CHERRY
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SteamID64 76561198025176040
SteamID3 [U:1:64910312]
SteamID32 STEAM_0:0:32455156
Country European Union
Signed Up April 12, 2014
Last Posted January 8, 2022 at 1:48 AM
Posts 1669 (0.4 per day)
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#35 WHAT we NEED to do to get comp tf2 more players in TF2 General Discussion
AoshimaI'll admit that I get annoyed at people who main heavy, pyro, or engineer. But that's mostly only because they're classes people can play when they aren't particularly good and get kills. I massively respect people who are amazingly skilled at those classes (except for heavy because I'll be honest I can't really tell); it just annoys me that people will go "well i can't aim i'll play engineer/pyro/heavy."

I know that playcomp.tf is going to be a permanent feature in my steam aliases from now.

You need to aim with flares just like you aim with rockets O.o

posted about 10 years ago
#2 Rosters and Polls in Site Discussion
JackyLegsOn each event maybe we can know who will play who, so rosters for each team? or just people participating in general like the upcoming "Valve's game" event.

And instead of posting a strawpoll under the event, encode a poll onto the event itself.

But strawpolls are easier for me to manipulate :(

posted about 10 years ago
#69 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion
KanecoWithout going too much into it how do you differenciate a roamer solly from a pocket solly for example? Or you don't? Because if you're only getting information from the logs alone, a roaming solly can have half the kills and dmg of the pocket but be much more on point with bombs and contributing to the team a lot for example.

I definitely think you shouldn't do a global ranking based on logs.tf. For example tf2pickups logs are all named accordingly so it would be easy to filtrate them in order to do a independent ranking for the site for example.
RadmanPart of the point of a skill rating system is so players are punished for not trying (or trolling).
Which is why dota has ranked and non ranked games, altough the non ranked games still have an internal mmr, it's bound to be different as you are not expected to tryhard as you would in ranked matches.

I believe there is some scheme they have to fit in to be considered a roamer or pocket like percentage of heals, their position like close to medic or being the first to push, loadout (gunboats, escape plan) it's all numbers and if you can tell who is a pocket just looking at the game computer can do that too.

posted about 10 years ago
#31 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion
XtheDuckAre you sure you want 12 y/o kids to be known in TF2 as Youthful Yiffers? (I highly suggest you people to google what the word "yiffer" means)

Saving you trouble it's someone who watches "furry hentai". I just hope furry doesn't mean what I think it does.

posted about 10 years ago
#44 cute pubbers in Off Topic

"why he fly how" might be based on what someone said once like "This medals have only very good team" in european community. The rest is just a waste of name tags :D
Good finds!

posted about 10 years ago
#28 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion
KanecoRadmanKanecoIs this being implemented on tf2pickup? Cant wait :DIs tf2 pickup going to have a different skill rating than tf2center? Cant wait for players to dick around on one site, then go to the other site for "real" games.
As far as I know tf2pickup doesn't have any association with tf2center and we at tf2pickup already have an internal ranking system also developed by Jon and our devs a while ago, but it's not public. I reckon this ranking would be independent for both sites. Doesn't make any sense to use the same rank if there are not even the same skill restrictions or rules (ie mumble and communication is always mandatory, etc.. for tf2pickup)

Initially it was going to be separate, not sure how it is right now, but I think it'll be the same for all matches just basing on logs.

posted about 10 years ago
#5 Notifications? in Site Discussion
MasterKunienigma1. add new posts to a queue
2. run a script every minute through cron to clear the queue
2a. script parses posts in queue and sends out notifications

great idea -- will definitely implemenet

Not to be terribly pedantic, but wouldn't the "proper" way be to have an active queue consumption service rather than a cron job? If there is more than a minute's worth of work in the queue, the processes would stack up, for instance.

Even better ignore queue at all and pass notifications to the service using a socket and then multicast it further to the users.

posted about 10 years ago
#21 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion
EdLolingtonCHERRYJust slighltly alter them to match TF2 realm and have people immediately understand what they mean.

Silver I
Silver II
Silver III
Silver IV
Silver Monkeynaut
Silver Monkeynaut's Master

(https://wiki.teamfortress.com/w/images/thumb/c/cf/Bestbuddies.png/200px-Bestbuddies.png?t=20111120145030)
Badlands Brawler I
Badlands Brawler II
Badlands Brawler III
Badlands Brawler's Coach

I'm out of other ideas for now

Piggybacking off of this, you could use names similar to the tf2 steam badges by using a play on words with a map or word that is a staple of competitive tf2.

For example, control point commando, bad man of the badlands, etc

This is the greatest idea ever especially for later badges.

posted about 10 years ago
#12 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion

Just slighltly alter them to match TF2 realm and have people immediately understand what they mean.

Silver I
Silver II
Silver III
Silver IV
Silver Monkeynaut
Silver Monkeynaut's Master

(https://wiki.teamfortress.com/w/images/thumb/c/cf/Bestbuddies.png/200px-Bestbuddies.png?t=20111120145030)
Badlands Brawler I
Badlands Brawler II
Badlands Brawler III
Badlands Brawler's Coach

I'm out of other ideas for now

posted about 10 years ago
#22 WHAT we NEED to do to get comp tf2 more players in TF2 General Discussion

ESEA failed in Europe while ETF2L will start it's 20th season so saying that free league can't be good is just wrong. Of course we don't have fancy LANs or huge prizepool, but it's as good as it can be without a big budget.

posted about 10 years ago
#29 d i g i t a l s p o r t s in TF2 General Discussion
thesupremecommanderI'm pretty sure that was intentional.

I know it, but I'm either sleepy or my english is just shit, what I should have said was "being misunderstood" :P

posted about 10 years ago
#27 d i g i t a l s p o r t s in TF2 General Discussion
GentlemanJonHowever if you want a TF2 MMR without Valve Time I'll probably have something up in a few weeks ;)

Just helping you avoid being misunderstood :)
MMR stands for matchmaking rating

posted about 10 years ago
#103 dave, take it easy on dem' pubbers in Off Topic
AvastCHERRYThat wasn't what I meant at all, what I meant was more that you're on your own and there's more than single demo sticking. You can't count on scouts to check or open shutters so you can fire a few rockets, you can't count on your team mates to go back and get rid of the "camping" guy, the best you can do is airblast or knock them, but either way it'll be a spamfest right after you do it since there is more than a single demo.
I am not a top player and I don't play highlander so I can't say I know everything about the game, but I played both competitive and pubs and know that they are no comparable, you can't count on your teammates and with shit unlocks and no class limits you can't clearly predict what will happen, it's not like I'm saying that getting out of the spawn is impossible or hard, but I've been on the other side and it's no fun for an average pubber, so why not let them do what they want.

No where in this fucking thread are we advocating a march on the houses of the admin's of this server. Both you and that El_Beno idiot have somehow implied we're going to start a political revolution for the cause of Dave__AC over this.

All we are doing is taking something we find funny and discussing the idiocy of spawncamping rules/the admins decision.

There is no seriousness or outward motivation in this thread. We are literally here shooting the breeze about this retarded pub incident. It is not connected to some desire to sway the oh so venerable TI admins hearts and minds, nor does it reflect upon reaching the pub community to grow the comp community.

My god this thread was enjoyable now its just tragic.

Idk first 2 pages were enjoyable, 3rd was when it started to be bad, my fault was explaining their reason for banning spawncamping, I should just stick to let them play however they want thing or help them instead of making fun of.

posted about 10 years ago
#100 dave, take it easy on dem' pubbers in Off Topic
AustinAvastCHERRYAustinDo you guys ever realize the same people we're calling retarded in this thread are the people we need to make sure our game doesn't die?

Haha nah
Also this. If you want this game to sustain stop acting like you're better. You're good at the game that doesn't matter to the outside world. Sorry, but you feel superior only because you stay in this community and it's a 50% of the world for you. If people keep being like that on the forums or in the lobbies I doubt any of the people betting will get into comp.

You're delusional if you think people like this Dustee idiot are ever going to be any way interested in comp TF2. People like them are perfectly content to pub for eternity whining about stickies while handicapping the basic components of the game so their playerbase can feel good playing spy/sniper/pyro for 10,000 hours.

This thread isnt a collective shitting on every player in their community. Its literally just complaining about how stupid spawncamping rules are. People that get legitimately interested in comp will not look at this thread and say "Wow they look down upon spawmcamping rules and idiotic admins? I don't think I can do this anymore."

Quit your idiotic preaching.

As much as it pains me to defend them, that's incorrect. We might not want people this this Dustee guy, but you better believe he's not going to let this slip. He's an admin of a community, one in which we need. We're suppossed to encourage pubbers to try competitve. If an admin of their community, their only way of knowing TF2, tells them to avoid the fourms and avoid comp, they are going to listen to him.

It doesn't matter if he's an admin or not he's got friends, this topic is public, we're building an image.
Also I didn't mean anyone in general or just this thread. Bounce rate in the TF2 is uncomparable with other games because of no matchmaking, huge learning curve and attitude towards new players (not like most of the players rage on newbies, but even one guy can turn a lot of people off from the comp).

posted about 10 years ago
#97 dave, take it easy on dem' pubbers in Off Topic

That wasn't what I meant at all, what I meant was more that you're on your own and there's more than single demo sticking. You can't count on scouts to check or open shutters so you can fire a few rockets, you can't count on your team mates to go back and get rid of the "camping" guy, the best you can do is airblast or knock them, but either way it'll be a spamfest right after you do it since there is more than a single demo.
I am not a top player and I don't play highlander so I can't say I know everything about the game, but I played both competitive and pubs and know that they are no comparable, you can't count on your teammates and with shit unlocks and no class limits you can't clearly predict what will happen, it's not like I'm saying that getting out of the spawn is impossible or hard, but I've been on the other side and it's no fun for an average pubber, so why not let them do what they want.

posted about 10 years ago
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