brawler II
Badlands Brawler III
Badlands Brawler's Coach
I'm out of other ideas for now
Piggybacking off of this, you could use names similar to the tf2 steam badges by using a play on words with a map or word that is a staple of competitive tf2.
For example, control point commando, bad man of the badlands, etc
This is the greatest idea ever especially for later badges.
Just slighltly alter them to match TF2 realm and have people immediately understand what they mean.
Silver I
Silver II
Silver III
Silver IV
Silver Monkeynaut
Silver Monkeynaut's Master
(https://wiki.teamfortress.com/w/images/thumb/c/cf/Bestbuddies.png/200px-Bestbuddies.png?t=20111120145030)
Badlands Brawler I
Badlands Brawler II
Badlands Brawler III
Badlands Brawler's Coach
I'm out of other ideas for now
ESEA failed in Europe while ETF2L will start it's 20th season so saying that free league can't be good is just wrong. Of course we don't have fancy LANs or huge prizepool, but it's as good as it can be without a big budget.
thesupremecommanderI'm pretty sure that was intentional.
I know it, but I'm either sleepy or my english is just shit, what I should have said was "being misunderstood" :P
GentlemanJonHowever if you want a TF2 MMR without Valve Time I'll probably have something up in a few weeks ;)
Just helping you avoid being misunderstood :)
MMR stands for matchmaking rating