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Config issues, help.
1
#1
0 Frags +

So, i am a Soldier getting into Competitive. As a soldier, i know you need a cl_interp of 0.0152. in game its "15.2".
But, i am confused with these following commands:
cl_interp_ratio "1"
cl_updaterate "67"
cl_cmdrate "67"
rate "100000"

For the type of class i play, what settings should be changed for the better?
i also feel a little fps drop, but that just may be me.
please help <3

So, i am a Soldier getting into Competitive. As a soldier, i know you need a cl_interp of 0.0152. in game its "15.2".
But, i am confused with these following commands:
cl_interp_ratio "1"
cl_updaterate "67"
cl_cmdrate "67"
rate "100000"

For the type of class i play, what settings should be changed for the better?
i also feel a little fps drop, but that just may be me.
please help <3
2
#2
1 Frags +

That interp looks right, it's just reading 0.0152 as 15.2 because the decimals are moved to the right by two.
As for each class I just have hitscan classes as 0.033 and projectile classes as 0.0152

That interp looks right, it's just reading 0.0152 as 15.2 because the decimals are moved to the right by two.
As for each class I just have hitscan classes as 0.033 and projectile classes as 0.0152
3
#3
0 Frags +
phazThat interp looks right, it's just reading 0.0152 as 15.2 because the decimals are moved to the right by two.
As for each class I just have hitscan classes as 0.033 and projectile classes as 0.0152

What about the other commands? should i change those others to anything else?

[quote=phaz]That interp looks right, it's just reading 0.0152 as 15.2 because the decimals are moved to the right by two.
As for each class I just have hitscan classes as 0.033 and projectile classes as 0.0152[/quote]

What about the other commands? should i change those others to anything else?
4
#4
0 Frags +
SkyH4ighphazThat interp looks right, it's just reading 0.0152 as 15.2 because the decimals are moved to the right by two.
As for each class I just have hitscan classes as 0.033 and projectile classes as 0.0152

What about the other commands? should i change those others to anything else?

I just use what's defaulted in Comanglia's config, these numbers have been similar throughout all the configs I've messed with.

Show Content
cl_cmdrate 67
cl_interp .033
cl_interp_ratio 1
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 67
rate 60000
[quote=SkyH4igh][quote=phaz]That interp looks right, it's just reading 0.0152 as 15.2 because the decimals are moved to the right by two.
As for each class I just have hitscan classes as 0.033 and projectile classes as 0.0152[/quote]

What about the other commands? should i change those others to anything else?[/quote]

I just use what's defaulted in Comanglia's config, these numbers have been similar throughout all the configs I've messed with.
[spoiler]
cl_cmdrate 67
cl_interp .033
cl_interp_ratio 1
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 67
rate 60000[/spoiler]
5
#5
0 Frags +

pretty much you want 0.152 for projectiles, and 0.33 / 0.31 for hitscan, you can easily change it in your config by switching cl_interp_ratio from 1-2

pretty much you want 0.152 for projectiles, and 0.33 / 0.31 for hitscan, you can easily change it in your config by switching cl_interp_ratio from 1-2
6
#6
0 Frags +
rowpiecespretty much you want 0.152 for projectiles, and 0.33 / 0.31 for hitscan, you can easily change it in your config by switching cl_interp_ratio from 1-2

change the retio to 2, correct?

[quote=rowpieces]pretty much you want 0.152 for projectiles, and 0.33 / 0.31 for hitscan, you can easily change it in your config by switching cl_interp_ratio from 1-2[/quote]

change the retio to 2, correct?
7
#7
0 Frags +
phazSkyH4ighphazThat interp looks right, it's just reading 0.0152 as 15.2 because the decimals are moved to the right by two.
As for each class I just have hitscan classes as 0.033 and projectile classes as 0.0152

What about the other commands? should i change those others to anything else?

I just use what's defaulted in Comanglia's config, these numbers have been similar throughout all the configs I've messed with.
Show Content
cl_cmdrate 67
cl_interp .033
cl_interp_ratio 1
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 67
rate 60000

if you play soldier use cl_interp .0152 or 0

rowpiecespretty much you want 0.152 for projectiles, and 0.33 / 0.31 for hitscan, you can easily change it in your config by switching cl_interp_ratio from 1-2

For ESEA users you'll have to set cl_interp to whatever interp you want as cl_interp_ratio is locked to 1

[quote=phaz][quote=SkyH4igh][quote=phaz]That interp looks right, it's just reading 0.0152 as 15.2 because the decimals are moved to the right by two.
As for each class I just have hitscan classes as 0.033 and projectile classes as 0.0152[/quote]

What about the other commands? should i change those others to anything else?[/quote]

I just use what's defaulted in Comanglia's config, these numbers have been similar throughout all the configs I've messed with.
[spoiler]
cl_cmdrate 67
cl_interp .033
cl_interp_ratio 1
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 67
rate 60000[/spoiler][/quote]

if you play soldier use cl_interp .0152 or 0

[quote=rowpieces]pretty much you want 0.152 for projectiles, and 0.33 / 0.31 for hitscan, you can easily change it in your config by switching cl_interp_ratio from 1-2[/quote]

For ESEA users you'll have to set cl_interp to whatever interp you want as cl_interp_ratio is locked to 1
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