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Bind a Certain Key in a Certain class
posted in Q/A Help
1
#1
-1 Frags +

So I was practicing my Market Gardeners , trying to Rocket jump then bunnyhop and crit and i needed a secondary key to jump. So my question is Can i bind a Second Jump key that will only work in soldier ( I want my mouse2) AND it only works when i have my Market Gardener on and will not unbind any other bind in mouse 2 for my other classes? So if i press Mouse2 With my market Gardener i jump , but if i change to sniper and i Press mouse2 i can still scope AND if i try to use my Sniper melee's and i press Mouse2 I Wont jump?

So the thing most have:
-When i go soldier and i have my melee my mouse 2 Will act as a jump button
-If I use my primary as a soldier the Mouse2 wont make me jump
-When i Go Sniper (Example) And use my Rifle I can still scope with Mouse2
-If i use my Sniper Melee (Example) and i press Mouse2 I dont jump
-I use the Q Button to change to last weapon used to it has to work with that
Is that possible?

So I was practicing my Market Gardeners , trying to Rocket jump then bunnyhop and crit and i needed a secondary key to jump. So my question is Can i bind a Second Jump key that will only work in soldier ( I want my mouse2) AND it only works when i have my Market Gardener on and will not unbind any other bind in mouse 2 for my other classes? So if i press Mouse2 With my market Gardener i jump , but if i change to sniper and i Press mouse2 i can still scope AND if i try to use my Sniper melee's and i press Mouse2 I Wont jump?

So the thing most have:
-When i go soldier and i have my melee my mouse 2 Will act as a jump button
-If I use my primary as a soldier the Mouse2 wont make me jump
-When i Go Sniper (Example) And use my Rifle I can still scope with Mouse2
-If i use my Sniper Melee (Example) and i press Mouse2 I dont jump
-I use the Q Button to change to last weapon used to it has to work with that
Is that possible?
2
#2
3 Frags +

bind 1 "slot1;bind mouse2 +attack2"
bind 2 "slot2;bind mouse2 +attack2"
bind 3 "slot3;bind mouse2 +jump"

^ goes in soldier.cfg

bind 3 "slot3"
bind mouse2 "+attack2"

^ goes in all other classes.cfg

bind 1 "slot1;bind mouse2 +attack2"
bind 2 "slot2;bind mouse2 +attack2"
bind 3 "slot3;bind mouse2 +jump"

^ goes in soldier.cfg

bind 3 "slot3"
bind mouse2 "+attack2"

^ goes in all other classes.cfg
3
#3
0 Frags +
Forty-Twobind 1 "slot1;bind mouse2 +attack2"
bind 2 "slot2;bind mouse2 +attack2"
bind 3 "slot3;bind mouse2 +jump"

^ goes in soldier.cfg

bind 3 "slot3"
bind mouse2 "+attack2"

^ goes in all other classes.cfg

It works fine but one problem , I dont use my numbers to change i use my Q Button to go to the last weapon used

[quote=Forty-Two]bind 1 "slot1;bind mouse2 +attack2"
bind 2 "slot2;bind mouse2 +attack2"
bind 3 "slot3;bind mouse2 +jump"

^ goes in soldier.cfg

bind 3 "slot3"
bind mouse2 "+attack2"

^ goes in all other classes.cfg[/quote]

It works fine but one problem , I dont use my numbers to change i use my Q Button to go to the last weapon used
4
#4
2 Frags +

If you want to bunnyhop, you should probably use the mousewheel to jump.

If you want to bunnyhop, you should probably use the mousewheel to jump.
5
#5
1 Frags +
CryptoIf you want to bunnyhop, you should probably use the mousewheel to jump.

Mousewheel its pretty wierd for me xD i was hoping i could jump in my mouse2

I was thinking some cfg that would have like a sensor when i have my melee out it would bind Mouse2 +jump

[quote=Crypto]If you want to bunnyhop, you should probably use the mousewheel to jump.[/quote]

Mousewheel its pretty wierd for me xD i was hoping i could jump in my mouse2

I was thinking some cfg that would have like a sensor when i have my melee out it would bind Mouse2 +jump
6
#6
0 Frags +

you really won't be able to time it well enough for it to work with mouse2

you really won't be able to time it well enough for it to work with mouse2
7
#7
0 Frags +
Cryptoyou really won't be able to time it well enough for it to work with mouse2

Thats my problem , im only looking for the cfg

[quote=Crypto]you really won't be able to time it well enough for it to work with mouse2[/quote]

Thats my problem , im only looking for the cfg
8
#8
0 Frags +

Thought they fixed bhops 'storing' the crit.

Thought they fixed bhops 'storing' the crit.
9
#9
2 Frags +
AUTOEXEC.CFG
alias wep1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep-3; alias lastwep wep1; keybind1"
alias wep2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep-1; alias lastwep wep2; keybind2"
alias wep3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep-2; alias lastwep wep3; keybind3"
alias wep-1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep2; alias lastwep wep-1; keybind-1"
alias wep-2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep3; alias lastwep wep-2; keybind-2"
alias wep-3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep1; alias lastwep wep-3; keybind-3"
alias keybind1 "alias key1 wep1; alias key2 mousedown; alias key3 mouseup"
alias keybind2 "alias key1 mouseup; alias key2 wep2; alias key3 mousedown"
alias keybind3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep3"
alias keybind-1 "alias key1 wep-1; alias key2 mousedown; alias key3 mouseup"
alias keybind-2 "alias key1 mouseup; alias key2 wep-2; alias key3 mousedown"
alias keybind-3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep-3"
alias mouseup "wep-3"
alias mousedown "wep2"
alias quickswap "lastwep"
alias lastwep "wep2"
alias key1 "wep1"
alias key2 "mousedown"
alias key3 "mouseup"
alias key4 "slot4; extrakey"
alias key5 "slot5; extrakey"
alias extrakey "alias mouseup wep-3; alias mousedown wep1; alias quickswap lastwep; alias lastwep wep3"

SOLDIER.CFG

alias wep1com "bind mouse2 +attack2" //edit these if needed
alias wep2com "bind mouse2 +attack2" //edit these if needed
alias wep3com "bind mouse2 +jump" //edit these if needed

bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5

OTHER CLASSES.CFG

alias wep1com "bind mouse2 +attack2" //edit these if needed
alias wep2com "bind mouse2 +attack2" //edit these if needed
alias wep3com "bind mouse2 +attack2" //edit these if needed

bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5

this one works with quickswitch

can also be used for having vm's on/off or different vm fov for specific weapons

or crosshairs

or fucking anything

its basically broesels crosshair switcher but with 1500 less lines of code

[code]
AUTOEXEC.CFG
alias wep1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep-3; alias lastwep wep1; keybind1"
alias wep2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep-1; alias lastwep wep2; keybind2"
alias wep3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep-2; alias lastwep wep3; keybind3"
alias wep-1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep2; alias lastwep wep-1; keybind-1"
alias wep-2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep3; alias lastwep wep-2; keybind-2"
alias wep-3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep1; alias lastwep wep-3; keybind-3"
alias keybind1 "alias key1 wep1; alias key2 mousedown; alias key3 mouseup"
alias keybind2 "alias key1 mouseup; alias key2 wep2; alias key3 mousedown"
alias keybind3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep3"
alias keybind-1 "alias key1 wep-1; alias key2 mousedown; alias key3 mouseup"
alias keybind-2 "alias key1 mouseup; alias key2 wep-2; alias key3 mousedown"
alias keybind-3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep-3"
alias mouseup "wep-3"
alias mousedown "wep2"
alias quickswap "lastwep"
alias lastwep "wep2"
alias key1 "wep1"
alias key2 "mousedown"
alias key3 "mouseup"
alias key4 "slot4; extrakey"
alias key5 "slot5; extrakey"
alias extrakey "alias mouseup wep-3; alias mousedown wep1; alias quickswap lastwep; alias lastwep wep3"

SOLDIER.CFG

alias wep1com "bind mouse2 +attack2" //edit these if needed
alias wep2com "bind mouse2 +attack2" //edit these if needed
alias wep3com "bind mouse2 +jump" //edit these if needed

bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5

OTHER CLASSES.CFG

alias wep1com "bind mouse2 +attack2" //edit these if needed
alias wep2com "bind mouse2 +attack2" //edit these if needed
alias wep3com "bind mouse2 +attack2" //edit these if needed

bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5
[/code]

this one works with quickswitch

can also be used for having vm's on/off or different vm fov for specific weapons

or crosshairs

or fucking anything

its basically broesels crosshair switcher but with 1500 less lines of code
10
#10
0 Frags +
karppoh
AUTOEXEC.CFG
alias wep1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep-3; alias lastwep wep1; keybind1"
alias wep2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep-1; alias lastwep wep2; keybind2"
alias wep3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep-2; alias lastwep wep3; keybind3"
alias wep-1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep2; alias lastwep wep-1; keybind-1"
alias wep-2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep3; alias lastwep wep-2; keybind-2"
alias wep-3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep1; alias lastwep wep-3; keybind-3"
alias keybind1 "alias key1 wep1; alias key2 mousedown; alias key3 mouseup"
alias keybind2 "alias key1 mouseup; alias key2 wep2; alias key3 mousedown"
alias keybind3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep3"
alias keybind-1 "alias key1 wep-1; alias key2 mousedown; alias key3 mouseup"
alias keybind-2 "alias key1 mouseup; alias key2 wep-2; alias key3 mousedown"
alias keybind-3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep-3"
alias mouseup "wep-3"
alias mousedown "wep2"
alias quickswap "lastwep"
alias lastwep "wep2"
alias key1 "wep1"
alias key2 "mousedown"
alias key3 "mouseup"
alias key4 "slot4; extrakey"
alias key5 "slot5; extrakey"
alias extrakey "alias mouseup wep-3; alias mousedown wep1; alias quickswap lastwep; alias lastwep wep3"

SOLDIER.CFG

alias wep1com "bind mouse2 +attack2" //edit these if needed
alias wep2com "bind mouse2 +attack2" //edit these if needed
alias wep3com "bind mouse2 +jump" //edit these if needed

bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5

OTHER CLASSES.CFG

alias wep1com "bind mouse2 +attack2" //edit these if needed
alias wep2com "bind mouse2 +attack2" //edit these if needed
alias wep3com "bind mouse2 +attack2" //edit these if needed

bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5

this one works with quickswitch

can also be used for having vm's on/off or different vm fov for specific weapons

or crosshairs

or fucking anything

its basically broesels crosshair switcher but with 1500 less lines of code

I installed it and now when i play my mouse doesnt look arround , it just moves me

EDIT: Fixed! I had -autoexec in my console , had to remove it. THANKS ALOT :D

EDIT 2: After some use i found some bugs, sometimes my Q and Space ( jump) buttons stop working , any fix?

[quote=karppoh][code]
AUTOEXEC.CFG
alias wep1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep-3; alias lastwep wep1; keybind1"
alias wep2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep-1; alias lastwep wep2; keybind2"
alias wep3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep-2; alias lastwep wep3; keybind3"
alias wep-1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep2; alias lastwep wep-1; keybind-1"
alias wep-2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep3; alias lastwep wep-2; keybind-2"
alias wep-3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep1; alias lastwep wep-3; keybind-3"
alias keybind1 "alias key1 wep1; alias key2 mousedown; alias key3 mouseup"
alias keybind2 "alias key1 mouseup; alias key2 wep2; alias key3 mousedown"
alias keybind3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep3"
alias keybind-1 "alias key1 wep-1; alias key2 mousedown; alias key3 mouseup"
alias keybind-2 "alias key1 mouseup; alias key2 wep-2; alias key3 mousedown"
alias keybind-3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep-3"
alias mouseup "wep-3"
alias mousedown "wep2"
alias quickswap "lastwep"
alias lastwep "wep2"
alias key1 "wep1"
alias key2 "mousedown"
alias key3 "mouseup"
alias key4 "slot4; extrakey"
alias key5 "slot5; extrakey"
alias extrakey "alias mouseup wep-3; alias mousedown wep1; alias quickswap lastwep; alias lastwep wep3"

SOLDIER.CFG

alias wep1com "bind mouse2 +attack2" //edit these if needed
alias wep2com "bind mouse2 +attack2" //edit these if needed
alias wep3com "bind mouse2 +jump" //edit these if needed

bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5

OTHER CLASSES.CFG

alias wep1com "bind mouse2 +attack2" //edit these if needed
alias wep2com "bind mouse2 +attack2" //edit these if needed
alias wep3com "bind mouse2 +attack2" //edit these if needed

bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5
[/code]

this one works with quickswitch

can also be used for having vm's on/off or different vm fov for specific weapons

or crosshairs

or fucking anything

its basically broesels crosshair switcher but with 1500 less lines of code[/quote]


I installed it and now when i play my mouse doesnt look arround , it just moves me

EDIT: Fixed! I had -autoexec in my console , had to remove it. THANKS ALOT :D

EDIT 2: After some use i found some bugs, sometimes my Q and Space ( jump) buttons stop working , any fix?
11
#11
-1 Frags +

Anyone can help?

Anyone can help?
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