Benroads
Account Details
SteamID64 76561198040399924
SteamID3 [U:1:80134196]
SteamID32 STEAM_0:0:40067098
Country United States
Signed Up January 29, 2013
Last Posted June 23, 2023 at 12:09 AM
Posts 1213 (0.3 per day)
Game Settings
In-game Sensitivity 1.1
Windows Sensitivity 5
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
240hz
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Logitech G610
Mousepad Steelseries Qck Heavy
Headphones Sennheiser 569
Monitor ASUS VG259QM
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#16 CFG help in Q/A Help
dyzBenroadsYou should not need to restart TF2 for anything involving scripts, do make sure you have saved the cfg file AND re execed it via the console.

If you're using mousewheel this might work out better for you.

http://pastebin.com/p0RbEL8f

Have not tried it personally since i use Q,E,F but friends have told me good things about it.

Seems complicated as fuck.

that's probably because it is, script needs to know what weapon you're on and what one you were on so that quickswitch does work and so do viewmodel settings. I've never cared for scrollwheel but to have the sens thing work you'd need to add an additonal command to this part

alias equip_primary   "slot1; r_drawviewmodel 0; qs_primary; sensitivity ___"
alias equip_secondary "slot2; r_drawviewmodel 1; qs_secondary; sensitivity ___"
alias equip_melee     "slot3; r_drawviewmodel 1; qs_melee; sensitivity ___"

Replace with desired sens for each slot

posted about 12 years ago
#38 ESEA reg closes tonight in TF2 General Discussion
PhraktureIcyWindQuindalinot pro_viaduct_rc4?
That exists?

Yes the major differences are that heavies can't shoot over the signs by point and explosions don't go through the metal panels.

I'm sure there are others though.

He has removed 4 or 5 hiding spots and changed the clipping a bit at mid. Specifically the rocks above it.

posted about 12 years ago
#13 CFG help in Q/A Help

You should not need to restart TF2 for anything involving scripts, do make sure you have saved the cfg file AND re execed it via the console.

If you're using mousewheel this might work out better for you.

http://pastebin.com/p0RbEL8f

Have not tried it personally since i use Q,E,F but friends have told me good things about it.

posted about 12 years ago
#12 New Map Weekends happening in TF2 General Discussion

need more gamers

posted about 12 years ago
#10 Butt movies in Off Topic

pls respond

posted about 12 years ago
#41 cp_snakewater_g5 in Map Discussion
nightwatchCan you please bzip that for the sake of the children

http://www.mediafire.com/download/504jzheqdg9gyvy/cp_snakewater_g6.rar

Dont have bzip.

posted about 12 years ago
#39 cp_snakewater_g5 in Map Discussion

g6 download

http://www.mediafire.com/download/fpldiy2i2za3012/cp_snakewater_g6.bsp

posted about 12 years ago
#6 Default/Custom HUD in Customization

http://teamfortress.tv/forum/thread/12010/1#post-189011

Edit woops thought you were talking about the spy thing.

make sure you have cl_hud_playerclass_use_playermodel 1 in your autoexec or something.

posted about 12 years ago
#29 cp_snakewater_g5 in Map Discussion
liasI can't download g5 8( Error (404)
We can't find the page you're looking for. Check out our Help Center and forums for help, or head back to home.

http://www.mediafire.com/download/ihvopmksxh8dvvd/cp_snakewater_g5.bsp

Uploaded it incase you wanted to take a look.

posted about 12 years ago
#15 cp_snakewater_g5 in Map Discussion

Not sure if he even posts on these forums, you can probably get ahold of him via steam or the ETF2L forums thread

http://etf2l.org/forum/maps/topic-12279/page-1/

posted about 12 years ago
#2 New Map Weekends happening in TF2 General Discussion

Maybe test new version of snakewater?

https://dl.dropboxusercontent.com/u/2447457/cp_snakewater_g5.bsp

posted about 12 years ago
#8 cp_snakewater_g5 in Map Discussion

Personally I preferred the old fences as I think they looks far nicer than the solid blocks of wood but it's not a huge deal. Going to miss stupid dropdown plays a lot and this tree on second

http://puu.sh/4kJXQ.jpg

posted about 12 years ago
#1 cp_snakewater_g5 in Map Discussion

New version of Snakewater was released.

Alright, there
posted about 12 years ago
#157 ESEA S15 NA Invite Happenings/Predictions in TF2 General Discussion

RR Demo
b4nny Scout
Indust Medic

Everything else is the same

posted about 12 years ago
#6 Binds in Macro Keys in Q/A Help

You can do modifier keys in source engine fairly easily.

For example:

F is bound to Kill but when you hold shift and F you want it to Turn on viewmodels (example doesnt really matter you can have each thing do whatever)

bind f "kill"
alias +shiftkey "bind f r_drawviewmodel 1"
alias -shiftkey "bind f kill"
bind shift +shiftkey 

However you can't really use whatever you bind shiftkey to for other commands. I actually do this for stuff like mge commands and my killbind. So I use my side mouse buttons as I don't use then for other things.

posted about 12 years ago
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