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Allowing the TF2-Ultimate-Visual-Fix-Pack in ETF2L
1
#1
0 Frags +

https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack
This pack is currently not allowed in any competitive server. It would be fantastic if this pack was allowed in comp because it is generally an improvement of the gameplay experience.

-The Pyro's Flamethrower is a lot less bright and has a nicer orange colour compared to the white and bright vanilla particles.
-There have also been improvements to the explosion particles to make them less bright aswell.
-There is in general just a lot less visual clutter. Alongside making them look nicer.

Hopefully it is possible to allow this mod without any risks or anything. This mod is fantastic and just an improvement over vanilla TF2.

[url=https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack]https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack[/url]
This pack is currently not allowed in any competitive server. It would be fantastic if this pack was allowed in comp because it is generally an improvement of the gameplay experience.

-The Pyro's Flamethrower is a lot less bright and has a nicer orange colour compared to the white and bright vanilla particles.
-There have also been improvements to the explosion particles to make them less bright aswell.
-There is in general just a lot less visual clutter. Alongside making them look nicer.

Hopefully it is possible to allow this mod without any risks or anything. This mod is fantastic and just an improvement over vanilla TF2.
2
#2
1 Frags +

Reading through these I'm pretty sure most of these are fine but stuff like less obnoxious Pyro flame particles would be up for debate cause you could argue it's intended game design (although not great game design). Kinda similar like how you can't use that mod that hides props & bushes to remove clutter on ETF2L.

There is probably a middle ground to be had where stuff like that is not inside of the pack?

Reading through these I'm pretty sure most of these are fine but stuff like less obnoxious Pyro flame particles would be up for debate cause you could argue it's intended game design (although not great game design). Kinda similar like how you can't use that mod that hides props & bushes to remove clutter on ETF2L.

There is probably a middle ground to be had where stuff like that is not inside of the pack?
3
#3
1 Frags +
AdjeReading through these I'm pretty sure most of these are fine but stuff like less obnoxious Pyro flame particles would be up for debate cause you could argue it's intended game design (although not great game design). Kinda similar like how you can't use that mod that hides props & bushes to remove clutter on ETF2L.

There is probably a middle ground to be had where stuff like that is not inside of the pack?

I suppose. But I think the highlight of that pack are the Flamethrower changes. I think most people can agree that the default flame particles are horrendous. Whereas removing props & bushes is something completely different.

Edit: And besides, orange flames have been in the game for a long time (pre-JI). So it isn't something completely different to Valve's intended design.

[quote=Adje]Reading through these I'm pretty sure most of these are fine but stuff like less obnoxious Pyro flame particles would be up for debate cause you could argue it's intended game design (although not great game design). Kinda similar like how you can't use that mod that hides props & bushes to remove clutter on ETF2L.

There is probably a middle ground to be had where stuff like that is not inside of the pack?[/quote]

I suppose. But I think the highlight of that pack are the Flamethrower changes. I think most people can agree that the default flame particles are horrendous. Whereas removing props & bushes is something completely different.

Edit: And besides, orange flames have been in the game for a long time (pre-JI). So it isn't something completely different to Valve's intended design.
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