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Voice Command Volume?
posted in Q/A Help
1
#1
0 Frags +

I've seen lots of people with reduced volume for voice commands, and it seems really useful because things like "Sentry going up!" can mask the sound of footsteps or weapons.

I haven't been able to find any console commands about it, so if you have to edit the game's sound files, where are they located?

Thanks.

I've seen lots of people with reduced volume for voice commands, and it seems really useful because things like "Sentry going up!" can mask the sound of footsteps or weapons.

I haven't been able to find any console commands about it, so if you have to edit the game's sound files, where are they located?

Thanks.
2
#2
0 Frags +

It seems questionable to me that this is actually possible since changing the volume would make you able to turn it up so you hear medics say "I am fully charged" or whatever louder.

could be though, I don't know

It seems questionable to me that this is actually possible since changing the volume would make you able to turn it up so you hear medics say "I am fully charged" or whatever louder.

could be though, I don't know
3
#3
4 Frags +

Who are those lots of people, and have you asked them?

Who are those lots of people, and have you asked them?
4
#4
0 Frags +

For the record of people thinking it may not be possible, I did download a custom file (from here I'm sure) that mutes all other sounds except your hitsound (great for dming with music!), so I do believe something like this could be possible, I'd love to see an example though.

For the record of people thinking it may not be possible, I did download a custom file (from here I'm sure) that mutes all other sounds except your hitsound (great for dming with music!), so I do believe something like this could be possible, I'd love to see an example though.
5
#5
-1 Frags +

Do you really need to hear footsteps in tf2?

Do you really need to hear footsteps in tf2?
6
#6
-1 Frags +
spammyDo you really need to hear footsteps in tf2?

why not?

[quote=spammy]Do you really need to hear footsteps in tf2?[/quote]

why not?
7
#7
4 Frags +
STOGEFor the record of people thinking it may not be possible, I did download a custom file (from here I'm sure) that mutes all other sounds except your hitsound (great for dming with music!), so I do believe something like this could be possible, I'd love to see an example though.

I was the guy who made it for dancenumber (with a tip from someone else, can't remember who) and it's definitely very possible.

https://www.dropbox.com/s/iw9yvobwvpict8l/soundmixers.txt?dl=1
Basically just download that, put it inside /tf/custom/thanksmyman/scripts/ , make the volume for all be 1.0, the volume for hitsound to be 0.5 or something, and change the grouprules for hitsound to point to the vo sounds folder.

Not sure if whoever you've been watching did it this way but it'd work. I wouldn't go too crazy with this though because hitsound-only is genuinely nice and it'd suck to get it removed over some dude who made other stuff louder.

[quote=STOGE]For the record of people thinking it may not be possible, I did download a custom file (from here I'm sure) that mutes all other sounds except your hitsound (great for dming with music!), so I do believe something like this could be possible, I'd love to see an example though.[/quote]
I was the guy who made it for dancenumber (with a tip from someone else, can't remember who) and it's definitely very possible.

https://www.dropbox.com/s/iw9yvobwvpict8l/soundmixers.txt?dl=1
Basically just download that, put it inside /tf/custom/thanksmyman/scripts/ , make the volume for all be 1.0, the volume for hitsound to be 0.5 or something, and change the grouprules for hitsound to point to the vo sounds folder.

Not sure if whoever you've been watching did it this way but it'd work. I wouldn't go too crazy with this though because hitsound-only is genuinely nice and it'd suck to get it removed over some dude who made other stuff louder.
8
#8
0 Frags +

Why is anyone concerned with "making voicelines louder" if you can hear it (even slightly) you get a caption so it is not like you can hear it from any farther

Why is anyone concerned with "making voicelines louder" if you can hear it (even slightly) you get a caption so it is not like you can hear it from any farther
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