Upvote Upvoted 8 Downvote Downvoted
self worth by weatherspoon
posted in Videos
1
#1
0 Frags +

Looking for feedback on what i can improve on or what i can do to make it look better.
made in 4-5 hours
*warning* song is rap, please don't complain about it since i told you ahead.
thanks in advance
https://www.youtube.com/watch?v=Lr_9Ta-vYN4

The video is more for the editing then the frags.

Looking for feedback on what i can improve on or what i can do to make it look better.
made in 4-5 hours
*warning* song is rap, please don't complain about it since i told you ahead.
thanks in advance
https://www.youtube.com/watch?v=Lr_9Ta-vYN4

The video is more for the editing then the frags.
2
#2
8 Frags +

The dark colors were very unappealing.

The dark colors were very unappealing.
3
#3
3 Frags +

It wasn't bad, but the colors were too dark and the camera wasn't that good either.
Overall, music pretty fits the edit style, but work on these things.

It wasn't bad, but the colors were too dark and the camera wasn't that good either.
Overall, music pretty fits the edit style, but work on these things.
4
#4
1 Frags +

good song

good song
5
#5
3 Frags +

honestly i think the music fits the colors you had; whether that was intentional or not, i'm not sure.

smooths we're pretty good.

i really prefer viewmodels but that's just me.

honestly i think the music fits the colors you had; whether that was intentional or not, i'm not sure.

smooths we're pretty good.

i really prefer viewmodels but that's just me.
6
#6
1 Frags +
GeknaiirThe dark colors were very unappealing.RayinerIt wasn't bad, but the colors were too dark and the camera wasn't that good either.
Overall, music pretty fits the edit style, but work on these things.
Abrissgood songcr4ftyhonestly i think the music fits the colors you had; whether that was intentional or not, i'm not sure.

smooths we're pretty good.

i really prefer viewmodels but that's just me.

Thank you guys for your feedback and comments. Also about the viewmodels, i couldn't get a clean green screen of them so just decided not to include them. And having them through the whole video or certain parts are kinda distracting in my opinion.

[quote=Geknaiir]The dark colors were very unappealing.[/quote]

[quote=Rayiner]It wasn't bad, but the colors were too dark and the camera wasn't that good either.
Overall, music pretty fits the edit style, but work on these things.[/quote]

[quote=Abriss]good song[/quote]

[quote=cr4fty]honestly i think the music fits the colors you had; whether that was intentional or not, i'm not sure.

smooths we're pretty good.

i really prefer viewmodels but that's just me.[/quote]

Thank you guys for your feedback and comments. Also about the viewmodels, i couldn't get a clean green screen of them so just decided not to include them. And having them through the whole video or certain parts are kinda distracting in my opinion.
7
#7
0 Frags +

felt really awkward, idk the no viewmodel thing is really unappealing to me and when you add velocity you're doing it to early or something so there isn't really any build to the shot like with other edited stuff.

felt really awkward, idk the no viewmodel thing is really unappealing to me and when you add velocity you're doing it to early or something so there isn't really any build to the shot like with other edited stuff.
8
#8
2 Frags +

good music, 0 2 100 nigg personally i like lil wayne swag

good music, 0 2 100 nigg personally i like lil wayne swag
9
#9
0 Frags +

Aside from it being dark, the only problem I have with the video is that the smooths aren't very smooth.

I don't mean that they're laggy/choppy or anything. I say they're not smooth because they turn too sharply at some points. An example being 24 seconds into your video. The smooth turns too sharply during those 3 keys you placed (1 for each of the turns). The best way to not have this happen is spread out the keys you place more than you did. Have a higher amount of ticks in between each key so that the camera change looks more natural, more smooth. You could also just try using two keys instead of 3. Having an A-to-B plan is better for those short smooths. You want to save using more than 2 keys for the longer ones, which a lot of the time don't even need that much (because then you're usually overdoing it).

This is a little less important, as over time you'll get better and will stop doing it, but you should try to make sure the camera is continuously focused on the exact same area, if that's what you're going for in your smooth (which in this case you were). Using 24 seconds in again as an example, each key had the camera looking in the same general direction/area, but not at the exact same spot each time. That's not visually appealing.

Keep up the good work though. I hope you're serious with editing and don't find it a waste of time. We need more serious editors.

Aside from it being dark, the only problem I have with the video is that the smooths aren't very smooth.

I don't mean that they're laggy/choppy or anything. I say they're not smooth because they turn too sharply at some points. An example being 24 seconds into your video. The smooth turns too sharply during those 3 keys you placed (1 for each of the turns). The best way to not have this happen is spread out the keys you place more than you did. Have a higher amount of ticks in between each key so that the camera change looks more natural, more smooth. You could also just try using two keys instead of 3. Having an A-to-B plan is better for those short smooths. You want to save using more than 2 keys for the longer ones, which a lot of the time don't even need that much (because then you're usually overdoing it).

This is a little less important, as over time you'll get better and will stop doing it, but you should try to make sure the camera is continuously focused on the exact same area, if that's what you're going for in your smooth (which in this case you were). Using 24 seconds in again as an example, each key had the camera looking in the same [b]general[/b] direction/area, but not at the exact same spot each time. That's not visually appealing.

Keep up the good work though. I hope you're serious with editing and don't find it a waste of time. We need more serious editors.
10
#10
0 Frags +
kirbyAside from it being dark, the only problem I have with the video is that the smooths aren't very smooth.

I don't mean that they're laggy/choppy or anything. I say they're not smooth because they turn too sharply at some points. An example being 24 seconds into your video. The smooth turns too sharply during those 3 keys you placed (1 for each of the turns). The best way to not have this happen is spread out the keys you place more than you did. Have a higher amount of ticks in between each key so that the camera change looks more natural, more smooth. You could also just try using two keys instead of 3. Having an A-to-B plan is better for those short smooths. You want to save using more than 2 keys for the longer ones, which a lot of the time don't even need that much (because then you're usually overdoing it).

This is a little less important, as over time you'll get better and will stop doing it, but you should try to make sure the camera is continuously focused on the exact same area, if that's what you're going for in your smooth (which in this case you were). Using 24 seconds in again as an example, each key had the camera looking in the same general direction/area, but not at the exact same spot each time. That's not visually appealing.

Keep up the good work though. I hope you're serious with editing and don't find it a waste of time. We need more serious editors.

Thanks for a ton of helpful feedback. I definitely will be trying spacing my keys and spreading out the time between. Actually this comment means a lot to me since i remember looking at your videos a long time ago. I've actually been attempting at editing (failing) for a while now, but only recently have I been trying to get somewhere with it.

[quote=kirby]Aside from it being dark, the only problem I have with the video is that the smooths aren't very smooth.

I don't mean that they're laggy/choppy or anything. I say they're not smooth because they turn too sharply at some points. An example being 24 seconds into your video. The smooth turns too sharply during those 3 keys you placed (1 for each of the turns). The best way to not have this happen is spread out the keys you place more than you did. Have a higher amount of ticks in between each key so that the camera change looks more natural, more smooth. You could also just try using two keys instead of 3. Having an A-to-B plan is better for those short smooths. You want to save using more than 2 keys for the longer ones, which a lot of the time don't even need that much (because then you're usually overdoing it).

This is a little less important, as over time you'll get better and will stop doing it, but you should try to make sure the camera is continuously focused on the exact same area, if that's what you're going for in your smooth (which in this case you were). Using 24 seconds in again as an example, each key had the camera looking in the same [b]general[/b] direction/area, but not at the exact same spot each time. That's not visually appealing.

Keep up the good work though. I hope you're serious with editing and don't find it a waste of time. We need more serious editors.[/quote]

Thanks for a ton of helpful feedback. I definitely will be trying spacing my keys and spreading out the time between. Actually this comment means a lot to me since i remember looking at your videos a long time ago. I've actually been attempting at editing (failing) for a while now, but only recently have I been trying to get somewhere with it.
11
#11
0 Frags +

You should probably tone down the cc. Having some cc can really help the mood but I think in this case it was a little much. Also, if you're going to have multiple smooths and angles of the same frag, they should be fast paced, not slow and long, like the granary one is. If you had gone through the angles faster, it would look better. Other than that, I like it. Keep it up!

You should probably tone down the cc. Having some cc can really help the mood but I think in this case it was a little much. Also, if you're going to have multiple smooths and angles of the same frag, they should be fast paced, not slow and long, like the granary one is. If you had gone through the angles faster, it would look better. Other than that, I like it. Keep it up!
Please sign in through STEAM to post a comment.