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Show your HUD modifications!
posted in Customization
2791
#2791
-1 Frags +
adyskyedited bxhud, moved everything next to the crosshair cuz tunnel vision

http://i.imgur.com/s2DSndF.png

dl pls

[quote=adysky]edited bxhud, moved everything next to the crosshair cuz tunnel vision

[img]http://i.imgur.com/s2DSndF.png[/img][/quote]

dl pls
2792
#2792
1 Frags +
omniI've come to the conclusion that Colly will never release the new QTC because he can't decide the direction to go in

You old tease

basically

[quote=omni]I've come to the conclusion that Colly will never release the new QTC because he can't decide the direction to go in

You old tease[/quote]
basically
2793
#2793
3 Frags +
collycatthe whole circle idea got out of hand so i wasted 2 hours on this
http://i.imgur.com/P491LfT.jpg

flashbacks to a simpler time

http://i.imgur.com/aCBSTtf.jpg

[quote=collycat]the whole circle idea got out of hand so i wasted 2 hours on this
[img]http://i.imgur.com/P491LfT.jpg[/img][/quote]

flashbacks to a simpler time
[img]http://i.imgur.com/aCBSTtf.jpg[/img]
2794
#2794
2 Frags +
Ericcollycatthe whole circle idea got out of hand so i wasted 2 hours on this
flashbacks to a simpler time

a better time

[quote=Eric][quote=collycat]the whole circle idea got out of hand so i wasted 2 hours on this
[/quote]

flashbacks to a simpler time[/quote]
a better time
2795
#2795
5 Frags +

I added some buff and low health bars to more's hud and changed the scoreboard to the broeselhud one

http://i.imgur.com/qVGCfAx.jpg

http://i.imgur.com/QHdcing.jpg

http://i.imgur.com/DgAxvic.jpg

I added some buff and low health bars to more's hud and changed the scoreboard to the broeselhud one

[IMG]http://i.imgur.com/qVGCfAx.jpg[/IMG]
[IMG]http://i.imgur.com/QHdcing.jpg[/IMG]
[IMG]http://i.imgur.com/DgAxvic.jpg[/IMG]
2796
#2796
-1 Frags +
vanitasI added some buff and low health bars to more's hud and changed the scoreboard to the broeselhud one

[IMG]http://i.imgur.com/qVGCfAx.jpg[/IMG]
[IMG]http://i.imgur.com/QHdcing.jpg[/IMG]
[IMG]http://i.imgur.com/DgAxvic.jpg[/IMG]

dl?

[quote=vanitas]I added some buff and low health bars to more's hud and changed the scoreboard to the broeselhud one

[IMG]http://i.imgur.com/qVGCfAx.jpg[/IMG]
[IMG]http://i.imgur.com/QHdcing.jpg[/IMG]
[IMG]http://i.imgur.com/DgAxvic.jpg[/IMG][/quote]

dl?
2797
#2797
-11 Frags +

I made the SolanoHUD. To demnonstrate the basics of it I made a trailer.
Looking forward to your feedback!

http://www.youtube.com/watch?v=wzJYX2Qbh2M

I made the SolanoHUD. To demnonstrate the basics of it I made a trailer.
Looking forward to your feedback!

[youtube]http://www.youtube.com/watch?v=wzJYX2Qbh2M[/youtube]
2798
#2798
-6 Frags +

ugly hud by a guy who can barely rocket jump

ugly hud by a guy who can barely rocket jump
2799
#2799
11 Frags +

Incoming wall...

Solano, the reason you are getting such poor reception to the hud (in my opinion) is because it doesn't look polished at all. It looks like you took an afternoon (I know you've been working on it for awhile) to make this and then came up with the BS marketing stuff for the "features" of the hud.

The only REAL change is the health bar. The ammo looks pretty unchanged aside from position, the charge bars look like they were done in about 15 minutes, and overall, it looks like you don't care. You don't HAVE to use a custom font (there are several huds that use the tf2 font) but generally a custom font is what distinguishes a hud from the very start. Also, in your "trailer", you haven't shown us anything more than bad rocket jumps and the sticky bomb charge bar. You never once showed the scoreboard, damage numbers, the winpanel, or other major parts of a hud. You made us watch 2 and a half minutes of the health bar. While a cool concept, it's not worth 2 and a half minutes ever, and especially not in this form. You should really take some time to design this hud and make it cohesive. Right now I'm not seeing that. Maybe add some color to the hud (as well as a custom font if you want) to make it stand out a bit more.

Now, onto the video. At the end of your video, you had a bunch of weird marketing things like

CLASS INDIVIDUAL IMPROVEMENTS - Every Class has its own needs. SolanoHud has its own special solutions!

To me, this is really weird. I've never seen a hud try to advertise as if it were a TV ad...Also, you never SHOWED the different solutions for each class. You showed stickies, rocket jumping, and huntsman (with a few other charge bars for scout and such). Charge bars do not count as a "special solution" for each class's "specific needs". If you are gonna say stuff like that, you need to really follow through and show us what this special solutions are. On my last hud, it took me 15 minutes to make the itemeffectmeters how I wanted them for each class. 15 minutes of time isn't anything special.

Additionally, I think the strange naming of stuff made people a little hesitant to like it. No one wants to see a hud that is presented as a "trailer". It comes off very pretentious/arrogant. Just post some progress pictures of the different elements that you are finished with if you want to preview it. That's what people have been doing in this thread for months. Having advertising-esque phrases to describe the features of the hud and putting in a video and calling it a trailer rather than an imgur album probably hurt your chances for a positive reception. I did't immediately judge it, but when I saw that it was called a trailer and when I saw the features list, it left a weird feeling for me.

I would say go back, get some pictures of the scoreboard, winpanel, spectator tournament, etc. and post them for people to see. If you haven't made those yet, then you shouldn't be even THINKING about making a trailer for release. Those are three of the biggest parts of a hud and no one will choose your hud if they can't see your customization of those elements without downloading/installing the hud. Also, while I like the idea of the health bar, it ruins the hud as it is. Everything is lopsided, nothing else in the hud looks REMOTELY like that bar, and it's quite distracting. You should put more emphasis on the health number itself because it's much easier to get a definite readout of your health from a number, rather than a bar. I mean, if a pocket knows he wants to have at least 50 hp before he jumps across gran mid to link up with his med so he doesn't kill himself jumping, then your faint little rocket jump ticks aren't going to help. You have to take MORE time to register how much health you have based on those than just looking at the number because it's so different and the ticks are so small.

In summary, go back to the drawing board for the health bar and the hud itself. Make everything cohesive and try to have an overall design ethos as you work on the hud. Have some sort of goal to your design choices. I guarantee that if you have a deliberate goal when you design the hud, it will come across to those viewing the screenshots and they will recognize that you spent a lot of time and effort. Also, you need, need, need to have pictures of the scoreboard/winpanel/other major parts of the hud. Look at any of the other huds on huds.tf and you'll see that their screenshots show you all of those major elements. Your pictures/trailer focus solely on the health/ammo and charge bars and I'm sorry, but that's not really enough to give most people a good look at your hud and what makes it different. I think you have a good start conceptually with the health bar and all; it's definitely unique and if you go back and do it right, you could pull off a really cool hud that I think a lot of people would enjoy. Don't give up, but please don't be complacent with what you have right now.

In short, it's not that good, but it definitely could be.

Incoming wall...

Solano, the reason you are getting such poor reception to the hud (in my opinion) is because it doesn't look polished at all. It looks like you took an afternoon (I know you've been working on it for awhile) to make this and then came up with the BS marketing stuff for the "features" of the hud.

The only REAL change is the health bar. The ammo looks pretty unchanged aside from position, the charge bars look like they were done in about 15 minutes, and overall, it looks like you don't care. You don't HAVE to use a custom font (there are several huds that use the tf2 font) but generally a custom font is what distinguishes a hud from the very start. Also, in your "trailer", you haven't shown us anything more than bad rocket jumps and the sticky bomb charge bar. You never once showed the scoreboard, damage numbers, the winpanel, or other major parts of a hud. You made us watch 2 and a half minutes of the health bar. While a cool concept, it's not worth 2 and a half minutes ever, and especially not in this form. You should really take some time to design this hud and make it cohesive. Right now I'm not seeing that. Maybe add some color to the hud (as well as a custom font if you want) to make it stand out a bit more.

Now, onto the video. At the end of your video, you had a bunch of weird marketing things like
[code]CLASS INDIVIDUAL IMPROVEMENTS - Every Class has its own needs. SolanoHud has its own special solutions![/code]
To me, this is really weird. I've never seen a hud try to advertise as if it were a TV ad...Also, you never SHOWED the different solutions for each class. You showed stickies, rocket jumping, and huntsman (with a few other charge bars for scout and such). Charge bars do not count as a "special solution" for each class's "specific needs". If you are gonna say stuff like that, you need to really follow through and show us what this special solutions are. On my last hud, it took me 15 minutes to make the itemeffectmeters how I wanted them for each class. 15 minutes of time isn't anything special.

Additionally, I think the strange naming of stuff made people a little hesitant to like it. No one wants to see a hud that is presented as a "trailer". It comes off very pretentious/arrogant. Just post some progress pictures of the different elements that you are finished with if you want to preview it. That's what people have been doing in this thread for months. Having advertising-esque phrases to describe the features of the hud and putting in a video and calling it a trailer rather than an imgur album probably hurt your chances for a positive reception. I did't immediately judge it, but when I saw that it was called a trailer and when I saw the features list, it left a weird feeling for me.

I would say go back, get some pictures of the scoreboard, winpanel, spectator tournament, etc. and post them for people to see. If you haven't made those yet, then you shouldn't be even THINKING about making a trailer for release. Those are three of the biggest parts of a hud and no one will choose your hud if they can't see your customization of those elements without downloading/installing the hud. Also, while I like the idea of the health bar, it ruins the hud as it is. Everything is lopsided, nothing else in the hud looks REMOTELY like that bar, and it's quite distracting. You should put more emphasis on the health number itself because it's much easier to get a definite readout of your health from a number, rather than a bar. I mean, if a pocket knows he wants to have at least 50 hp before he jumps across gran mid to link up with his med so he doesn't kill himself jumping, then your faint little rocket jump ticks aren't going to help. You have to take MORE time to register how much health you have based on those than just looking at the number because it's so different and the ticks are so small.

In summary, go back to the drawing board for the health bar and the hud itself. Make everything cohesive and try to have an overall design ethos as you work on the hud. Have some sort of goal to your design choices. I guarantee that if you have a deliberate goal when you design the hud, it will come across to those viewing the screenshots and they will recognize that you spent a lot of time and effort. Also, you need, need, need to have pictures of the scoreboard/winpanel/other major parts of the hud. Look at any of the other huds on [url=http://www.huds.tf]huds.tf[/url] and you'll see that their screenshots show you all of those major elements. Your pictures/trailer focus solely on the health/ammo and charge bars and I'm sorry, but that's not really enough to give most people a good look at your hud and what makes it different. I think you have a good start conceptually with the health bar and all; it's definitely unique and if you go back and do it right, you could pull off a really cool hud that I think a lot of people would enjoy. Don't give up, but please don't be complacent with what you have right now.

In short, it's not that good, but it definitely could be.
2800
#2800
10 Frags +

@Voloder
Thanks for your point of view

@Voloder
Thanks for your point of view
2801
#2801
4 Frags +
VoloderI've been working some more on the hud and I've finished the team and class selection menus. I realized that my math on some of the font glyphs was off so I'll be fixing that shortly. In the mean time, here's another set of pictures of my progress on the hud.

http://puu.sh/a8Dg6/c4117b4af3.jpg

http://puu.sh/a8DKq/19a9e172cc.jpg

DL please c: ?

[quote=Voloder]I've been working some more on the hud and I've finished the team and class selection menus. I realized that my math on some of the font glyphs was off so I'll be fixing that shortly. In the mean time, here's another set of pictures of my progress on the hud.

[img]http://puu.sh/a8Dg6/c4117b4af3.jpg[/img]

[img]http://puu.sh/a8DKq/19a9e172cc.jpg[/img][/quote]
DL please c: ?
2802
#2802
9 Frags +

No, sorry, the hud isn't finished yet. Although I suppose I should give another progress update.

Unfortunately I have no pictures to show this time, but for those of you wanting the hud, I have some good news. While I am slightly behind the schedule I set for myself, the hud is coming along nicely. I have done most of the non game stuff, like the store, menus, etc. My current hangups are the scoreboard, the winpanel, and the casting hud stuff.

I am working on designing my scoreboard right now because the design I created before starting work on this hud won't really work with what the hud has turned into. I've gone through 15 or so designs in the past week and half, trying to find one that I think looks good, is functional, and fits the theme I'm going for. I think I may be close to cracking that nut, in which case it'll be easy for me to get that and the winpanel resolved.

Once I get these three major elements completed, I'll likely post some pictures here to show you guys how it's coming. And when I enter into the resolution testing phase, I'll give you guys a likely release date for the hud. I know a lot of people have been asking for downloads, but I really don't want to give out a half-baked hud; I want my hud to be as good as I can make it before I give it out. So, while I appreciate the requests, I can't give out a dl link just yet.

No, sorry, the hud isn't finished yet. Although I suppose I should give another progress update.

Unfortunately I have no pictures to show this time, but for those of you wanting the hud, I have some good news. While I am slightly behind the schedule I set for myself, the hud is coming along nicely. I have done most of the non game stuff, like the store, menus, etc. My current hangups are the scoreboard, the winpanel, and the casting hud stuff.

I am working on designing my scoreboard right now because the design I created before starting work on this hud won't really work with what the hud has turned into. I've gone through 15 or so designs in the past week and half, trying to find one that I think looks good, is functional, and fits the theme I'm going for. I think I may be close to cracking that nut, in which case it'll be easy for me to get that and the winpanel resolved.

Once I get these three major elements completed, I'll likely post some pictures here to show you guys how it's coming. And when I enter into the resolution testing phase, I'll give you guys a likely release date for the hud. I know a lot of people have been asking for downloads, but I really don't want to give out a half-baked hud; I want my hud to be as good as I can make it before I give it out. So, while I appreciate the requests, I can't give out a dl link just yet.
2803
#2803
13 Frags +

Since quite a few people have asked me about an updated version of my yahud cmyk edit, I've recently put a good amount of work into finishing it and creating options for customization.

Hud is fully updated for Love&War Update, includes Scoreboard fix, parachute icon, taunt menu and eureka effect hud. Includes I don't know how many small changes, so I'm not gonna list them all, but the options I added include Killfeed (top/bottom), koth timer (top/bottom) and different target ids. Instructions are in the small readme I added.

Thanks to everyone who has helped me with this and answered my dumb questions. If you have any questions/problems/suggestions yourself, just add me/message me and I'll be glad to help!

Screenshots

Download

Might update flv/5md in the next days, shouldnt take very long

Since quite a few people have asked me about an updated version of my yahud cmyk edit, I've recently put a good amount of work into finishing it and creating options for customization.

Hud is fully updated for Love&War Update, includes Scoreboard fix, parachute icon, taunt menu and eureka effect hud. Includes I don't know how many small changes, so I'm not gonna list them all, but the options I added include Killfeed (top/bottom), koth timer (top/bottom) and different target ids. Instructions are in the small readme I added.

Thanks to everyone who has helped me with this and answered my dumb questions. If you have any questions/problems/suggestions yourself, just add me/message me and I'll be glad to help!


[url=http://imgur.com/a/u6Fqt]Screenshots[/url]

[url=https://mega.co.nz/#!HU83wIKD!FHxO40Z78lO1Aj5TDxKYSP65wRiUMbrLBuXo4qc7I1M]Download[/url]

Might update flv/5md in the next days, shouldnt take very long
2804
#2804
0 Frags +
KhanTF2Since quite a few people have asked me about an updated version of my yahud cmyk edit, I've recently put a good amount of work into finishing it and creating options for customization.

Hud is fully updated for Love&War Update, includes Scoreboard fix, parachute icon, taunt menu and eureka effect hud.

pics/dl please?

[quote=KhanTF2]Since quite a few people have asked me about an updated version of my yahud cmyk edit, I've recently put a good amount of work into finishing it and creating options for customization.

Hud is fully updated for Love&War Update, includes Scoreboard fix, parachute icon, taunt menu and eureka effect hud.[/quote]
pics/dl please?
2805
#2805
0 Frags +
VoloderKhanTF2Since quite a few people have asked me about an updated version of my yahud cmyk edit, I've recently put a good amount of work into finishing it and creating options for customization.

Hud is fully updated for Love&War Update, includes Scoreboard fix, parachute icon, taunt menu and eureka effect hud.
pics/dl please?

Accidentally posted too soon, screens+download have been added to the original post

[quote=Voloder][quote=KhanTF2]Since quite a few people have asked me about an updated version of my yahud cmyk edit, I've recently put a good amount of work into finishing it and creating options for customization.

Hud is fully updated for Love&War Update, includes Scoreboard fix, parachute icon, taunt menu and eureka effect hud.[/quote]
pics/dl please?[/quote]

Accidentally posted too soon, screens+download have been added to the original post
2806
#2806
4 Frags +

Been working on this for a little while, want some feedback/criticism on it.

http://i.imgur.com/vvpym4A.jpg

http://i.imgur.com/gZKEPe2.jpg

http://i.imgur.com/ryfry9Y.jpg

http://i.imgur.com/QZPaZsa.jpg

http://i.imgur.com/o9oBzGk.jpg

http://i.imgur.com/II9jYm0.jpg

http://i.imgur.com/nQ8BuVo.jpg

http://i.imgur.com/IODj6ZW.jpg

Been working on this for a little while, want some feedback/criticism on it.

[IMG]http://i.imgur.com/vvpym4A.jpg[/IMG]
[IMG]http://i.imgur.com/gZKEPe2.jpg[/IMG]
[IMG]http://i.imgur.com/ryfry9Y.jpg[/IMG]
[IMG]http://i.imgur.com/QZPaZsa.jpg[/IMG]
[IMG]http://i.imgur.com/o9oBzGk.jpg[/IMG]
[IMG]http://i.imgur.com/II9jYm0.jpg[/IMG]
[IMG]http://i.imgur.com/nQ8BuVo.jpg[/IMG]
[IMG]http://i.imgur.com/IODj6ZW.jpg[/IMG]
2807
#2807
-1 Frags +
FerduxBeen working on this for a little while, want some feedback/criticism on it.

images

Pretty nice. But I personally don't like 3d models that show the whole body. I'd cut it off under the chest or so.

[quote=Ferdux]Been working on this for a little while, want some feedback/criticism on it.

images[/quote]

Pretty nice. But I personally don't like 3d models that show the whole body. I'd cut it off under the chest or so.
2808
#2808
-1 Frags +
FerduxBeen working on this for a little while, want some feedback/criticism on it.

Wow, good job bro :)

[quote=Ferdux]Been working on this for a little while, want some feedback/criticism on it.
[/quote]

Wow, good job bro :)
2809
#2809
13 Frags +

People can't stop making the same hud everyday *sniff*sniff*

People can't stop making the same hud everyday *sniff*sniff*
2810
#2810
-1 Frags +
FerduxBeen working on this for a little while, want some feedback/criticism on it.

You should probably move Ammo In Reserve closer to Ammo In Clip.

[quote=Ferdux]Been working on this for a little while, want some feedback/criticism on it.[/quote]
You should probably move Ammo In Reserve closer to Ammo In Clip.
2811
#2811
8 Frags +

holy shit, this thread has 2800 posts. haven't been here in a while. some of these edits are fuckin crazy.

holy shit, this thread has 2800 posts. haven't been here in a while. some of these edits are fuckin crazy.
2812
#2812
1 Frags +

Why every hud creates sound.cache file?

Why every hud creates sound.cache file?
2813
#2813
5 Frags +
0wnerPeople can't stop making the same hud everyday *sniff*sniff*

theres so many huds to not, unless your like colly or voloder all new huds created are always gonna be similar to past ones

[quote=0wner]People can't stop making the same hud everyday *sniff*sniff*[/quote]
theres so many huds to not, unless your like colly or voloder all new huds created are always gonna be similar to past ones
2814
#2814
6 Frags +

So i've been working on my hud for a while and I need some help coming up with some ideas to make it fit together better. Basically an over all theme. This is what I have as of now http://imgur.com/a/qsg9Z#0, still has a bit to go.

So i've been working on my hud for a while and I need some help coming up with some ideas to make it fit together better. Basically an over all theme. This is what I have as of now http://imgur.com/a/qsg9Z#0, still has a bit to go.
2815
#2815
0 Frags +
collycatSo i've been working on my hud for a while and I need some help coming up with some ideas to make it fit together better. Basically an over all theme. This is what I have as of now http://imgur.com/a/qsg9Z#0, still has a bit to go.

It looks fucking fantastic honestly

[quote=collycat]So i've been working on my hud for a while and I need some help coming up with some ideas to make it fit together better. Basically an over all theme. This is what I have as of now http://imgur.com/a/qsg9Z#0, still has a bit to go.[/quote]
It looks fucking fantastic honestly
2816
#2816
0 Frags +
collycatSo i've been working on my hud for a while and I need some help coming up with some ideas to make it fit together better. Basically an over all theme. This is what I have as of now http://imgur.com/a/qsg9Z#0, still has a bit to go.

Looks very nice, I'm in love with the control points. I think you already have a nice theme going in your hud, with all the gray-ish colours and circles, looks really clean. I'd suggest going with that look on the team selection as well (similar to the disguise panel) and you could think about adding a few circles to the scoreboard, maybe around the team names, although I must say I really like it as it is.

Short question: are you thinking about adding a dropshadow or something similar to the hp/ammo? I always find huds that don't a bit hard to read on brighter maps like process

Edit: just noticed that the background of the playerclass model has a bit of space between it and the left of the screen, is that intentional?

[quote=collycat]So i've been working on my hud for a while and I need some help coming up with some ideas to make it fit together better. Basically an over all theme. This is what I have as of now http://imgur.com/a/qsg9Z#0, still has a bit to go.[/quote]

Looks very nice, I'm in love with the control points. I think you already have a nice theme going in your hud, with all the gray-ish colours and circles, looks really clean. I'd suggest going with that look on the team selection as well (similar to the disguise panel) and you could think about adding a few circles to the scoreboard, maybe around the team names, although I must say I really like it as it is.

Short question: are you thinking about adding a dropshadow or something similar to the hp/ammo? I always find huds that don't a bit hard to read on brighter maps like process

Edit: just noticed that the background of the playerclass model has a bit of space between it and the left of the screen, is that intentional?
2817
#2817
-2 Frags +
collycatSo i've been working on my hud for a while and I need some help coming up with some ideas to make it fit together better. Basically an over all theme. This is what I have as of now http://imgur.com/a/qsg9Z#0, still has a bit to go.

Looking great. Maybe make the quickslot buttons circle-ish, like the rest of the HUD?

[quote=collycat]So i've been working on my hud for a while and I need some help coming up with some ideas to make it fit together better. Basically an over all theme. This is what I have as of now http://imgur.com/a/qsg9Z#0, still has a bit to go.[/quote]
Looking great. Maybe make the quickslot buttons circle-ish, like the rest of the HUD?
2818
#2818
0 Frags +
FerduxBeen working on this for a little while, want some feedback/criticism on it.
Image
[

What are the customizations from yahud?

[quote=Ferdux]Been working on this for a little while, want some feedback/criticism on it.
Image
[[/quote]
What are the customizations from yahud?
2819
#2819
0 Frags +

been working on the spectator tournament part of my hud, any positives/negatives about it?

http://i.imgur.com/m01sWOa.jpg

-EDIT-

now looks like this

http://cloud-2.steampowered.com/ugc/40851156683800953/2CEDDF4C4EBB20C8773926100B95688C5BACAB34/

been working on the spectator tournament part of my hud, any positives/negatives about it?

[img]http://i.imgur.com/m01sWOa.jpg[/img]

-EDIT-

now looks like this

[img]http://cloud-2.steampowered.com/ugc/40851156683800953/2CEDDF4C4EBB20C8773926100B95688C5BACAB34/[/img]
2820
#2820
0 Frags +
Mr_Harvardbeen working on the spectator tournament part of my hud, any positives/negatives about it?

*snip*

A bit too much of contrast on the tournament names, doesn't really fit with the style of the rest of the hud, specially because you have white letters on top of a dark grey background for the targetID.

Otherwise looks fine :)

[quote=Mr_Harvard]been working on the spectator tournament part of my hud, any positives/negatives about it?

*snip*[/quote]

A bit too much of contrast on the tournament names, doesn't really fit with the style of the rest of the hud, specially because you have white letters on top of a dark grey background for the targetID.

Otherwise looks fine :)
1 ⋅⋅ 91 92 93 94 95 96 97 ⋅⋅ 200
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