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harbleu medigunbeam
posted in Customization
1
#1
0 Frags +

qsd

qsd
2
#2
0 Frags +

viewmodel_fov 0 makes it look like that, or at least it used to.

viewmodel_fov 0 makes it look like that, or at least it used to.
3
#3
0 Frags +

r_drawviewmodel 0
viewmodel_fov - just try lowest values.

If you will play with low viewmodel_fov, you will achieve harblues medigun beam, but switching weapons will make your screen go black for a milisecond, so get the correct viewmodel fov and use drawviewmodel 0

r_drawviewmodel 0
viewmodel_fov - just try lowest values.

If you will play with low viewmodel_fov, you will achieve harblues medigun beam, but switching weapons will make your screen go black for a milisecond, so get the correct viewmodel fov and use drawviewmodel 0
4
#4
0 Frags +

alias medslot1 „slot1;r_drawviewmodel 1;viewmodel_fov 70“
alias medslot2 „slot2;r_drawviewmodel 0;viewmodel_fov 0“
alias medslot3 „slot3;r_drawviewmodel 1;viewmodel_fov 70“
bind 1 medslot1
bind 2 medslot2
bind 3 medslot3

alias medslot1 „slot1;r_drawviewmodel 1;viewmodel_fov 70“
alias medslot2 „slot2;r_drawviewmodel 0;viewmodel_fov 0“
alias medslot3 „slot3;r_drawviewmodel 1;viewmodel_fov 70“
bind 1 medslot1
bind 2 medslot2
bind 3 medslot3
5
#5
2 Frags +

qsd

qsd
6
#6
12 Frags +

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