Got perma-banned on TF2Center for having an invisible character as my name
Account Details | |
---|---|
SteamID64 | 76561198072250111 |
SteamID3 | [U:1:111984383] |
SteamID32 | STEAM_0:1:55992191 |
Country | Belgium |
Signed Up | September 18, 2016 |
Last Posted | April 16, 2024 at 1:29 PM |
Posts | 124 (0 per day) |
Game Settings | |
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In-game Sensitivity | 2.90 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
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Mouse | Logitech G Pro Wireless |
Keyboard | Wooting One |
Mousepad | SteelSeries QcK XL |
Headphones | Audio Technica ATH-M50X |
Monitor | LG 27GK750F |
I don't have a lot of experience with budget laptops but when I went to college and needed to buy a laptop, the recommended laptops by my college for developers were all far above $1000 from what I remember. I'm sure I could manage with a slightly cheaper laptop than whatever I bought back then for ~€1700 but I think you'll have a hard time finding anything worthwhile for under $600 if the sole purpose is not just taking notes in class, but it also depends on the coding classes you take. Are you doing stuff like machine learning, web development, data science, IoT, computer graphics, game development...?
They have a lot of great albums, but Abbey Road is one of the few where I'll always want to listen to the entire thing. It feels very cohesive.
Not sure what they're doing but when checking people's inventories it says "This inventory is not available at this time. Please try again later." right now for a lot of my friends.
Lastly, Valve is not aware of every single bug the community complains about. Occasionally people
complain about a bug but nobody ever ends up sending a proper bug report email to Valve, so they never
learn about it. It’s actually surprising how much noise people make in unofficial channels yet never send
that noise to Valve through official means (which is usually an email).
You'd think those countless emails people have sent Valve regarding bugs like the sticky det delay/ubers being built during pauses and exploits like editing the spy's decloak sound would have made a difference by now if they really did read their emails. I mean I'm pretty sure some even included step-by-step instructions on how to recreate the problem or even how to fix it. Like how long has it been?
Really nice initiative, looking forward to seeing what people can put together this time around.
Is it really necessary to include stuff like Mann Power as a requirement though? I'm pretty sure half the people on this forum have only played that gamemode on release date
I tried to rename the class configs in tf/cfg/user/autoexec.cfg by adding the aliases specified in the docs, but it doesn't seem to use the specified config name. My class configs work just fine if I use the standard names though (ex. scout.cfg instead of myscout.cfg).
name: Adje
country: Belgium
https://www.twitch.tv/adje
prem hl, nations cup, low 6s, pubs
When I played Sun/Moon it felt like the game was holding my hand the entire time and showing me cutscenes every five minutes. Exp Shares spreading to all your Pokémon also made it ridiculously easy to breeze through the main game too. I'm liking what I see so far (apart from Dynamax) but I really hope this game doesn't make me feel like I'm just along for the ride to the extent Sun/Moon did.
I don't really understand why this rule is a thing for some of the offclasses on last/during stalemates that people would only run for 2-3 minutes on average per game (Pyro, Heavy, Spy, Engineer, Sniper to a lesser extent). For a class like Engineer most of the cheese unlocks are banned in 6s anyway, so what does banning people from playing that class accomplish exactly?
Also does me not being allowed to play Spy also mean I can't check the medigun at the start of the game lol
Cool idea for a project but if you want to attract developers for this I think you'll have to do better than just write out your goals for it and actually think further ahead about how you will accomplish those goals. There's a lot of things to consider when making a system like this.
The primary thing to consider is whether people will use it at all: if it's not easier than posting in a Discord channel or less time consuming to set up than it would be to plan your own scrims, it won't have any users and people will feel forced/inclined to use Discord anyway even if an alternative exists. Also important to note is that if you want to make this a service for lots of people you'll need to check if there even is any interest for this in the first place. I think your first step should be to create a poll of some sort and check if this is something people want and what kind of features they would like/find useful.
Another pitfall is the actual matching system. I think it will be very difficult to actually get the system to book scrims vs teams of equal skill or similar, because even in the same division there is quite a large skill gap between the bottom and top teams. Some teams won't mind playing vs teams far better than them but not everyone is the same in that regard. Until you can think of a solution for that I don't think a fully automatic system will work. Semi-automatic? Perhaps.
You want people to get notified about booked/cancelled scrims. Cool, but how do you want to do that? Mail? Discord? Steam? Push notifications?
How would this system work across different leagues and regions? You'd have to separate them in a proper and clear way so the system does not try and book scrims vs ozfortress teams when you play ETF2L or something silly like that.
Maybe you've thought about some of the things you've mentioned already and how you would implement it, but I feel like it's important to be very clear what it is that you want and how you want it to work. I like your concept but I don't think any developer would want to put their time into something like this (for free), just to realize that there is no demand for whatever it is he developed or that people prefer just messaging people over Steam or Discord to book scrims.
You could maybe talk to the person who made scrim.tf and pitch your idea there, while it's not really what you're looking for I think it would fit in nicely with the player availability system he made.
It doesn't help your case calling every admin in the league completely incompetent and moronic, even if you are not aimbotting. You've been banned for like, what, a day so far? Did you even bother contacting any admin before posting four comments on your Steam profile and having your buddy make a TFTV thread about it?
Also not sure how demos a player could have hand picked prove anything in terms of not being a cheater, let alone linking a ban post from eight years ago as a reference to the current state of AC staff.
SitngusI have weird problem. I had everything working last week, I do preload this correctly but yeah, for some reason it doesn't work properly. I mean, sometimes it works, sometimes not. When I change class/server/map it might break. No idea whats happening. I tried to reinstall this but it didn't work
If you are using mastercomfig, check if you have asynchronous disk loading disabled.
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0