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Help with Hudas Iscariote
posted in Customization
1
#1
1 Frags +

Hey everyone, I'm trying to transition for the 8mg to the Iscariote HUD, but there are however a few options that both me and that I would like to modify. I was hoping someone could help me here.
So basically, what I would want it to have is:

-No automatic weapon switching when disguised. This means if I am disguised as a Sniper and have my revolver out, the sniper rifle will automatically come out in my disguise. If I have my knife out, the disguised viewmodel will pull out the kuriki.

-Have the 3D viewmodels both for when disguised and undisguised. I have done that (http://steamcommunity.com/app/440/discussions/0/666827315698701209/) but a label seem to overlap the disguised 3D model

-Have both 3D models (disguised/undisguised) at the same location on the HUD.

-Also if anyone could point out the components for health and cloak (I found the ammo), I'd just like to lower them on the HUD

Any help would be greatly appreciated,
Thank you very much :)

Hey everyone, I'm trying to transition for the 8mg to the Iscariote HUD, but there are however a few options that both me and that I would like to modify. I was hoping someone could help me here.
So basically, what I would want it to have is:

-No automatic weapon switching when disguised. This means if I am disguised as a Sniper and have my revolver out, the sniper rifle will automatically come out in my disguise. If I have my knife out, the disguised viewmodel will pull out the kuriki.

-Have the 3D viewmodels both for when disguised and undisguised. I have done that (http://steamcommunity.com/app/440/discussions/0/666827315698701209/) but a label seem to overlap the disguised 3D model

-Have both 3D models (disguised/undisguised) at the same location on the HUD.

-Also if anyone could point out the components for health and cloak (I found the ammo), I'd just like to lower them on the HUD

Any help would be greatly appreciated,
Thank you very much :)
2
#2
0 Frags +

Spy main, eh? I see.

3 of your problems would be fixed, if you didn't use 2D models and allowed 3D models to show up wherever in hudplayerclass.res.

The last one: hudplayerhealth.res and huditemeffectmeter.res. The cloak meter affects all other meters as well, so don't change it from #TF_BALL.

Spy main, eh? I see.

3 of your problems would be fixed, if you didn't use 2D models and allowed 3D models to show up wherever in hudplayerclass.res.

The last one: hudplayerhealth.res and huditemeffectmeter.res. The cloak meter affects all other meters as well, so don't change it from #TF_BALL.
3
#3
0 Frags +

Thanks for the answer. How do I do what you suggested in the first part?

EDIT: I've redownloaded it and reset the HUD to the default values. I however still get the auto change weapon thingy and still no 3D when undisguised model.
Any advice

Thanks for the answer. How do I do what you suggested in the first part?

EDIT: I've redownloaded it and reset the HUD to the default values. I however still get the auto change weapon thingy and still no 3D when undisguised model.
Any advice
4
#4
2 Frags +

The weapon autochange is definitely not HUD related. Either it's something in your config or you are playing a map that constantly gives you resupply (like tr_walkway).

The weapon autochange is definitely not HUD related. Either it's something in your config or you are playing a map that constantly gives you resupply (like tr_walkway).
5
#5
0 Frags +

Ahhh that's why :p thank you.
Anything for the 3D model?

Ahhh that's why :p thank you.
Anything for the 3D model?
6
#6
0 Frags +
NoCourtesyAhhh that's why :p thank you.
Anything for the 3D model?

Browse all of the 10 pages in the HUDAS Iscariote thread maybe you can find something useful ^,^ Don't download anything until you read the last post.

[quote=NoCourtesy]Ahhh that's why :p thank you.
Anything for the 3D model?[/quote]

Browse all of the 10 pages in the HUDAS Iscariote thread maybe you can find something useful ^,^ Don't download anything until you read the last post.
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