Upvote Upvoted 0 Downvote Downvoted
polling rate
1
#1
0 Frags +

i'm thinking about getting a new mouse that happens to have an 8k polling rate. does that still break the game or has it been fixed? should i go for the 1k polling rate version of the same mouse instead? thanks

i'm thinking about getting a new mouse that happens to have an 8k polling rate. does that still break the game or has it been fixed? should i go for the 1k polling rate version of the same mouse instead? thanks
2
#2
15 Frags +

For me, anything above 2k polling rate leads to stuttering in tf2 when moving the mouse.

For me, anything above 2k polling rate leads to stuttering in tf2 when moving the mouse.
3
#3
5 Frags +

Yes it does and it is horrible to play with. 2k polling rate is fine in my experience. Also don't get a razer deathadder v3 this mouse just randomly bugs out and lies about what polling rate its actually on because its evil or something.

Yes it does and it is horrible to play with. 2k polling rate is fine in my experience. Also don't get a razer deathadder v3 this mouse just randomly bugs out and lies about what polling rate its actually on because its evil or something.
4
#4
1 Frags +

8K polling rate is pretty much just a marketing term, its there in theory, but 99% of games will be unplayable and stutter like crazy, so dont buy a mouse just because it has 8k polling rate all over the ads

1-2k is completely fine, even 4k can make your game lag depending on what pc you have, i find 2k to be the sweetspot

8K polling rate is pretty much just a marketing term, its there in theory, but 99% of games will be unplayable and stutter like crazy, so dont buy a mouse just because it has 8k polling rate all over the ads

1-2k is completely fine, even 4k can make your game lag depending on what pc you have, i find 2k to be the sweetspot
5
#5
1 Frags +

anything above 1k polling makes tf2 stutter like crazy for me

anything above 1k polling makes tf2 stutter like crazy for me
6
#6
0 Frags +

I've had stutters with even 1K polling but one fix I had was closing enhance precision pointer setting in windows. Its basically built in mouse acc I didnt know existed. (Its on by default and messes with tf2's jank, I think???). Try this fix if the mouse still being unresponsive.

I've had stutters with even 1K polling but one fix I had was closing enhance precision pointer setting in windows. Its basically built in mouse acc I didnt know existed. (Its on by default and messes with tf2's jank, I think???). Try this fix if the mouse still being unresponsive.
7
#7
11 Frags +

A few things I'd like to mention about Polling Rate:
1. Unnecessary CPU load
2. Source B.9537 (TF2’s engine build) is not able to handle anything above 2000Hz properly.
3. If you are not on 540Hz+ monitor - anything above 2000 Hz is a gimmick and placebo.

About Mice in general:
- 3200 DPI statistically has the lowest input times in various sensors.
- 1000 Hz Polling Rate for 120-210Hz Monitors -> 2000 Hz Polling Rate for 240+ Hz Monitors.

If you have a new-gen CPU (>12th gen Intel / 5th gen Ryzen) 2000Hz (mouse) might suit you the best, especially if you are on 240Hz (monitor).

If you specifically look for genuine advice about picking a mouse: SHAPE and WEIGHT are the most important factors to take into account - anything else is a micro-maxing gimmick that adds no real/practical value to your gaming skillset.

A few things I'd like to mention about Polling Rate:
1. Unnecessary CPU load
2. Source B.9537 (TF2’s engine build) is not able to handle anything above 2000Hz properly.
3. If you are not on 540Hz+ monitor - anything above 2000 Hz is a gimmick and placebo.

About Mice in general:
- 3200 DPI statistically has the lowest input times in various sensors.
- 1000 Hz Polling Rate for 120-210Hz Monitors -> 2000 Hz Polling Rate for 240+ Hz Monitors.

If you have a new-gen CPU (>12th gen Intel / 5th gen Ryzen) 2000Hz (mouse) might suit you the best, especially if you are on 240Hz (monitor).

If you specifically look for genuine advice about picking a mouse: SHAPE and WEIGHT are the most important factors to take into account - anything else is a micro-maxing gimmick that adds no real/practical value to your gaming skillset.
8
#8
0 Frags +

I get terrible stuttering above like 500 polling rate, no clue why. Using a logitech, so might have to do with their drivers, another 8k might be fine.

I get terrible stuttering above like 500 polling rate, no clue why. Using a logitech, so might have to do with their drivers, another 8k might be fine.
9
#9
1 Frags +

update: i got the op1 8k. 8k hz doesn't work in tf2, but i set it to 4k and don't seem to be having any problems. thanks for the help!

update: i got the op1 8k. 8k hz doesn't work in tf2, but i set it to 4k and don't seem to be having any problems. thanks for the help!
10
#10
-11 Frags +

Every time your mouse sends input, your CPU processes it, so the better your CPU, the higher polling rate it can usually handle without issues.

Using 1000Hz or lower isn’t bad, but it might put you at a slight disadvantage in TeamFortress 2 or other fast-paced games.
This video breaks it down really well:
https://www.youtube.com/watch?v=jtATbpMqbL4&ab_channel=optimum

I’ve used a Razer DeathAdder V3 Pro with the HyperPolling dongle (goes up to 8000Hz), and now I’m using the HSK Pro 4K (which, as the name suggests, supports 4000Hz). In my experience, 2000Hz feels like the sweet spot being both fast and stable with no performance hits on my 9950X3D.

If your PC can handel higher rates just fine, there’s no harm in cranking it up. Even a tiny bump in response time is technically an advantage.

Every time your mouse sends input, your CPU processes it, so the better your CPU, the higher polling rate it can usually handle without issues.

Using 1000Hz or lower isn’t bad, but it might put you at a slight disadvantage in TeamFortress 2 or other fast-paced games.
This video breaks it down really well:
https://www.youtube.com/watch?v=jtATbpMqbL4&ab_channel=optimum

I’ve used a Razer DeathAdder V3 Pro with the HyperPolling dongle (goes up to 8000Hz), and now I’m using the HSK Pro 4K (which, as the name suggests, supports 4000Hz). In my experience, 2000Hz feels like the sweet spot being both fast and stable with no performance hits on my 9950X3D.

If your PC can handel higher rates just fine, there’s no harm in cranking it up. Even a tiny bump in response time is technically an advantage.
11
#11
11 Frags +
AimTechIf your PC can handel higher rates just fine, there’s no harm in cranking it up. Even a tiny bump in response time is technically an advantage.

The problem is TF2 cant handle high polling rates.

[quote=AimTech]
If your PC can handel higher rates just fine, there’s no harm in cranking it up. Even a tiny bump in response time is technically an advantage.[/quote]
The problem is TF2 cant handle high polling rates.
12
#12
0 Frags +

Was using 4k polling rate for about 6 months without noticing.

Changed it to 2k, inspired by the thread and feel virtually no difference

On 480hz but previously 144

Was using 4k polling rate for about 6 months without noticing.

Changed it to 2k, inspired by the thread and feel virtually no difference

On 480hz but previously 144
13
#13
2 Frags +

TF2 is a odd game, for me I can't handle past 2K, but some of my friends can play on 4K with no issue depending on their pc setup. I personally think 1K feels the nicest with variety on sens changes, but using 2K feels nice with low sens sometimes.

TF2 is a odd game, for me I can't handle past 2K, but some of my friends can play on 4K with no issue depending on their pc setup. I personally think 1K feels the nicest with variety on sens changes, but using 2K feels nice with low sens sometimes.
14
#14
0 Frags +

Btw, I was testing 8k for fun earlier and on an MGE server with 2 players there was 0 noticeable stuttering, but when I switched to a 6s pug it started stuttering. So idk what is up with the engine.

Btw, I was testing 8k for fun earlier and on an MGE server with 2 players there was 0 noticeable stuttering, but when I switched to a 6s pug it started stuttering. So idk what is up with the engine.
15
#15
1 Frags +
JwBtw, I was testing 8k for fun earlier and on an MGE server with 2 players there was 0 noticeable stuttering, but when I switched to a 6s pug it started stuttering. So idk what is up with the engine.

I can only guess its because tf2 doesn't do a lot of splitting CPU tasks between multiple cores, so when you are in an MGE server, there is a lot more CPU headroom for your 8k polling, but 6v6 pushes your CPU too hard that 8k doesn't work well. I think more modern games can perform mouse input calculations independently from other calculations.

[quote=Jw]Btw, I was testing 8k for fun earlier and on an MGE server with 2 players there was 0 noticeable stuttering, but when I switched to a 6s pug it started stuttering. So idk what is up with the engine.[/quote]
I can only guess its because tf2 doesn't do a lot of splitting CPU tasks between multiple cores, so when you are in an MGE server, there is a lot more CPU headroom for your 8k polling, but 6v6 pushes your CPU too hard that 8k doesn't work well. I think more modern games can perform mouse input calculations independently from other calculations.
Please sign in through STEAM to post a comment.