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SourceRes
posted in Videos
31
#31
0 Frags +

Awesome stuff, thanks!

Awesome stuff, thanks!
32
#32
0 Frags +
MOCOLONIThe plugin seems to be crashing the game as of February 9, 2017. Hope you're still up to give support to the plugin, and in case this helps:

- The game crashes right after trying to submit a forced resolution
- Windows 10 x64
- I followed all the steps before trying anything

tsc integrated it in statusspec
https://drive.google.com/open?id=0B4iIqQZOLxbFUUZ1bEk5LVdOQlk
use command statusspec_resolution_set or something like that

[quote=MOCOLONI]The plugin seems to be crashing the game as of February 9, 2017. Hope you're still up to give support to the plugin, and in case this helps:

- The game crashes right after trying to submit a forced resolution
- Windows 10 x64
- I followed all the steps before trying anything[/quote]
tsc integrated it in statusspec
https://drive.google.com/open?id=0B4iIqQZOLxbFUUZ1bEk5LVdOQlk
use command statusspec_resolution_set or something like that
33
#33
0 Frags +
CitroMaindMOCOLONIThe plugin seems to be crashing the game as of February 9, 2017. Hope you're still up to give support to the plugin, and in case this helps:

- The game crashes right after trying to submit a forced resolution
- Windows 10 x64
- I followed all the steps before trying anything
tsc integrated it in statusspec
https://drive.google.com/open?id=0B4iIqQZOLxbFUUZ1bEk5LVdOQlk
use command statusspec_resolution_set or something like that

Not sure but I think it customizes your game's settings when I only want to force the resolution, like SourceRes did. Still, thanks for letting me know; I may check it some day.

[quote=CitroMaind][quote=MOCOLONI]The plugin seems to be crashing the game as of February 9, 2017. Hope you're still up to give support to the plugin, and in case this helps:

- The game crashes right after trying to submit a forced resolution
- Windows 10 x64
- I followed all the steps before trying anything[/quote]
tsc integrated it in statusspec
https://drive.google.com/open?id=0B4iIqQZOLxbFUUZ1bEk5LVdOQlk
use command statusspec_resolution_set or something like that[/quote]
Not sure but I think it customizes your game's settings when I only want to force the resolution, like SourceRes did. Still, thanks for letting me know; I may check it some day.
34
#34
0 Frags +

this crashes my game whenever i use sr_forceres. anyone know an alternative or how to fix?

e: latest version of statusspec didnt have a resolution command as far as i could tell but citromainds one worked

this crashes my game whenever i use sr_forceres. anyone know an alternative or how to fix?

e: latest version of statusspec didnt have a resolution command as far as i could tell but citromainds one worked
35
#35
7 Frags +

Big necro but here's a working plugin.
https://github.com/jooonior/SourceRes
In theory it should be more stable than blue's version. Would appreciate if someone could test it in other games.

Big necro but here's a working plugin.
https://github.com/jooonior/SourceRes
In theory it should be more stable than blue's version. Would appreciate if someone could test it in other games.
36
#36
0 Frags +
juniorBig necro but here's a working plugin.
https://github.com/jooonior/SourceRes
In theory it should be more stable than blue's version. Would appreciate if someone could test it in other games.

I am a noob when it comes to this stuff but what does "generating a solution" mean with Source SDK 2013? I don't understand any of the build stuff

[quote=junior]Big necro but here's a working plugin.
https://github.com/jooonior/SourceRes
In theory it should be more stable than blue's version. Would appreciate if someone could test it in other games.[/quote]
I am a noob when it comes to this stuff but what does "generating a solution" mean with Source SDK 2013? I don't understand any of the build stuff
37
#37
3 Frags +
buzz_modejuniorBig necro but here's a working plugin.
https://github.com/jooonior/SourceRes
In theory it should be more stable than blue's version. Would appreciate if someone could test it in other games.
I am a noob when it comes to this stuff but what does "generating a solution" mean with Source SDK 2013? I don't understand any of the build stuff

Build instructions are for developers. You can download an already built plugin from the releases page.

[quote=buzz_mode][quote=junior]Big necro but here's a working plugin.
https://github.com/jooonior/SourceRes
In theory it should be more stable than blue's version. Would appreciate if someone could test it in other games.[/quote]
I am a noob when it comes to this stuff but what does "generating a solution" mean with Source SDK 2013? I don't understand any of the build stuff[/quote]
Build instructions are for developers. You can download an already built plugin from the [url=https://github.com/jooonior/SourceRes/releases/latest]releases page[/url].
38
#38
0 Frags +
juniorbuzz_modejuniorBig necro but here's a working plugin.
https://github.com/jooonior/SourceRes
In theory it should be more stable than blue's version. Would appreciate if someone could test it in other games.
I am a noob when it comes to this stuff but what does "generating a solution" mean with Source SDK 2013? I don't understand any of the build stuff
Build instructions are for developers. You can download an already built plugin from the releases page.

tyvm

[quote=junior][quote=buzz_mode][quote=junior]Big necro but here's a working plugin.
https://github.com/jooonior/SourceRes
In theory it should be more stable than blue's version. Would appreciate if someone could test it in other games.[/quote]
I am a noob when it comes to this stuff but what does "generating a solution" mean with Source SDK 2013? I don't understand any of the build stuff[/quote]
Build instructions are for developers. You can download an already built plugin from the [url=https://github.com/jooonior/SourceRes/releases/latest]releases page[/url].[/quote]
tyvm
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